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path: root/worldedit/init.lua
AgeCommit message (Expand)Author
2016-12-10Move wand.lua to worldedit_commandssfan5
2016-07-04Move cuboidapi.lua to correct placesfan5
2016-01-22Added a WorldEdit wand item that can be used to select areas with worldedit.Joseph Pickard
2015-05-16Fix existence check trying to open files for writingShadowNinja
2015-02-01Cleanup and fixupShadowNinja
2013-12-10Version information is now available via the API.Uberi
2013-11-24Revert "Change compatibility notices." because we have 0.4.8 nowSfan5
2013-10-01Change compatibility notices.Uberi
2013-08-28Add //about.Uberi
2013-08-06Add version checker since so many people are confused about which version to ...1.0Anthony Zhang
2013-07-31New module loader properly halts when load-time error occurs in module.Anthony Zhang
2013-07-31//pyramid works along any axis and backwards. Working //clearobjects and //cy...Anthony Zhang
2013-07-27More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder,...Anthony Zhang
2013-07-21Super duper VoxelManipulator speedups to nearly every API function, and plus ...Anthony Zhang
2013-05-18Fix the //move command (WorldEdit API is unaffected).Anthony Zhang
2013-04-28Add Block QueueSfan5
2013-03-20Dynamic module loading - you can now delete any file in the worldedit mod exc...Anthony Zhang
2013-03-20Oops, forgot to load the compatibility module.Anthony Zhang
2013-01-12Add //homogenize, //lua, and //luatransform commands, as well as their docume...Anthony Zhang
2012-10-13Separate components into separate mods, add visualization API with hide(), su...Anthony Zhang
2012-10-01Use modpack for easier installation (idea is taken from cornernote's mod form...Anthony Zhang