From 87f502a2592bbd41e99df9009a966111156f0181 Mon Sep 17 00:00:00 2001 From: Zefram Date: Fri, 13 Jun 2014 15:04:20 +0100 Subject: Show item usages in craft guide When the craft guide is showing a craft, the output slot is now a button, which causes the craft guide to show ways in which that output can be used. This mirrors the way input slots are buttons that show recipes for the selected ingredient. Usages of an item can be iterated through in the same way as recipes for the item. This incidentally offers some ability to retrace one's steps through a crafting chain, without storing actual history. --- callbacks.lua | 31 +++++++++++-------------------- 1 file changed, 11 insertions(+), 20 deletions(-) (limited to 'callbacks.lua') diff --git a/callbacks.lua b/callbacks.lua index ad7c1ed..605d8e5 100644 --- a/callbacks.lua +++ b/callbacks.lua @@ -14,28 +14,15 @@ minetest.register_on_joinplayer(function(player) unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list unified_inventory.activefilter[player_name] = "" - unified_inventory.apply_filter(player, "") + unified_inventory.active_search_direction[player_name] = "nochange" + unified_inventory.apply_filter(player, "", "nochange") unified_inventory.current_searchbox[player_name] = "" unified_inventory.alternate[player_name] = 1 unified_inventory.current_item[player_name] = nil + unified_inventory.current_craft_direction[player_name] = "recipe" unified_inventory.set_inventory_formspec(player, unified_inventory.default) - -- Crafting guide inventories - local inv = minetest.create_detached_inventory(player_name.."craftrecipe", { - allow_put = function(inv, listname, index, stack, player) - return 0 - end, - allow_take = function(inv, listname, index, stack, player) - return 0 - end, - allow_move = function(inv, from_list, from_index, to_list, - to_index, count, player) - return 0 - end, - }) - inv:set_size("output", 1) - -- Refill slot local refill = minetest.create_detached_inventory(player_name.."refill", { allow_put = function(inv, listname, index, stack, player) @@ -122,12 +109,16 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) local clicked_item = nil for name, value in pairs(fields) do if string.sub(name, 1, 12) == "item_button_" then - clicked_item = unified_inventory.demangle_for_formspec(string.sub(name, 13)) + local new_dir, mangled_item = string.match(name, "^item_button_([a-z]+)_(.*)$") + clicked_item = unified_inventory.demangle_for_formspec(mangled_item) if string.sub(clicked_item, 1, 6) == "group:" then minetest.sound_play("click", {to_player=player_name, gain = 0.1}) - unified_inventory.apply_filter(player, clicked_item) + unified_inventory.apply_filter(player, clicked_item, new_dir) return end + if new_dir == "recipe" or new_dir == "usage" then + unified_inventory.current_craft_direction[player_name] = new_dir + end break end end @@ -156,7 +147,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end if fields.searchbutton then - unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name]) + unified_inventory.apply_filter(player, unified_inventory.current_searchbox[player_name], "nochange") unified_inventory.current_searchbox[player_name] = "" unified_inventory.set_inventory_formspec(player, unified_inventory.current_page[player_name]) @@ -172,7 +163,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if item_name then local alternates = 0 local alternate = unified_inventory.alternate[player_name] - local crafts = unified_inventory.crafts_table[item_name] + local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][item_name] if crafts ~= nil then alternates = #crafts end -- cgit v1.2.3