diff options
author | Anthony Zhang <azhang9@gmail.com> | 2013-08-01 23:53:38 -0400 |
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committer | Anthony Zhang <azhang9@gmail.com> | 2013-08-01 23:53:38 -0400 |
commit | 8bd5db51b2cedd0f1b6f545d11b66bae0cff8a41 (patch) | |
tree | d4e867f7fcec3224dccdd998cf7639c64950e851 | |
parent | 416ffb37098734137f1a2f84687fe1a5046fea7c (diff) |
Final changes and version number bump.
-rw-r--r-- | README.md | 4 | ||||
-rw-r--r-- | worldedit/manipulations.lua | 2 | ||||
-rw-r--r-- | worldedit_commands/mark.lua | 4 |
3 files changed, 4 insertions, 6 deletions
@@ -1,6 +1,6 @@ -WorldEdit v0.6 for MineTest 0.4.8+ +WorldEdit v1.0 for MineTest 0.4.8+ ================================== -In-game world editing for [Minetest](http://minetest.net/)! Tons of functionality to help with building, fixing, and more. +The ultimate in-game world editing tool for [Minetest](http://minetest.net/)! Tons of functionality to help with building, fixing, and more. For more information, see the [forum topic](https://forum.minetest.net/viewtopic.php?id=572) at the Minetest forums. diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index 53fea6f..7f65808 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -1,8 +1,6 @@ worldedit = worldedit or {}
local minetest = minetest --local copy of global
---wip: fix the queue
-
--modifies positions `pos1` and `pos2` so that each component of `pos1` is less than or equal to its corresponding conent of `pos2`, returning two new positions
worldedit.sort_pos = function(pos1, pos2)
pos1 = {x=pos1.x, y=pos1.y, z=pos1.z}
diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua index 3295d74..ad57a39 100644 --- a/worldedit_commands/mark.lua +++ b/worldedit_commands/mark.lua @@ -28,7 +28,7 @@ worldedit.mark_pos1 = function(name) if pos1 ~= nil then
--make area stay loaded
local manip = minetest.get_voxel_manip()
- manip:read_from_map(pos1, pos1) --wip: see if this even works
+ manip:read_from_map(pos1, pos1)
end
if worldedit.marker1[name] ~= nil then --marker already exists
worldedit.marker1[name]:remove() --remove marker
@@ -51,7 +51,7 @@ worldedit.mark_pos2 = function(name) if pos2 ~= nil then
--make area stay loaded
local manip = minetest.get_voxel_manip()
- manip:read_from_map(pos2, pos2) --wip: see if this even works
+ manip:read_from_map(pos2, pos2)
end
if worldedit.marker2[name] ~= nil then --marker already exists
worldedit.marker2[name]:remove() --remove marker
|