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authorJoachim Stolberg <joe.stolberg@gmx.de>2017-06-05 20:20:16 +0200
committerJoachim Stolberg <joe.stolberg@gmx.de>2017-06-05 20:20:16 +0200
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+# Tower Crane Mod
+In order to simplify the construction of buildings, the crane forms a working area, in which the player fly (like the fly privs)
+
+The crane can be completely assembled by setting only the base block.
+The size of the crane (which is the working area) can be configured.
+
+## Introduction
+* Place the crane base node.
+ The crane arm will later be build in the same direction you are currently looking
+
+* Right-click the crane base node and set the crane dimensions in height and width (between 8 and 24 by default).
+ The crane will be build according to this settings.
+
+* Right-click the crane switch node to place the hook in front of the crane mast
+
+* Enter the hook by right-clicking the hook
+
+* "Fly" within the working area (height, width) by means of the (default) controls
+ - Move mouse: Look around
+ - W, A, S, D: Move
+ - Space: move up
+ - Shift: move down
+
+* Leave the hook by right-clicking the hook or right-clicking the crane switch node
+
+* To destroy the crane, destroy the base node.
+
+
+## To Do:
+- crafting recipe
+- automatically give the crane owner area protection (based on the areas mod)
+- output the crane hook position somehow(?) relative to a predefined reference position
+
+
+# License
+Copyright (C) 2017 Joachim Stolberg
+Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt