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authorUberi <azhang9@gmail.com>2014-07-10 20:17:12 -0400
committerUberi <azhang9@gmail.com>2014-07-10 20:17:12 -0400
commit9ec1a799d81b552dd9b3beb080ee4e2863c2d519 (patch)
tree6e1275822e7051900a7e55e6ed6e2fed58b3439d
parentb70fd16da4de759f86ab2c7b21d1c50361d7351d (diff)
Fix worldedit_gui not working in Minetest 0.4.10.
-rw-r--r--worldedit_gui/init.lua11
1 files changed, 5 insertions, 6 deletions
diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua
index b1ebc72..3088f72 100644
--- a/worldedit_gui/init.lua
+++ b/worldedit_gui/init.lua
@@ -37,14 +37,13 @@ Example:
]]
worldedit.register_gui_handler = function(identifier, handler)
+ local enabled = true
minetest.register_on_player_receive_fields(function(player, formname, fields)
- --ensure the form is not being exited since this is a duplicate message
- if fields.quit then
- return false
- end
-
+ if not enabled then return false end
+ enabled = false
+ minetest.after(0.2, function() enabled = true end)
local name = player:get_player_name()
-
+
--ensure the player has permission to perform the action
local entry = worldedit.pages[identifier]
if entry and minetest.check_player_privs(name, entry.privs or {}) then