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# Maximum crane height in nodes (8..n)
towercrane_max_height (maximum crane height) int 32
# Maximum crane width in nodes (8..n)
towercrane_max_width (maximum crane width) int 32
# Crane rope lenght in nodes (max_height .. max_height+x)
# If the rope length is larger than the crane height, the crane
# can be placed on buildings and the player still reaches the ground.
towercrane_rope_length (crane rope lenght) int 32
# Recipe available (true/false)
towercrane_recipe (recipe available) bool true
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