summaryrefslogtreecommitdiff
path: root/worldedit/visualization.lua
diff options
context:
space:
mode:
authorAnthony Zhang <azhang9@gmail.com>2013-07-29 12:43:24 -0400
committerAnthony Zhang <azhang9@gmail.com>2013-07-29 12:43:24 -0400
commit49b683f27f54bcdc636c018c7e6c1c4b4462b0bf (patch)
tree891946aaa138d495a2089efcb3254ad5444e6db5 /worldedit/visualization.lua
parentc1f3cfc1e43668d07e95271febc261c82478f7aa (diff)
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
Diffstat (limited to 'worldedit/visualization.lua')
-rw-r--r--worldedit/visualization.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/worldedit/visualization.lua b/worldedit/visualization.lua
index 7b600d5..dbee5d0 100644
--- a/worldedit/visualization.lua
+++ b/worldedit/visualization.lua
@@ -88,7 +88,7 @@ worldedit.suppress = function(pos1, pos2, nodename)
end
--highlights all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively hiding all other nodes, returning the number of nodes found
-worldedit.highlight = function(pos1, pos2, nodename) --wip: speed this up with voxmanip get_data to speed up searching
+worldedit.highlight = function(pos1, pos2, nodename)
--make area stay loaded
local manip = minetest.get_voxel_manip()
manip:read_from_map(pos1, pos2)