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authorShadowNinja <noreply@gmail.com>2013-09-02 19:16:14 -0400
committerShadowNinja <noreply@gmail.com>2013-09-02 19:16:14 -0400
commit4ae050a3ae13d5fc7a01b72fe2576508916e5145 (patch)
treefe9e6bff4c88854e384fb1c26512aa8867d12f41
Initial commit
-rw-r--r--.gitignore2
-rw-r--r--api.lua51
-rw-r--r--chatcommands.lua302
-rw-r--r--depends.txt0
-rw-r--r--init.lua31
-rw-r--r--interact.lua39
-rw-r--r--internal.lua193
-rw-r--r--legacy.lua145
-rw-r--r--pos.lua249
-rw-r--r--settings.lua35
-rw-r--r--textures/areas_pos1.pngbin0 -> 142 bytes
-rw-r--r--textures/areas_pos2.pngbin0 -> 157 bytes
12 files changed, 1047 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..5236e1e
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,2 @@
+*~
+
diff --git a/api.lua b/api.lua
new file mode 100644
index 0000000..1c471e1
--- /dev/null
+++ b/api.lua
@@ -0,0 +1,51 @@
+--TODO Less code duplication
+
+-- Checks if the area is unprotected or owned by you
+function areas:canInteract(pos, name)
+ if minetest.check_player_privs(name, {areas=true}) then
+ return true
+ end
+ local owned = false
+ for _, area in pairs(self.areas) do
+ p1, p2 = area.pos1, area.pos2
+ if pos.x >= p1.x and pos.x <= p2.x and
+ pos.y >= p1.y and pos.y <= p2.y and
+ pos.z >= p1.z and pos.z <= p2.z then
+ if area.owner == name then
+ return true
+ else
+ owned = true
+ end
+ end
+ end
+ return not owned
+end
+
+-- Returns a table (list) of all players that own an area
+function areas:getNodeOwners(pos)
+ local owners = {}
+ for _, area in pairs(self.areas) do
+ if pos.x >= area.pos1.x and pos.x <= area.pos2.x and
+ pos.y >= area.pos1.y and pos.y <= area.pos2.y and
+ pos.z >= area.pos1.z and pos.z <= area.pos2.z then
+ if area.owner ~= nil then
+ table.insert(owners, area.owner)
+ end
+ end
+ end
+ return owners
+end
+
+-- Checks if an area has an owner
+function areas.hasOwner(pos)
+ for _, area in pairs(areas.areas) do
+ p1, p2 = area.pos1, area.pos2
+ if pos.x >= p1.x and pos.x <= p2.x and
+ pos.y >= p1.y and pos.y <= p2.y and
+ pos.z >= p1.z and pos.z <= p2.z then
+ return true
+ end
+ end
+ return false
+end
+
diff --git a/chatcommands.lua b/chatcommands.lua
new file mode 100644
index 0000000..22c4d8e
--- /dev/null
+++ b/chatcommands.lua
@@ -0,0 +1,302 @@
+minetest.register_chatcommand("protect", {
+ params = "<AreaName>",
+ description = "Protect your own area",
+ privs = {[areas.self_protection_privilege]=true},
+ func = function(name, param)
+ if param ~= "" then
+
+ local pos1, pos2 = {}, {}
+ if areas:getPos1(name) and areas:getPos2(name) then
+ pos1 = areas:getPos1(name)
+ pos2 = areas:getPos2(name)
+ pos1, pos2 = areas:sortPos(pos1, pos2)
+ else
+ minetest.chat_send_player(name, 'You need to select an area first')
+ return
+ end
+
+ minetest.log("action", "/protect invoked, owner="..name..
+ " areaname="..param..
+ " startpos="..minetest.pos_to_string(pos1)..
+ " endpos=" ..minetest.pos_to_string(pos2))
+
+ local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
+ if not canAdd then
+ minetest.chat_send_player(name, "You can't protect that area: "..errMsg)
+ return
+ end
+
+ areas:add(name, param, pos1, pos2, nil)
+ areas:save()
+
+ minetest.chat_send_player(name, "Area protected")
+ else
+ minetest.chat_send_player(name, 'Invalid usage, see /help protect')
+ end
+end})
+
+
+minetest.register_chatcommand("set_owner", {
+ params = "<PlayerName> <AreaName>",
+ description = "Protect an area beetween two positions and give a player access to it without setting the parent of the area to any existing area",
+ privs = {areas=true},
+ func = function(name, param)
+ if param and param ~= "" then
+ local found, _, ownername, areaname = param:find('^([^%s]+)%s(.+)$')
+
+ if not found then
+ minetest.chat_send_player(name, "Incorrect usage, see /help set_owner")
+ return
+ end
+
+ local pos1, pos2 = {}, {}
+ if areas:getPos1(name) and areas:getPos2(name) then
+ pos1 = areas:getPos1(name)
+ pos2 = areas:getPos2(name)
+ pos1, pos2 = areas:sortPos(pos1, pos2)
+ else
+ minetest.chat_send_player(name, 'You need to select an area first')
+ return
+ end
+
+ if not areas:player_exists(ownername) then
+ minetest.chat_send_player(name, 'The player "'..ownername..'" does not exist')
+ return
+ end
+
+ --local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
+ --if not canAdd then
+ -- minetest.chat_send_player(name, "You can't protect that area: "..errMsg)
+ -- return
+ --end
+
+ minetest.log("action", "/set_owner invoked, Owner="..ownername..
+ " AreaName="..areaname..
+ " StartPos="..minetest.pos_to_string(pos1)..
+ " EndPos=" ..minetest.pos_to_string(pos2))
+
+ areas:add(ownername, areaname, pos1, pos2, nil)
+ areas:save()
+
+ minetest.chat_send_player(ownername, "A concession has been granted to you! Type /list_areas to show your concessions.")
+ minetest.chat_send_player(name, "Area protected")
+ else
+ minetest.chat_send_player(name, 'Invalid usage, see /help set_owner')
+ end
+end})
+
+
+minetest.register_chatcommand("add_owner", {
+ params = "<ParentID> <Player> <AreaName>",
+ description = "Give a player access to a sub-area beetween two positions that have already been protected, use set_owner if you don't want the parent to be set",
+ privs = {},
+ func = function(name, param)
+ if param and param ~= "" then
+ local found, _, pid, ownername, areaname = param:find('^(%d+)%s([^%s]+)%s(.+)$')
+
+ if not found then
+ minetest.chat_send_player(name, "Incorrect usage, see /help set_owner")
+ return
+ end
+
+ local pos1, pos2 = {}, {}
+ if areas:getPos1(name) and areas:getPos2(name) then
+ pos1 = areas:getPos1(name)
+ pos2 = areas:getPos2(name)
+ pos1, pos2 = areas:sortPos(pos1, pos2)
+ else
+ minetest.chat_send_player(name, 'You need to select an area first')
+ return
+ end
+
+ if not areas:player_exists(ownername) then
+ minetest.chat_send_player(name, 'The player "'..ownername..'" does not exist')
+ return
+ end
+
+ minetest.log("action", "add_owner invoked, Owner = "..ownername..
+ " AreaName = "..areaname.." ParentID = "..pid..
+ " StartPos = "..pos1.x..","..pos1.y..","..pos1.z..
+ " EndPos = " ..pos2.x..","..pos2.y..","..pos2.z)
+
+ --Look to see if this new area is inside an area owned by the player using this function
+ pid = tonumber(pid)
+ if (not areas:isAreaOwner(pid, name)) or
+ (not areas:isSubarea(pos1, pos2, pid)) then
+ minetest.chat_send_player(name, "You can't protect that area")
+ return
+ end
+
+ areas:add(ownername, areaname, pos1, pos2, pid)
+ areas:save()
+
+ minetest.chat_send_player(ownername, "A concession has been granted to you! Type /list_areas to show your concessions.")
+ minetest.chat_send_player(name, "You granted "..ownername.." a concession successfully!")
+ else
+ minetest.chat_send_player(name, 'Invalid usage, see /help add_owner')
+ end
+end})
+
+
+minetest.register_chatcommand("rename_area", {
+ params = "<ID> <newName>",
+ description = "Rename a area that you own",
+ privs = {},
+ func = function(name, param)
+ local found, _, id, newName = param:find("^(%d+)%s(.+)$")
+
+ if not found then
+ minetest.chat_send_player(name, "Invalid usage, see /help rename_area")
+ return
+ end
+
+ index = areas:getIndexById(tonumber(id))
+
+ if not index then
+ minetest.chat_send_player(name, "That area doesn't exist")
+ return
+ end
+
+ if not areas:isAreaOwner(id, name) then
+ minetest.chat_send_player(name, "You don't own that area")
+ return
+ end
+
+ areas.areas[index].name = newName
+ areas:save()
+end})
+
+
+minetest.register_chatcommand("list_owners", {
+ params = "",
+ description = "list the players that can edit the area you are in",
+ privs = {},
+ func = function(name, param)
+ local owners = areas:getNodeOwners(vector.round(minetest.get_player_by_name(name):getpos()))
+ if #owners > 0 then
+ minetest.chat_send_player(name, "Owners: "..table.concat(owners, ", "))
+ else
+ minetest.chat_send_player(name, "Your position is unowned")
+ end
+end})
+
+
+minetest.register_chatcommand("find_areas", {
+ params = "<regexp>",
+ description = "Find areas using a Lua regular expression",
+ privs = {},
+ func = function(name, param)
+ if param and param ~= "" then
+ local found = false
+ for _, area in pairs(areas.areas) do
+ if areas:isAreaOwner(area.id, name) and
+ areas:toString(area):find(param) then
+ minetest.chat_send_player(name, areas:toString(area))
+ found = true
+ end
+ end
+ if not found then
+ minetest.chat_send_player(name, "No matches found")
+ end
+ else
+ minetest.chat_send_player(name, "Regular expression required")
+ end
+end})
+
+
+minetest.register_chatcommand("list_areas", {
+ params = "",
+ description = "list the areas you own, or all areas if you have privileges",
+ privs = {},
+ func = function(name, param)
+ admin = minetest.check_player_privs(name, {areas=true})
+ if admin then
+ minetest.chat_send_player(name, "Showing all owner entries.")
+ else
+ minetest.chat_send_player(name, "Showing your owner entries (You can only modify these).")
+ end
+ for _, area in pairs(areas.areas) do
+ if admin or area.owner == name then
+ minetest.chat_send_player(name, areas:toString(area))
+ end
+ end
+end})
+
+
+minetest.register_chatcommand("recursive_remove_areas", {
+ params = "<id>",
+ description = "Recursively remove areas using an id",
+ privs = {},
+ func = function(name, param)
+ local id = tonumber(param)
+ if not id then
+ minetest.chat_send_player(name, 'Invalid usage, see /help recursive_remove_areas')
+ minetest.chat_send_player(name, 'Use /list_areas to see entries')
+ return
+ end
+
+ if areas:isAreaOwner(id, name) then
+ areas:remove(id, true)
+ areas:sort()
+ areas:save()
+ else
+ minetest.chat_send_player(name, "Area "..id.." does not exist or is not owned by you")
+ return
+ end
+ minetest.chat_send_player(name, 'Removed area '..id..'and sub areas')
+end})
+
+
+minetest.register_chatcommand("remove_area", {
+ params = "<id>",
+ description = "Remove an area using an id",
+ privs = {},
+ func = function(name, param)
+ local id = tonumber(param)
+ if not id then
+ minetest.chat_send_player(name, 'Invalid usage, see /help remove_area')
+ minetest.chat_send_player(name, 'Use /list_areas to see entries')
+ return
+ end
+
+ if areas:isAreaOwner(id, name) then
+ areas:remove(id, false)
+ areas:sort()
+ areas:save()
+ else
+ minetest.chat_send_player(name, "Area "..id.." does not exist or is not owned by you")
+ return
+ end
+ minetest.chat_send_player(name, 'Removed area '..id)
+end})
+
+
+minetest.register_chatcommand("change_owner", {
+ params = "<id> <newplayer>",
+ description = "change the owner of an area using its id",
+ privs = {},
+ func = function(name, param)
+ local found, _, id, new_owner = param:find('^(%d+)%s+([^%s]+)$')
+
+ if not found then
+ minetest.chat_send_player(name, 'Invalid usage, see /help change_area_owner')
+ minetest.chat_send_player(name, 'Use /list_areas to see entries')
+ return
+ end
+
+ if not areas:player_exists(new_owner) then
+ minetest.chat_send_player(name, 'The player "'..new_owner..'" does not exist')
+ return
+ end
+
+ id = tonumber(id)
+ if areas:isAreaOwner(id, name) then
+ areas.areas[areas:getIndexById(id)].owner = new_owner
+ areas:save()
+ minetest.chat_send_player(name, 'Owner changed succesfully')
+ minetest.chat_send_player(new_owner, name..'" has granted you a concession!')
+ else
+ minetest.chat_send_player(new_owner, "Area "..id.." does not exist or is not owned by you")
+ end
+end})
+
diff --git a/depends.txt b/depends.txt
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/depends.txt
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..35737fd
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,31 @@
+-- Areas mod by ShadowNinja
+-- Based on node_ownership
+-- License: GPLv2+
+
+areas = {}
+
+areas.startTime = os.clock()
+
+areas.modpath = minetest.get_modpath("areas")
+dofile(areas.modpath.."/settings.lua")
+dofile(areas.modpath.."/api.lua")
+dofile(areas.modpath.."/internal.lua")
+dofile(areas.modpath.."/chatcommands.lua")
+dofile(areas.modpath.."/pos.lua")
+dofile(areas.modpath.."/interact.lua")
+dofile(areas.modpath.."/legacy.lua")
+
+areas:load()
+
+minetest.register_privilege("areas", {description = "Can administer areas"})
+
+if not minetest.registered_privileges[areas.self_protection_privilege] then
+ minetest.register_privilege(areas.self_protection_privilege,
+ {description = "Can protect areas"})
+end
+
+if minetest.setting_getbool("log_mod") then
+ local diffTime = os.clock() - areas.startTime
+ print("[areas] loaded in "..diffTime.."s.")
+end
+
diff --git a/interact.lua b/interact.lua
new file mode 100644
index 0000000..f6a7cb1
--- /dev/null
+++ b/interact.lua
@@ -0,0 +1,39 @@
+
+-- Gives a player a warning message about a area being protected
+local function printWarning(name, pos)
+ local owners = areas:getNodeOwners(pos)
+ minetest.chat_send_player(name, ("%s is protected by %s.")
+ :format(minetest.pos_to_string(pos), table.concat(owners, ", ")))
+end
+
+if minetest.can_interact then
+ old_can_interact = minetest.can_interact
+ function minetest.can_interact(pos, name)
+ if not areas:canInteract(pos, name) then
+ printWarning(name, pos)
+ return false
+ end
+ return old_can_interact(pos, name)
+ end
+else
+ local old_node_place = minetest.item_place_node
+ function minetest.item_place_node(itemstack, placer, pointed_thing)
+ -- XXX: buildable_to nodes can mess this up
+ local pos = pointed_thing.above
+ if not areas:canInteract(pos, placer:get_player_name()) then
+ printWarning(placer:get_player_name(), pos)
+ return itemstack -- Abort place.
+ end
+ return old_node_place(itemstack, placer, pointed_thing)
+ end
+
+ local old_node_dig = minetest.node_dig
+ function minetest.node_dig(pos, node, digger)
+ if not areas:canInteract(pos, digger:get_player_name()) then
+ printWarning(digger:get_player_name(), pos)
+ return -- Abort dig.
+ end
+ return old_node_dig(pos, node, digger)
+ end
+end
+
diff --git a/internal.lua b/internal.lua
new file mode 100644
index 0000000..41a0497
--- /dev/null
+++ b/internal.lua
@@ -0,0 +1,193 @@
+function areas:player_exists(name)
+ return minetest.auth_table[name] ~= nil
+end
+
+-- Save the areas table to a file
+function areas:save()
+ file, err = io.open(self.filename, "w")
+ if err then
+ return err
+ end
+ file:write(minetest.serialize(self.areas))
+ file:close()
+end
+
+-- Load the areas table from the save file
+function areas:load()
+ file, err = io.open(self.filename, "r")
+ if err then
+ self.areas = self.areas or {}
+ return err
+ end
+ self.areas = minetest.deserialize(file:read("*a"))
+ if type(self.areas) ~= "table" then self.areas = {} end
+ file:close()
+end
+
+-- Shorter than the table function
+function areas:add(owner, name, pos1, pos2, parent)
+ table.insert(areas.areas, {id=table.maxn(self.areas)+1, name=name,
+ pos1=pos1, pos2=pos2, owner=owner, parent=parent})
+end
+
+-- Remove a area, and optionally it's children recursively.
+-- If a area is deleted non-recursively the children will
+-- have the removed area's parent as their new parent.
+function areas:remove(id, recurse)
+ if recurse then
+ -- Recursively find child entries and remove them
+ local cids = self:getChildren(id)
+ for _, cid in pairs(cids) do
+ self:removeArea(cid, true)
+ end
+ else
+ -- Update parents
+ local parent = self:getAreaById(id).parent
+ local children = self:getChildren(id)
+ for _, child in pairs(children) do
+ -- The subarea parent will be niled out if the removed area does not have a parent
+ areas.areas[self:getIndexById(child)].parent = parent
+
+ end
+ end
+
+ -- Remove main entry
+ table.remove(self.areas, self:getIndexById(id))
+end
+
+-- Checks if a area between two points is entirely contained by another area
+function areas:isSubarea(pos1, pos2, id)
+ local area = areas:getAreaById(id)
+ if area then
+ p1, p2 = area.pos1, area.pos2
+ if (pos1.x >= p1.x and pos1.x <= p2.x) and (pos2.x >= p1.x and pos2.x <= p2.x) and
+ (pos1.y >= p1.y and pos1.y <= p2.y) and (pos2.y >= p1.y and pos2.y <= p2.y) and
+ (pos1.z >= p1.z and pos1.z <= p2.z) and (pos2.z >= p1.z and pos2.z <= p2.z) then
+ return true
+ end
+ end
+ return false
+end
+
+-- Returns a table (list) of children of an area given it's identifier
+function areas:getChildren(id)
+ local children = {}
+ for _, area in pairs(self.areas) do
+ if area.parent and area.parent == id then
+ table.insert(children, area.id)
+ end
+ end
+ return children
+end
+
+-- Checks if the user has sufficient privileges.
+-- If the player is not a administrator it also checks
+-- if the area intersects other areas that they do not own.
+-- Also checks the size of the area and if the user already has more than max_areas.
+function areas:canPlayerAddArea(pos1, pos2, name)
+ --[[
+ if minetest.check_player_privs(name, {areas=true}) then
+ return true
+ end--]]
+
+ -- Check self protection privilege, if it is enabled, and if the area is too big.
+ if (not self.self_protection) or
+ (not minetest.check_player_privs(name, {[areas.self_protection_privilege]=true})) then
+ return false, "Self protection is disabled or you do not have the necessary privilege."
+ end
+
+ if (pos2.x - pos1.x) > self.self_protection_max_size.x or
+ (pos2.y - pos1.y) > self.self_protection_max_size.y or
+ (pos2.z - pos1.z) > self.self_protection_max_size.z then
+ return false, "Area is too big."
+ end
+
+ -- Check number of areas the user has and make sure it not above the max
+ if self.self_protection then
+ local count = 0
+ for _, area in pairs(self.areas) do
+ if area.owner == name then
+ count = count + 1
+ end
+ end
+ if count > self.self_protection_max_areas then
+ return false, "You have reached the maximum amount of areas that you are allowed to protect."
+ end
+ end
+
+ -- Check intersecting areas
+ for _, area in pairs(self.areas) do
+ if (area.pos1.x <= pos2.x and area.pos2.x >= pos1.x) and
+ (area.pos1.y <= pos2.y and area.pos2.y >= pos1.y) and
+ (area.pos1.z <= pos2.z and area.pos2.z >= pos1.z) then
+ --Found an area intersecting with the suplied area
+ if area.owner ~= name then
+ return false, "The area intersects with a area that you do not own."
+ end
+ end
+ end
+
+ return true, ""
+end
+
+-- Given a area returns a string in the format "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
+function areas:toString(area)
+ local message = area.name..
+ "["..area.id.."]: "..area.owner..
+ minetest.pos_to_string(area.pos1)..
+ minetest.pos_to_string(area.pos2)
+
+ local children = areas:getChildren(id)
+ if #children > 0 then
+ message = message..
+ " -> "..table.concat(children, ", ")
+ end
+ return message
+end
+
+-- Returns a area given it's identifier
+function areas:getAreaById(id)
+ for _, area in pairs(self.areas) do
+ if area.id == id then return area end
+ end
+end
+
+-- Returns a table index for an area given it's identifier
+function areas:getIndexById(id)
+ for i, area in pairs(self.areas) do
+ if area.id == id then return i end
+ end
+end
+
+-- Re-order areas in table by their identifiers
+function areas:sort()
+ for k, area in pairs(self.areas) do
+ if area.id ~= k then
+ for _, subarea in pairs(self.areas) do
+ if subarea.parent == area.id then
+ subarea.parent = k
+ end
+ end
+ area.id = k
+ end
+ end
+end
+
+-- Checks if a player owns an area or a parent of it
+function areas:isAreaOwner(id, name)
+ cur = self:getAreaById(id)
+ if cur and minetest.check_player_privs(name, {areas=true}) then
+ return true
+ end
+ while cur do
+ if cur.owner == name then
+ return true
+ elseif cur.parent then
+ cur = self:getAreaById(cur.parent)
+ else
+ return false
+ end
+ end
+ return false
+end
+
diff --git a/legacy.lua b/legacy.lua
new file mode 100644
index 0000000..9ff7c77
--- /dev/null
+++ b/legacy.lua
@@ -0,0 +1,145 @@
+-- This file contains functions to convert from
+-- the old areas format and other compatability code.
+
+minetest.register_chatcommand("legacy_load_areas", {
+ params = "",
+ description = "Loads, converts, and saves the areas from a legacy save file.",
+ privs = {areas=true, server=true},
+ func = function(name, param)
+ minetest.chat_send_player(name, "Converting areas...")
+ local startTime = os.clock()
+
+ err = areas:legacy_load()
+ if err then
+ minetest.chat_send_player(name, "Error loading legacy file: "..err)
+ return
+ end
+ minetest.chat_send_player(name, "Legacy file loaded.")
+
+ for k, area in pairs(areas.areas) do
+ --New position format
+ areas.areas[k].pos1 = {x=area.x1, y=area.y1, z=area.z1}
+ areas.areas[k].pos2 = {x=area.x2, y=area.y2, z=area.z2}
+
+ areas.areas[k].x1, areas.areas[k].y1,
+ areas.areas[k].z1, areas.areas[k].x2,
+ areas.areas[k].y2, areas.areas[k].z2 =
+ nil, nil, nil, nil, nil, nil
+
+ --Area positions sorting
+ areas.areas[k].pos1, areas.areas[k].pos2 =
+ areas:sortPos(areas.areas[k].pos1, areas.areas[k].pos2)
+
+ --Add name
+ areas.areas[k].name = "unnamed"
+ end
+ minetest.chat_send_player(name, "Table format updated.")
+
+ areas:save()
+ minetest.chat_send_player(name, "Converted areas saved.")
+ minetest.chat_send_player(name, "Finished in "..tostring(os.clock() - startTime).."s.")
+end})
+
+-- The old load function from node_ownership (with minor modifications)
+function areas:legacy_load()
+ local filename = minetest.get_worldpath().."/owners.tbl"
+ tables, err = loadfile(filename)
+ if err then
+ return err
+ end
+
+ tables = tables()
+ for idx = 1, #tables do
+ local tolinkv, tolinki = {}, {}
+ for i, v in pairs(tables[idx]) do
+ if type(v) == "table" and tables[v[1]] then
+ table.insert(tolinkv, {i, tables[v[1]]})
+ end
+ if type(i) == "table" and tables[i[1]] then
+ table.insert(tolinki, {i, tables[i[1]]})
+ end
+ end
+ -- link values, first due to possible changes of indices
+ for _, v in ipairs(tolinkv) do
+ tables[idx][v[1]] = v[2]
+ end
+ -- link indices
+ for _, v in ipairs(tolinki) do
+ tables[idx][v[2]], tables[idx][v[1]] = tables[idx][v[1]], nil
+ end
+ end
+ self.areas = tables[1]
+end
+
+-- Returns the name of the first player that owns an area
+function areas.getNodeOwnerName(pos)
+ for _, area in pairs(areas.areas) do
+ p1, p2 = area.pos1, area.pos2
+ if pos.x >= p1.x and pos.x <= p2.x and
+ pos.y >= p1.y and pos.y <= p2.y and
+ pos.z >= p1.z and pos.z <= p2.z then
+ if area.owner ~= nil then
+ return area.owner
+ end
+ end
+ end
+ return false
+end
+
+-- Checks if a node is owned by you
+function areas.isNodeOwner(pos, name)
+ if minetest.check_player_privs(name, {areas=true}) then
+ return true
+ end
+ for _, area in pairs(areas.areas) do
+ p1, p2 = area.pos1, area.pos2
+ if pos.x >= p1.x and pos.x <= p2.x and
+ pos.y >= p1.y and pos.y <= p2.y and
+ pos.z >= p1.z and pos.z <= p2.z then
+ if name == area.owner then
+ return true
+ end
+ end
+ end
+ return false
+end
+
+IsPlayerNodeOwner = areas.isNodeOwner
+GetNodeOwnerName = areas.getNodeOwnerName
+HasOwner = areas.hasOwner
+
+if areas.legacy_table then
+ owner_defs = {}
+ setmetatable(owner_defs, {
+ __index = function(table, key)
+ local a = rawget(areas.areas, key)
+ if a then
+ a.x1 = a.pos1.x
+ a.y1 = a.pos1.y
+ a.z1 = a.pos1.z
+ a.x2 = a.pos2.x
+ a.y2 = a.pos2.y
+ a.z2 = a.pos2.z
+ a.pos1, a.pos2 = nil, nil
+ end
+ return a
+ end,
+ __newindex = function(table, key, value)
+ if rawget(areas.areas, key) ~= nil then
+ local a = value
+ a.pos1, a.pos2 = {}, {}
+ a.pos1.x = a.x1
+ a.pos1.y = a.y1
+ a.pos1.z = a.z1
+ a.pos2.x = a.x2
+ a.pos2.y = a.y2
+ a.pos2.z = a.z2
+ a.x1, a.y1, a.z1, a.x2, a.y2, a.z2
+ = nil, nil, nil, nil, nil, nil
+ a.name = a.name or "unnamed"
+ return rawset(areas.areas, key, a);
+ end
+ end
+ })
+end
+
diff --git a/pos.lua b/pos.lua
new file mode 100644
index 0000000..d89289a
--- /dev/null
+++ b/pos.lua
@@ -0,0 +1,249 @@
+
+-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
+-- permission to use those commands and you don't have /area_pos{1,2} [x y z|x,y,z]
+-- Since this is mostly copied from WorldEdit it is licensed under the AGPL.
+
+areas.marker1 = {}
+areas.marker2 = {}
+areas.set_pos = {}
+areas.pos1 = {}
+areas.pos2 = {}
+
+minetest.register_chatcommand("select_area", {
+ params = "<id>",
+ description = "Select a area by id.",
+ privs = {},
+ func = function(name, param)
+ local id = tonumber(param)
+ if not id then
+ minetest.chat_send_player(name, "Invalid usage, see /help select_area.")
+ end
+
+ for k, area in pairs(areas.areas) do
+ if area.id == id then
+ areas:setPos1(name, area.pos1)
+ areas:setPos2(name, area.pos2)
+ minetest.chat_send_player(name, "Area "..tostring(id).." selected.")
+ return
+ end
+ end
+ minetest.chat_send_player(name, "The area "..tostring(id).." does not exist.")
+end})
+
+minetest.register_chatcommand("area_pos1", {
+ params = "[X Y Z|X,Y,Z]",
+ description = "Set area protection region position 1 to the player's location or the one specified",
+ privs = {},
+ func = function(name, param)
+ local pos = {}
+ local found, _, x, y, z = param:find("^(-?%d+)[%s%,]+(-?%d+)[%s%,]+(-?%d+)$")
+ if found then
+ pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
+ elseif param == "" then
+ player = minetest.get_player_by_name(name)
+ if player then
+ pos = player:getpos()
+ else
+ minetest.chat_send_player(name, "Unable to get position")
+ return
+ end
+ else
+ minetest.chat_send_player(name, "Invalid usage, see /help no_pos1")
+ end
+ pos.x, pos.y, pos.z = math.floor(pos.x + 0.5), math.floor(pos.y + 0.5), math.floor(pos.z + 0.5)
+ areas:setPos1(name, pos)
+ minetest.chat_send_player(name, "Area position 1 set to " .. minetest.pos_to_string(pos))
+ end,
+})
+
+minetest.register_chatcommand("area_pos2", {
+ params = "[X Y Z|X,Y,Z]",
+ description = "Set area protection region position 2 to the player's location or the one specified",
+ privs = {},
+ func = function(name, param)
+ local pos = {}
+ local found, _, x, y, z = param:find("^(-?%d+)[%s%,]+(-?%d+)[%s%,]+(-?%d+)$")
+ if found then
+ pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
+ elseif param == "" then
+ player = minetest.get_player_by_name(name)
+ if player then
+ pos = player:getpos()
+ else
+ minetest.chat_send_player(name, "Unable to get position")
+ return
+ end
+ else
+ minetest.chat_send_player(name, "Invalid usage, see /help no_pos2")
+ end
+ pos.x, pos.y, pos.z = math.floor(pos.x + 0.5), math.floor(pos.y + 0.5), math.floor(pos.z + 0.5)
+ areas:setPos2(name, pos)
+ minetest.chat_send_player(name, "Area position 2 set to " .. minetest.pos_to_string(pos))
+ end,
+})
+
+
+minetest.register_chatcommand("area_pos", {
+ params = "set/set1/set2/get",
+ description = "Set area protection region, position 1, or position 2 by punching nodes, or display the region",
+ privs = {},
+ func = function(name, param)
+ if param == "set" then -- Set both area positions
+ areas.set_pos[name] = "pos1"
+ minetest.chat_send_player(name, "Select positions by punching two nodes")
+ elseif param == "set1" then -- Set area position 1
+ areas.set_pos[name] = "pos1only"
+ minetest.chat_send_player(name, "Select position 1 by punching a node")
+ elseif param == "set2" then -- Set area position 2
+ areas.set_pos[name] = "pos2"
+ minetest.chat_send_player(name, "Select position 2 by punching a node")
+ elseif param == "get" then -- Display current area positions
+ if areas.pos1[name] ~= nil then
+ minetest.chat_send_player(name, "Position 1: " .. minetest.pos_to_string(areas.pos1[name]))
+ else
+ minetest.chat_send_player(name, "Position 1 not set")
+ end
+ if areas.pos2[name] ~= nil then
+ minetest.chat_send_player(name, "Position 2: " .. minetest.pos_to_string(areas.pos2[name]))
+ else
+ minetest.chat_send_player(name, "Position 2 not set")
+ end
+ else
+ minetest.chat_send_player(name, "Unknown subcommand: " .. param)
+ end
+ end,
+})
+
+function areas:getPos1(playerName)
+ return areas.pos1[playerName]
+end
+
+function areas:getPos2(playerName)
+ return areas.pos2[playerName]
+end
+
+function areas:setPos1(playerName, pos)
+ areas.pos1[playerName] = pos
+ areas.markPos1(playerName)
+end
+
+function areas:setPos2(playerName, pos)
+ areas.pos2[playerName] = pos
+ areas.markPos2(playerName)
+end
+
+
+minetest.register_on_punchnode(function(pos, node, puncher)
+ local name = puncher:get_player_name()
+ if name ~= "" and areas.set_pos[name] ~= nil then --currently setting position
+ if areas.set_pos[name] == "pos1" then --setting position 1
+ areas.pos1[name] = pos
+ areas.markPos1(name)
+ areas.set_pos[name] = "pos2" --set position 2 on the next invocation
+ minetest.chat_send_player(name, "Position 1 set to " .. minetest.pos_to_string(pos))
+ elseif areas.set_pos[name] == "pos1only" then --setting position 1 only
+ areas.pos1[name] = pos
+ areas.markPos1(name)
+ areas.set_pos[name] = nil --finished setting positions
+ minetest.chat_send_player(name, "Position 1 set to " .. minetest.pos_to_string(pos))
+ elseif areas.set_pos[name] == "pos2" then --setting position 2
+ areas.pos2[name] = pos
+ areas.markPos2(name)
+ areas.set_pos[name] = nil --finished setting positions
+ minetest.chat_send_player(name, "Position 2 set to " .. minetest.pos_to_string(pos))
+ end
+ end
+end)
+
+-- Modifies positions `pos1` and `pos2` so that each component of `pos1`
+-- is less than or equal to its corresponding component of `pos2`,
+-- returning two new positions
+function areas:sortPos(pos1, pos2)
+ if pos1.x > pos2.x then
+ pos2.x, pos1.x = pos1.x, pos2.x
+ end
+ if pos1.y > pos2.y then
+ pos2.y, pos1.y = pos1.y, pos2.y
+ end
+ if pos1.z > pos2.z then
+ pos2.z, pos1.z = pos1.z, pos2.z
+ end
+ return pos1, pos2
+end
+
+-- Rounds a position to the nearest integer
+function areas:roundPos(pos)
+ pos.x = math.floor(pos.x+0.5)
+ pos.y = math.floor(pos.y+0.5)
+ pos.z = math.floor(pos.z+0.5)
+ return pos
+end
+
+-- Marks area position 1
+areas.markPos1 = function(name)
+ local pos = areas.pos1[name]
+ if areas.marker1[name] ~= nil then -- Marker already exists
+ areas.marker1[name]:remove() -- Remove marker
+ areas.marker1[name] = nil
+ end
+ if pos ~= nil then -- Add marker
+ areas.marker1[name] = minetest.add_entity(pos, "areas:pos1")
+ areas.marker1[name]:get_luaentity().active = true
+ end
+end
+
+-- Marks area position 2
+areas.markPos2 = function(name)
+ local pos = areas.pos2[name]
+ if areas.marker2[name] ~= nil then -- Marker already exists
+ areas.marker2[name]:remove() -- Remove marker
+ areas.marker2[name] = nil
+ end
+ if pos ~= nil then -- Add marker
+ areas.marker2[name] = minetest.add_entity(pos, "areas:pos2")
+ areas.marker2[name]:get_luaentity().active = true
+ end
+end
+
+minetest.register_entity("areas:pos1", {
+ initial_properties = {
+ visual = "cube",
+ visual_size = {x=1.1, y=1.1},
+ textures = {"areas_pos1.png", "areas_pos1.png",
+ "areas_pos1.png", "areas_pos1.png",
+ "areas_pos1.png", "areas_pos1.png"},
+ collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
+ },
+ on_step = function(self, dtime)
+ if self.active == nil then
+ self.object:remove()
+ end
+ end,
+ on_punch = function(self, hitter)
+ self.object:remove()
+ local name = hitter:get_player_name()
+ areas.marker1[name] = nil
+ end,
+})
+
+minetest.register_entity("areas:pos2", {
+ initial_properties = {
+ visual = "cube",
+ visual_size = {x=1.1, y=1.1},
+ textures = {"areas_pos2.png", "areas_pos2.png",
+ "areas_pos2.png", "areas_pos2.png",
+ "areas_pos2.png", "areas_pos2.png"},
+ collisionbox = {-0.55, -0.55, -0.55, 0.55, 0.55, 0.55},
+ },
+ on_step = function(self, dtime)
+ if self.active == nil then
+ self.object:remove()
+ end
+ end,
+ on_punch = function(self, hitter)
+ self.object:remove()
+ local name = hitter:get_player_name()
+ areas.marker2[name] = nil
+ end,
+})
+
diff --git a/settings.lua b/settings.lua
new file mode 100644
index 0000000..ba579ff
--- /dev/null
+++ b/settings.lua
@@ -0,0 +1,35 @@
+local worldpath = minetest.get_worldpath()
+
+local function setting_getbool_default(setting, default)
+ local value = minetest.setting_getbool(setting)
+ if value == nil then
+ value = default
+ end
+ return value
+end
+
+areas.filename =
+ minetest.setting_get("areas.filename") or worldpath.."/areas.dat"
+
+-- Allow players with a privilege create their own areas within the max_size and number
+areas.self_protection =
+ setting_getbool_default("areas.self_protection", false)
+areas.self_protection_privilege =
+ minetest.setting_get("areas.self_protection_privilege") or "interact"
+areas.self_protection_max_size =
+ minetest.setting_get_pos("areas.self_protection_max_size") or {x=50, y=100, z=50}
+areas.self_protection_max_areas =
+ tonumber(minetest.setting_get("areas.self_protection_max_areas")) or 3
+
+-- Register compatability functions for node_ownership.
+-- legacy_table (owner_defs) compatibility is untested
+-- and can not be used if security_safe_mod_api is on.
+areas.legacy_table =
+ setting_getbool_default("areas.legacy_table", false)
+
+-- Prevent players from punching nodes in a protected area.
+-- Usefull for things like delayers, usualy annoying and
+-- prevents usage of things like buttons.
+areas.protect_punches =
+ setting_getbool_default("areas.protect_punches", false)
+
diff --git a/textures/areas_pos1.png b/textures/areas_pos1.png
new file mode 100644
index 0000000..4c304aa
--- /dev/null
+++ b/textures/areas_pos1.png
Binary files differ
diff --git a/textures/areas_pos2.png b/textures/areas_pos2.png
new file mode 100644
index 0000000..1502f16
--- /dev/null
+++ b/textures/areas_pos2.png
Binary files differ