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authorJoachim Stolberg <joe.stolberg@gmx.de>2017-06-05 14:57:26 +0200
committerJoachim Stolberg <joe.stolberg@gmx.de>2017-06-05 14:57:26 +0200
commita6f250a862d202a03b8e71e85f8fdff5110f312b (patch)
tree2154b9c60e3982bf7f86e2241decbae5f709c8b4 /init.lua.org
parent471b10172b74e3d94e2450b576cfca092f051be2 (diff)
first try
Diffstat (limited to 'init.lua.org')
-rw-r--r--init.lua.org483
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diff --git a/init.lua.org b/init.lua.org
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+++ b/init.lua.org
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+--[[
+
+ Tower Crane (Liebherr) Mod
+ by JoSt
+
+ Copyright (C) 2017 Joachim Stolberg
+ LGPLv2.1+
+ See LICENSE for more information
+
+]]--
+
+
+towercrane = {}
+
+local hook = {
+ physical = true, -- should be true, otherwise you dive into the underground
+ collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, -- Groesse des Wuerfels bei Kollisionen
+ collide_with_objects = false,
+ visual = "cube", -- Object als Wuerfel
+ visual_size = {x=0.4, y=0.4}, -- Groesse des sichtbaren Wuerfels
+ textures = {
+ "towercrane_hook.png",
+ "towercrane_hook.png",
+ "towercrane_hook.png",
+ "towercrane_hook.png",
+ "towercrane_hook.png",
+ "towercrane_hook.png",
+ },
+ groups = {cracky=1},
+ -- local variabels
+ driver = nil,
+ speed_forward=0,
+ speed_right=0,
+ speed_up=0,
+}
+
+-- ":" methode von "hook" (self ist versteckt)
+function hook:on_rightclick(clicker)
+ if self.driver and clicker == self.driver then -- aussteigen?
+ clicker:set_detach()
+ self.driver = nil
+ elseif not self.driver then -- einsteigen?
+ self.driver = clicker
+ clicker:set_attach(self.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
+ end
+end
+
+function hook:on_step(dtime)
+ -- remove hook from last visit
+ if self.pos1 == nil or self.pos2 == nil then
+ self.object:remove()
+ return
+ end
+ if self.driver then
+ local ctrl = self.driver:get_player_control()
+ local yaw = self.driver:get_look_horizontal()
+ local pos = self.driver:getpos()
+ local max_speed = 5
+ local velocity = 0.5
+
+ if ctrl.up then -- forward
+ self.speed_forward = math.min(self.speed_forward + velocity, max_speed)
+ elseif ctrl.down then -- backward
+ self.speed_forward = math.max(self.speed_forward - velocity, -max_speed)
+ elseif self.speed_forward > 0 then
+ self.speed_forward = self.speed_forward - velocity
+ elseif self.speed_forward < 0 then
+ self.speed_forward = self.speed_forward + velocity
+ end
+
+ if ctrl.right then -- right
+ self.speed_right = math.min(self.speed_right + velocity, max_speed)
+ elseif ctrl.left then -- left
+ self.speed_right = math.max(self.speed_right - velocity, -max_speed)
+ elseif self.speed_right > 0 then
+ self.speed_right = self.speed_right - velocity
+ elseif self.speed_right < 0 then
+ self.speed_right = self.speed_right + velocity
+ end
+
+ if ctrl.jump then -- up
+ self.speed_up = math.min(self.speed_up + velocity, 5)
+ elseif ctrl.sneak then -- down
+ self.speed_up = math.max(self.speed_up - velocity, -5)
+ elseif self.speed_up > 0 then
+ self.speed_up = self.speed_up - velocity
+ elseif self.speed_up < 0 then
+ self.speed_up = self.speed_up + velocity
+ end
+
+ -- calculate the direction vector
+ local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right
+ local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right
+
+ -- check if outside of the construction area
+ if pos.x < self.pos1.x then vx= velocity end
+ if pos.x > self.pos2.x then vx= -velocity end
+ if pos.y < self.pos1.y then self.speed_up= velocity end
+ if pos.y > self.pos2.y then self.speed_up= -velocity end
+ if pos.z < self.pos1.z then vz= velocity end
+ if pos.z > self.pos2.z then vz= -velocity end
+
+ self.object:setvelocity({x=vx, y=self.speed_up,z=vz})
+ else
+ self.object:setvelocity({x=0, y=0,z=0})
+ end
+end
+
+-- LuaEntitySAO (non-player moving things): see http://dev.minetest.net/LuaEntitySAO
+minetest.register_entity("towercrane:hook", hook)
+
+----------------------------------------------------------------------------------------------------
+----------------------------------------------------------------------------------------------------
+----------------------------------------------------------------------------------------------------
+local function turnright(dir)
+ local facedir = minetest.dir_to_facedir(dir)
+ return minetest.facedir_to_dir((facedir + 1) % 4)
+end
+
+local function turnleft(dir)
+ local facedir = minetest.dir_to_facedir(dir)
+ return minetest.facedir_to_dir((facedir + 3) % 4)
+end
+
+local function construct_crane(pos, dir, height, width, owner)
+ pos.y = pos.y + 1
+ minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)})
+ local meta = minetest.get_meta(pos)
+ meta:set_string("dir", minetest.pos_to_string(dir))
+ meta:set_string("owner", owner)
+ meta:set_int("height", height)
+ meta:set_int("width", width)
+
+ for i = 1,height+1 do
+ pos.y = pos.y + 1
+ minetest.env:add_node(pos, {name="towercrane:mast"})
+ end
+
+ pos.y = pos.y - 2
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:add_node(pos, {name="towercrane:arm2"})
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:add_node(pos, {name="towercrane:arm"})
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:add_node(pos, {name="towercrane:balance"})
+ pos.x = pos.x + 3 * dir.x
+ pos.z = pos.z + 3 * dir.z
+
+ for i = 1,width do
+ pos.x = pos.x + dir.x
+ pos.z = pos.z + dir.z
+ if i % 2 == 0 then
+ minetest.env:add_node(pos, {name="towercrane:arm2"})
+ else
+ minetest.env:add_node(pos, {name="towercrane:arm"})
+ end
+
+ end
+end
+
+local function dig_crane(pos, dir, height, width)
+ pos.y = pos.y + 1
+ minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"})
+
+ for i = 1,height+1 do
+ pos.y = pos.y + 1
+ minetest.env:remove_node(pos, {name="towercrane:mast"})
+ end
+
+ pos.y = pos.y - 2
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:remove_node(pos, {name="towercrane:arm2"})
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:remove_node(pos, {name="towercrane:arm"})
+ pos.x = pos.x - dir.x
+ pos.z = pos.z - dir.z
+ minetest.env:remove_node(pos, {name="towercrane:balance"})
+ pos.x = pos.x + 3 * dir.x
+ pos.z = pos.z + 3 * dir.z
+
+ for i = 1,width do
+ pos.x = pos.x + dir.x
+ pos.z = pos.z + dir.z
+ if i % 2 == 0 then
+ minetest.env:remove_node(pos, {name="towercrane:arm2"})
+ else
+ minetest.env:remove_node(pos, {name="towercrane:arm"})
+ end
+
+ end
+end
+
+local function place_hook(pos, dir)
+ pos.y = pos.y - 1
+ pos.x = pos.x + dir.x
+ pos.z = pos.z + dir.z
+ return minetest.add_entity(pos, "towercrane:hook")
+end
+
+minetest.register_node("towercrane:base", {
+ description = "Tower Crane Base",
+ inventory_image = "towercrane_invent.png",
+ tiles = {
+ "towercrane_base_top.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {cracky=1},
+ formspec = set_formspec,
+
+
+ after_place_node = function(pos, placer)
+ local meta = minetest.get_meta(pos)
+ local owner = placer:get_player_name()
+ meta:set_string("owner", owner)
+ local formspec = "size[5,4]"..
+ "label[0,0;Construction area size]" ..
+ "field[1,1.5;3,1;size;height,width;]" ..
+ "button_exit[1,2;2,1;exit;Save]"
+ meta:set_string("formspec", formspec)
+
+ local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
+ local dir = minetest.facedir_to_dir(fdir)
+ meta:set_string("dir", minetest.pos_to_string(dir))
+ end,
+
+ on_receive_fields = function(pos, formname, fields, player)
+ if fields.size == nil then
+ return
+ end
+ local meta = minetest.get_meta(pos)
+
+ if not player or not player:is_player() then
+ return
+ end
+ local owner = meta:get_string("owner")
+ if player:get_player_name() ~= owner then
+ return
+ end
+
+ local dir = minetest.string_to_pos(meta:get_string("dir"))
+ local height = meta:get_int("height")
+ local width = meta:get_int("width")
+ local org_pos = table.copy(pos)
+ if dir ~= nil and height ~= nil and width ~= nil then
+ dig_crane(pos, dir, height, width)
+ end
+ --check for correct size format
+ size = string.split(fields.size, ",")
+ if #size == 2 then
+ local height = tonumber(size[1])
+ local width = tonumber(size[2])
+ if height ~= nil and width ~= nil then
+ height = math.max(height, 8)
+ height = math.min(height, 24)
+ width = math.max(width, 8)
+ width = math.min(width, 24)
+ meta:set_int("height", height)
+ meta:set_int("width", width)
+ meta:set_string("infotext", "Crane size: " .. height .. "," .. width)
+ if dir ~= nil then
+ construct_crane(org_pos, dir, height, width, owner)
+ end
+ end
+ end
+ end,
+
+ on_destruct = function(pos)
+ local meta = minetest.get_meta(pos)
+ local dir = minetest.string_to_pos(meta:get_string("dir"))
+ local height = meta:get_int("height")
+ local width = meta:get_int("width")
+
+ if dir ~= nil and height ~= nil and width ~= nil then
+ dig_crane(pos, dir, height, width)
+ end
+ end,
+})
+
+minetest.register_on_leaveplayer(function(ObjectRef, timed_out)
+ print("Schade")
+ end
+)
+
+
+minetest.register_node("towercrane:balance", {
+ description = "Tower Crane Balance",
+ tiles = {
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ "towercrane_base.png",
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})
+
+minetest.register_node("towercrane:mast", {
+ description = "Tower Crane Mast",
+ drawtype = "glasslike_framed",
+ tiles = {
+ "towercrane_mast.png",
+ "towercrane_mast.png",
+ "towercrane_mast.png",
+ "towercrane_mast.png",
+ "towercrane_mast.png",
+ "towercrane_mast.png",
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})
+
+minetest.register_node("towercrane:mast_ctrl_on", {
+ description = "Tower Crane Mast Ctrl On",
+ drawtype = "node",
+ tiles = {
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl_on.png",
+ "towercrane_mast_ctrl_on.png",
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl.png",
+ },
+ on_rightclick = function (pos, node, clicker)
+ local meta = minetest.get_meta(pos)
+ if not clicker or not clicker:is_player() then
+ return
+ end
+ if clicker:get_player_name() ~= meta:get_string("owner") then
+ return
+ end
+ node.name = "towercrane:mast_ctrl_off"
+ minetest.swap_node(pos, node)
+
+ local id = minetest.hash_node_position(pos)
+ if towercrane.id then
+ towercrane.id:remove()
+ towercrane.id = nil
+ else
+
+ end
+ end,
+
+ on_construct = function(pos)
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", "Switch crane on/off")
+ end,
+
+ after_place_node = function(pos, placer, itemstack, pointed_thing)
+ local meta = minetest.get_meta(pos)
+ local owner = placer:get_player_name()
+ meta:set_string("owner", owner)
+ end,
+
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})
+
+minetest.register_node("towercrane:mast_ctrl_off", {
+ description = "Tower Crane Mast Ctrl Off",
+ drawtype = "node",
+ tiles = {
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl_off.png",
+ "towercrane_mast_ctrl_off.png",
+ "towercrane_mast_ctrl.png",
+ "towercrane_mast_ctrl.png",
+ },
+ on_rightclick = function (pos, node, clicker)
+ -- switch switch on, calculate the construction area, and place the hook
+ local meta = minetest.get_meta(pos)
+ -- only the owner is allowed to switch
+ if not clicker or not clicker:is_player() then
+ return
+ end
+ if clicker:get_player_name() ~= meta:get_string("owner") then
+ return
+ end
+ -- swap to the other node
+ node.name = "towercrane:mast_ctrl_on"
+ minetest.swap_node(pos, node)
+ local dir = minetest.string_to_pos(meta:get_string("dir"))
+ if pos ~= nil and dir ~= nil then
+ -- store hook instance in 'towercrane'
+ local id = minetest.hash_node_position(pos)
+ towercrane.id = place_hook(table.copy(pos), dir)
+
+ -- calculate the construction area dimension (pos, pos2)
+ local height = meta:get_int("height")
+ local width = meta:get_int("width")
+
+ -- pos1 = close/right
+ dir = turnright(dir)
+ local pos1 = vector.add(pos, vector.multiply(dir, width/2))
+ dir = turnleft(dir)
+ local pos1 = vector.add(pos1, vector.multiply(dir, 1))
+ pos1.y = pos.y - 1
+
+ -- pos2 = far/left
+ local pos2 = vector.add(pos1, vector.multiply(dir, width-1))
+ dir = turnleft(dir)
+ pos2 = vector.add(pos2, vector.multiply(dir, width))
+ pos2.y = pos.y - 4 + height
+
+ -- normalize x/z so that pos2 > pos1
+ if pos2.x < pos1.x then
+ pos2.x, pos1.x = pos1.x, pos2.x
+ end
+ if pos2.z < pos1.z then
+ pos2.z, pos1.z = pos1.z, pos2.z
+ end
+
+ -- store pos1/pos2 in the hook (LuaEntitySAO)
+ towercrane.id:get_luaentity().pos1 = pos1
+ towercrane.id:get_luaentity().pos2 = pos2
+ end
+ end,
+
+ on_construct = function(pos)
+ -- add infotext
+ local meta = minetest.get_meta(pos)
+ meta:set_string("infotext", "Switch crane on/off")
+ end,
+
+ after_place_node = function(pos, placer, itemstack, pointed_thing)
+ -- store owner for dig protection
+ local meta = minetest.get_meta(pos)
+ local owner = placer:get_player_name()
+ meta:set_string("owner", owner)
+ end,
+
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})
+
+minetest.register_node("towercrane:arm", {
+ description = "Tower Crane Arm",
+ drawtype = "glasslike_framed",
+ tiles = {
+ "towercrane_arm.png",
+ "towercrane_arm.png",
+ "towercrane_arm.png",
+ "towercrane_arm.png",
+ "towercrane_arm.png",
+ "towercrane_arm.png",
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})
+
+minetest.register_node("towercrane:arm2", {
+ description = "Tower Crane Arm2",
+ drawtype = "glasslike_framed",
+ tiles = {
+ "towercrane_arm2.png",
+ "towercrane_arm2.png",
+ "towercrane_arm2.png",
+ "towercrane_arm2.png",
+ "towercrane_arm2.png",
+ "towercrane_arm2.png",
+ },
+ paramtype2 = "facedir",
+ is_ground_content = false,
+ groups = {crumbly=0, not_in_creative_inventory=1},
+})