summaryrefslogtreecommitdiff
path: root/WorldEdit API.md
diff options
context:
space:
mode:
authorAnthony Zhang <azhang9@gmail.com>2013-07-21 16:54:25 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-21 16:54:25 -0400
commit8ebf9d3c2ae63374c5501be0660b0d57204bd335 (patch)
tree6c943fc82110d45a9e330f8e7f6a0a5452e8110c /WorldEdit API.md
parentac5e801834245bcf93f720d290a36b09a2527576 (diff)
Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
Diffstat (limited to 'WorldEdit API.md')
-rw-r--r--WorldEdit API.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/WorldEdit API.md b/WorldEdit API.md
index 12320f6..1006932 100644
--- a/WorldEdit API.md
+++ b/WorldEdit API.md
@@ -208,6 +208,6 @@ Returns an error if the code fails or nil otherwise.
### error = worldedit.luatransform(pos1, pos2, code)
-Executes `code` as a Lua chunk in the global namespace with the variable pos available, for each node in a region defined by positions `pos1` and `pos2`.
+Executes `code` as a Lua chunk in the global namespace with the variable `pos` available, for each node in a region defined by positions `pos1` and `pos2`.
Returns an error if the code fails or nil otherwise. \ No newline at end of file