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authorJoachim Stolberg <joe.stolberg@gmx.de>2017-06-10 20:43:15 +0200
committerJoachim Stolberg <joe.stolberg@gmx.de>2017-06-10 20:43:15 +0200
commit274d4cab47dc61aebe72deecd1be8cde71b18513 (patch)
treeae9928ab5773b3a1811fde051a8a5c90857a746a
parentea38185d96798ad10c532103f0c7fc9add872c04 (diff)
resizing bugfix, area protection added
-rw-r--r--README.md14
1 files changed, 9 insertions, 5 deletions
diff --git a/README.md b/README.md
index 5d96f31..362ef35 100644
--- a/README.md
+++ b/README.md
@@ -1,8 +1,9 @@
# Tower Crane Mod
-In order to simplify the construction of buildings, the crane forms a working area in which the player can fly (similar to fly privs).
+In order to simplify the construction of buildings, the crane forms a construction area in which the player can fly (similar to fly privs).
The crane can be completely assembled by setting only the base block.
-The size of the crane (which is the working area) can be configured.
+The size of the crane (which is the construction area) can be configured.
+The owner of the crane get automatically area protection over the complete construction area (therefore the area Mod is required).
![Tower Crane](https://github.com/joe7575/Minetest-Towercrane/blob/master/towercrane640.png)
@@ -13,6 +14,8 @@ The size of the crane (which is the working area) can be configured.
* Right-click the crane base block and set the crane dimensions in height and width (between 8 and 24 by default).
The crane will be build according to this settings.
+ If there is not enough free space for the crane mast/arm or the potential construction area of the
+ crane intersects a protected area from another player, the crane will not be build.
* Right-click the crane switch block to place the hook in front of the crane mast
@@ -26,12 +29,13 @@ The size of the crane (which is the working area) can be configured.
* Leave the hook by right-clicking the hook or right-clicking the crane switch node
-* To destroy the crane, destroy the base block.
+* To remove the crane, destroy the base block.
+ *Hint:* The construction area of the crane will also be removed. In order to protect your building again,
+ you have to use the normal chat commands.
## To Do:
-- automatically give the crane owner area protection (based on the areas mod)
-- output the crane hook position somehow(?) relative to a predefined reference position
+- output the crane hook coordinates in the HUD relative to a predefined reference position
# License