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author | Anthony Zhang <azhang9@gmail.com> | 2012-07-16 14:38:15 -0400 |
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committer | Anthony Zhang <azhang9@gmail.com> | 2012-07-16 14:38:15 -0400 |
commit | b6933816b8740031a64f32862d8987a345e1abc3 (patch) | |
tree | 7e10db426ef77c43ec007358b83e3bb5ef232f5f /README.md | |
parent | 6a6f37460de55ad23cd1f4121a7a3d3b0e91901d (diff) |
Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 12 |
1 files changed, 12 insertions, 0 deletions
@@ -12,9 +12,21 @@ WorldEdit has a huge potential for abuse by untrusted players. Therefore, users For in-game information about these commands, type `/help <command name>` in the chat. For example, to learn more about the `//copy` command, simply type `/help /copy` to display information relevant to copying a region. +Regions +------- +Most WorldEdit commands operate on regions. Regions are a set of two positions that define a 3D cube. They are local to each player and chat commands affect only the region for the player giving the commands. + +Each positions together define two opposing corners of the cube. With two opposing corners it is possible to determine both the location and dimensions of the region. + +Regions are not saved between server restarts. They start off as empty regions, and cannot be used with most WorldEdit commands until they are set to valid values. + Commands -------- +### //reset + +Reset the region so that it is empty. + ### //pos1 Set WorldEdit region position 1 to the player's location. |