Age | Commit message (Expand) | Author |
2013-04-28 | Add Block Queue | Sfan5 |
2013-04-27 | New commands //hollowdome and //dome, as well as new API functions worldedit.... | Anthony Zhang |
2013-04-27 | Avoid prepending "Server -!- " to WorldEdit messages. | Anthony Zhang |
2013-03-20 | //metasave and //metaload are now superceded by //save and //load's new funct... | Anthony Zhang |
2013-02-16 | Use rounding rather than flooring for more intuitive player position setting. | Anthony Zhang |
2013-01-14 | Require `server` priv for Lua commands. | Anthony Zhang |
2013-01-12 | Replace //homogenize with //replaceinverse (//homogenize x is equivalent to /... | Anthony Zhang |
2013-01-12 | Add //homogenize, //lua, and //luatransform commands, as well as their docume... | Anthony Zhang |
2013-01-12 | New command: //orient, that rotates oriented nodes such as furnaces around th... | Anthony Zhang |
2013-01-12 | Change all references of //dig to //fixlight, document the changes, fix a sma... | Anthony Zhang |
2013-01-12 | Finally fix anything | sfan5 |
2013-01-12 | Rename //dig to //fixlight | sfan5 |
2012-12-12 | Many thanks to Smitje for providing a working example of roations. | Anthony Zhang |
2012-10-22 | Fix //load and //allocate for old WorldEdit files. | Anthony Zhang |
2012-10-21 | Rename //find to //highlight and worldedit.find to worldedit.highlight, add /... | Anthony Zhang |
2012-10-18 | Implement and document the new //p set1 and //p set2 functionality. | Anthony Zhang |
2012-10-13 | Separate components into separate mods, add visualization API with hide(), su... | Anthony Zhang |