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authorAnthony Zhang <azhang9@gmail.com>2012-10-13 21:45:50 -0400
committerAnthony Zhang <azhang9@gmail.com>2012-10-13 21:45:50 -0400
commit1c31bd7f0d78447ea35e195b59fc1b2577ebaf18 (patch)
tree812a403a693caf557da16404d560afa8d3cd366b /Chat Commands.md
parent12dfbd198d117b9d76e86a056f79b7276e8db0a6 (diff)
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
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@@ -166,6 +166,34 @@ Dig the current WorldEdit region.
//dig
+## //hide
+
+Hide all nodes in the current WorldEdit region non-destructively.
+
+ //hide
+
+### //suppress <node>
+
+Suppress all <node> in the current WorldEdit region non-destructively.
+
+ //suppress dirt
+ //suppress default:glass
+ //suppress mesecons:mesecon
+
+### //find <node>
+
+Find <node> in the current WorldEdit region by hiding everything else non-destructively.
+
+ //find dirt
+ //find default:glass
+ //find mesecons:mesecon
+
+### //restore
+
+Restores nodes hidden with WorldEdit in the current WorldEdit region.
+
+ //restore
+
### //save <file>
Save the current WorldEdit region to "(world folder)/schems/<file>.we".