diff options
| -rw-r--r-- | worldedit_gui/functionality.lua | 161 | ||||
| -rw-r--r-- | worldedit_gui/init.lua | 86 | 
2 files changed, 168 insertions, 79 deletions
| diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index d3e6021..68ade5c 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -1,6 +1,6 @@  worldedit.register_gui_function("worldedit_gui_about", {
  	name = "About",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/about"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/about"].func(name, "")
  	end,
 @@ -8,7 +8,7 @@ worldedit.register_gui_function("worldedit_gui_about", {  worldedit.register_gui_function("worldedit_gui_inspect", {
  	name = "Toggle Inspection",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/inspect"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable")
  	end,
 @@ -16,7 +16,7 @@ worldedit.register_gui_function("worldedit_gui_inspect", {  worldedit.register_gui_function("worldedit_gui_reset", {
  	name = "Reset Region",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/reset"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/reset"].func(name, "")
  	end,
 @@ -24,7 +24,7 @@ worldedit.register_gui_function("worldedit_gui_reset", {  worldedit.register_gui_function("worldedit_gui_mark", {
  	name = "Mark Region",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/mark"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/mark"].func(name, "")
  	end,
 @@ -32,7 +32,7 @@ worldedit.register_gui_function("worldedit_gui_mark", {  worldedit.register_gui_function("worldedit_gui_unmark", {
  	name = "Unmark Region",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/unmark"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/unmark"].func(name, "")
  	end,
 @@ -40,7 +40,7 @@ worldedit.register_gui_function("worldedit_gui_unmark", {  worldedit.register_gui_function("worldedit_gui_pos1", {
  	name = "Position 1 Here",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/pos1"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/pos1"].func(name, "")
  	end,
 @@ -48,7 +48,7 @@ worldedit.register_gui_function("worldedit_gui_pos1", {  worldedit.register_gui_function("worldedit_gui_pos2", {
  	name = "Position 2 Here",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/pos2"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/pos2"].func(name, "")
  	end,
 @@ -56,7 +56,7 @@ worldedit.register_gui_function("worldedit_gui_pos2", {  worldedit.register_gui_function("worldedit_gui_p", {
  	name = "Get/Set Positions",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/p"].privs,
  	get_formspec = function(name)
  		return "size[12,2]" ..
  			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 @@ -68,12 +68,7 @@ worldedit.register_gui_function("worldedit_gui_p", {  	end,
  })
 -minetest.register_on_player_receive_fields(function(player, formname, fields)
 -	if fields.quit then
 -		return false
 -	end
 -
 -	local name = player:get_player_name()
 +worldedit.register_gui_handler("worldedit_gui_p", function(name, fields)
  	if fields.worldedit_gui_p_get then
  		minetest.chatcommands["/p"].func(name, "get")
  		return true
 @@ -92,7 +87,7 @@ end)  worldedit.register_gui_function("worldedit_gui_fixedpos", {
  	name = "Fixed Positions",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/fixedpos"].privs,
  	get_formspec = function(name)
  		local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
  		return "size[6.5,4]" ..
 @@ -110,18 +105,14 @@ worldedit.register_gui_function("worldedit_gui_fixedpos", {  	end
  })
 -minetest.register_on_player_receive_fields(function(player, formname, fields)
 -	if fields.quit then
 -		return false
 -	end
 -
 +worldedit.register_gui_handler("worldedit_gui_fixedpos", function(name, fields)
  	if fields.worldedit_gui_fixedpos_submit then
  		if tonumber(fields.worldedit_gui_fixedpos_pos1x) and tonumber(fields.worldedit_gui_fixedpos_pos1y) and tonumber(fields.worldedit_gui_fixedpos_pos1z) then
 -			minetest.chatcommands["/fixedpos"].func(player:get_player_name(), string.format("set1 %d %d %d",
 +			minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %d %d %d",
  				tonumber(fields.worldedit_gui_fixedpos_pos1x), tonumber(fields.worldedit_gui_fixedpos_pos1y), tonumber(fields.worldedit_gui_fixedpos_pos1z)))
  		end
  		if tonumber(fields.worldedit_gui_fixedpos_pos2x) and tonumber(fields.worldedit_gui_fixedpos_pos2y) and tonumber(fields.worldedit_gui_fixedpos_pos2z) then
 -			minetest.chatcommands["/fixedpos"].func(player:get_player_name(), string.format("set2 %d %d %d",
 +			minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %d %d %d",
  				tonumber(fields.worldedit_gui_fixedpos_pos2x), tonumber(fields.worldedit_gui_fixedpos_pos2y), tonumber(fields.worldedit_gui_fixedpos_pos2z)))
  		end
  		return true
 @@ -131,48 +122,126 @@ end)  worldedit.register_gui_function("worldedit_gui_volume", {
  	name = "Region Volume",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/volume"].privs,
  	on_select = function(name)
  		minetest.chatcommands["/volume"].func(name, "")
  	end,
  })
 -local search_nodes = {}
 +local gui_nodename_set = {}
  worldedit.register_gui_function("worldedit_gui_set", {
  	name = "Set Nodes",
 -	privs = {worldedit=1},
 +	privs = minetest.chatcommands["/set"].privs,
  	get_formspec = function(name)
 -		local value = search_nodes[name]
 -		local nodename
 -		if value then
 -			nodename = worldedit.normalize_nodename(value)
 -			if nodename then
 -				value = nodename
 -			end
 -		end
 -		return "size[6,3]" ..
 +		local value = gui_nodename_set[name] or "Cobblestone"
 +		local nodename = worldedit.normalize_nodename(value)
 +		value = nodename or value
 +		return "size[6.5,3]" ..
  			"button[0,0;2,0.5;worldedit_gui;Back]" ..
  			"label[2,0;WorldEdit GUI > Set Nodes]" ..
 -			string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", value and minetest.formspec_escape(value) or "") ..
 -			"button[4,1.17;2,0.8;worldedit_gui_set_search;Search]" ..
 -			(nodename and string.format("item_image[4.5,2;1,1;%s]", nodename) or "image[4.5,2;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(value)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
 +			(nodename and string.format("item_image[5.5,1.18;1,1;%s]", nodename)
 +				or "image[5.5,1.18;1,1;unknown_node.png]") ..
  			"button_exit[0,2.5;4,0.8;worldedit_gui_set_submit;Set Nodes]"
  	end,
  })
 -minetest.register_on_player_receive_fields(function(player, formname, fields)
 -	if fields.quit then
 -		return false
 -	end
 -
 -	local name = player:get_player_name()
 +worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
  	if fields.worldedit_gui_set_search then
 -		search_nodes[name] = fields.worldedit_gui_set_node
 +		gui_nodename_set[name] = fields.worldedit_gui_set_node
  		worldedit.show_page(name, "worldedit_gui_set")
  		return true
  	elseif fields.worldedit_gui_set_submit then
 -		search_nodes[name] = fields.worldedit_gui_set_node
 -		minetest.chatcommands["/set"].func(name, fields.worldedit_gui_set_node)
 +		gui_nodename_set[name] = fields.worldedit_gui_set_node
 +		minetest.chatcommands["/set"].func(name, gui_nodename_set[name])
 +		return true
 +	end
 +	return false
 +end)
 +
 +local gui_nodename_replace = {}
 +worldedit.register_gui_function("worldedit_gui_replace", {
 +	name = "Replace Nodes",
 +	privs = minetest.chatcommands["/replace"].privs,
 +	get_formspec = function(name)
 +		local search_value = gui_nodename_set[name] or "Cobblestone"
 +		local search_nodename = worldedit.normalize_nodename(search_value)
 +		search_value = search_nodename or search_value
 +		local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
 +		local replace_nodename = worldedit.normalize_nodename(replace_value)
 +		replace_value = replace_nodename or replace_value
 +		return "size[6,4]" ..
 +			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 +			"label[2,0;WorldEdit GUI > Replace Nodes]" ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search_value)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
 +			(search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
 +				or "image[5.5,1.18;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
 +			"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
 +			(replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
 +				or "image[5.5,2.18;1,1;unknown_node.png]") ..
 +			"button_exit[0,3.5;4,0.8;worldedit_gui_replace_submit;Replace Nodes]"
 +	end,
 +})
 +
 +worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
 +	if fields.worldedit_gui_replace_search_search then
 +		gui_nodename_set[name] = fields.worldedit_gui_replace_search
 +		worldedit.show_page(name, "worldedit_gui_replace")
 +		return true
 +	elseif fields.worldedit_gui_replace_replace_search then
 +		gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
 +		worldedit.show_page(name, "worldedit_gui_replace")
 +		return true
 +	elseif fields.worldedit_gui_replace_submit then
 +		gui_nodename_set[name] = fields.worldedit_gui_replace_search
 +		gui_nodename_replace[name] = fields.worldedit_gui_replace_replace
 +		minetest.chatcommands["/replace"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
 +		return true
 +	end
 +	return false
 +end)
 +
 +worldedit.register_gui_function("worldedit_gui_replaceinverse", {
 +	name = "Replace Inverse",
 +	privs = minetest.chatcommands["/replaceinverse"].privs,
 +	get_formspec = function(name)
 +		local search_value = gui_nodename_set[name] or "Cobblestone"
 +		local search_nodename = worldedit.normalize_nodename(search_value)
 +		search_value = search_nodename or search_value
 +		local replace_value, replace_nodename = gui_nodename_replace[name] or "Stone"
 +		local replace_nodename = worldedit.normalize_nodename(replace_value)
 +		replace_value = replace_nodename or replace_value
 +		return "size[6,4]" ..
 +			"button[0,0;2,0.5;worldedit_gui;Back]" ..
 +			"label[2,0;WorldEdit GUI > Replace Inverse]" ..
 +			string.format("field[0.5,1.5;4,0.8;worldedit_gui_replaceinverse_search;Name;%s]", minetest.formspec_escape(search_value)) ..
 +			"button[4,1.18;1.5,0.8;worldedit_gui_replaceinverse_search_search;Search]" ..
 +			(search_nodename and string.format("item_image[5.5,1.18;1,1;%s]", search_nodename)
 +				or "image[5.5,1.18;1,1;unknown_node.png]") ..
 +			string.format("field[0.5,2.5;4,0.8;worldedit_gui_replaceinverse_replace;Name;%s]", minetest.formspec_escape(replace_value)) ..
 +			"button[4,2.18;1.5,0.8;worldedit_gui_replaceinverse_replace_search;Search]" ..
 +			(replace_nodename and string.format("item_image[5.5,2.18;1,1;%s]", replace_nodename)
 +				or "image[5.5,2.18;1,1;unknown_node.png]") ..
 +			"button_exit[0,3.5;4,0.8;worldedit_gui_replaceinverse_submit;Replace Inverse]"
 +	end,
 +})
 +
 +worldedit.register_gui_handler("worldedit_gui_replaceinverse", function(name, fields)
 +	if fields.worldedit_gui_replaceinverse_search_search then
 +		gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
 +		worldedit.show_page(name, "worldedit_gui_replaceinverse")
 +		return true
 +	elseif fields.worldedit_gui_replaceinverse_replace_search then
 +		gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
 +		worldedit.show_page(name, "worldedit_gui_replaceinverse")
 +		return true
 +	elseif fields.worldedit_gui_replaceinverse_submit then
 +		gui_nodename_set[name] = fields.worldedit_gui_replaceinverse_search
 +		gui_nodename_replace[name] = fields.worldedit_gui_replaceinverse_replace
 +		minetest.chatcommands["/replaceinverse"].func(name, string.format("%s %s", gui_nodename_set[name], gui_nodename_replace[name]))
  		return true
  	end
  	return false
 diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index 82936d8..3aca3a9 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -22,18 +22,44 @@ Use `nil` for the `privs` field to denote that no special privileges are require  If the identifier is already registered to another function, it will be replaced by the new one.  ]] -local pages = {} --mapping of identifiers to options +worldedit.pages = {} --mapping of identifiers to options  local identifiers = {} --ordered list of identifiers  worldedit.register_gui_function = function(identifier, options) -	pages[identifier] = options +	worldedit.pages[identifier] = options  	table.insert(identifiers, identifier)  end +--[[ +Example: + +    worldedit.register_gui_handler("worldedit_gui_hollow_cylinder", function(name, fields) +    	print(minetest.serialize(fields)) +    end) +]] + +worldedit.register_gui_handler = function(identifier, handler) +	minetest.register_on_player_receive_fields(function(player, formname, fields) +		--ensure the form is not being exited since this is a duplicate message +		if fields.quit then +			return false +		end +		 +		local name = player:get_player_name() +		 +		--ensure the player has permission to perform the action +		local entry = worldedit.pages[identifier] +		if entry and minetest.check_player_privs(name, entry.privs or {}) then +			return handler(name, fields) +		end +		return false +	end) +end +  local get_formspec = function(name, identifier) -	if pages[identifier] then -		return pages[identifier].get_formspec(name) +	if worldedit.pages[identifier] then +		return worldedit.pages[identifier].get_formspec(name)  	end -	return pages["worldedit_gui"].get_formspec(name) +	return worldedit.pages["worldedit_gui"].get_formspec(name)  end  worldedit.show_page = function(name, page) @@ -73,42 +99,16 @@ if inventory_plus then  	end  end -minetest.register_on_player_receive_fields(function(player, formname, fields) -	if fields.quit then -		return false -	end - -	--check for WorldEdit GUI main formspec button selection -	for identifier, entry in pairs(pages) do -		if fields[identifier] then -			local name = player:get_player_name() - -			--ensure player has permission to perform action -			if entry.privs and not minetest.check_player_privs(name, entry.privs) then -				return false -			end -			if entry.on_select then -				entry.on_select(name) -			end -			if entry.get_formspec then -				worldedit.show_page(name, identifier) -			end -			return true -		end -	end -	return false -end) -  worldedit.register_gui_function("worldedit_gui", {  	name = "WorldEdit GUI",  	get_formspec = function(name) -		--create a form with all the buttons arranged in a grid +		--create a form with all the buttons arranged in a grid --wip: show only buttons that the player has privs for  		local buttons, x, y, index = {}, 0, 1, 0  		local width, height = 3, 0.8  		local columns = 5  		for i, identifier in pairs(identifiers) do  			if identifier ~= "worldedit_gui" then -				local entry = pages[identifier] +				local entry = worldedit.pages[identifier]  				table.insert(buttons, string.format((entry.get_formspec and "button" or "button_exit") ..  					"[%g,%g;%g,%g;%s;%s]", x, y, width, height, identifier, minetest.formspec_escape(entry.name))) @@ -126,4 +126,24 @@ worldedit.register_gui_function("worldedit_gui", {  	end,  }) +worldedit.register_gui_handler("worldedit_gui", function(name, fields) +	--check for WorldEdit GUI main formspec button selection +	for identifier, entry in pairs(worldedit.pages) do +		if fields[identifier] then +			--ensure player has permission to perform action +			if not minetest.check_player_privs(name, entry.privs or {}) then +				return false +			end +			if entry.on_select then +				entry.on_select(name) +			end +			if entry.get_formspec then +				worldedit.show_page(name, identifier) +			end +			return true +		end +	end +	return false +end) +  dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/functionality.lua")
\ No newline at end of file | 
