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authorWuzzy <almikes@aol.com>2016-08-10 09:39:27 +0200
committerWuzzy <almikes@aol.com>2016-08-10 09:39:27 +0200
commit94304a4a90b7274a8a308f6dff74e6bdad8bb834 (patch)
tree3740573d193d8cedd504877800e1a7ec6045c2d2
parentae09298ea23007765489172c5f9c798b8e1d1a42 (diff)
Heavily nerf lumberjack awards, 1296 trees max.
Playing lumberjack gets repetitive pretty soon, it's not fun at all to do it for long. Let's do some calculations: Digging 100 trees w/ diamond axe takes ca. 3.5 min. 1 diamond axe lasts for 200-300 trees and needs 3 diamonds. Meaning, to get L337 Lumberjack (100000) trees you need 58 hours only digging trees! Plus the time to find ca. 1000 diamonds (100000/300*3) only for the axes. So much nope. New awards are factors of 6, capped capped at 1296 because it gets boring at about that point and already with 1000 trees in your storage you have enough wood for a long time. Also, award names were slightly changed.
-rw-r--r--init.lua39
1 files changed, 19 insertions, 20 deletions
diff --git a/init.lua b/init.lua
index e901a3f..5012880 100644
--- a/init.lua
+++ b/init.lua
@@ -187,51 +187,50 @@ awards.register_achievement("award_on_the_way", {
}
})
--- Lumberjack
-awards.register_achievement("award_lumberjack", {
- title = S("Lumberjack"),
- description = S("Dig 100 tree blocks."),
+awards.register_achievement("award_lumberjack_firstday", {
+ title = S("First Day in the Woods"),
+ description = S("Dig 6 tree blocks."),
icon = "default_tree.png^awards_level1.png",
trigger = {
type = "dig",
node = "default:tree",
- target = 100
+ target = 6
}
})
--- Semi-pro Lumberjack
-awards.register_achievement("award_lumberjack_semipro", {
- title = S("Semi-pro Lumberjack"),
- description = S("Dig 1,000 tree blocks."),
+-- Lumberjack
+awards.register_achievement("award_lumberjack", {
+ title = S("Lumberjack"),
+ description = S("Dig 36 tree blocks."),
icon = "default_tree.png^awards_level2.png",
trigger = {
type = "dig",
node = "default:tree",
- target = 1000
+ target = 36
}
})
--- Professional Lumberjack
-awards.register_achievement("award_lumberjack_professional", {
- title = S("Professional Lumberjack"),
- description = S("Dig 10,000 tree blocks."),
+-- Semi-pro Lumberjack
+awards.register_achievement("award_lumberjack_semipro", {
+ title = S("Semi-pro Lumberjack"),
+ description = S("Dig 216 tree blocks."),
icon = "default_tree.png^awards_level3.png",
trigger = {
type = "dig",
node = "default:tree",
- target = 10000
+ target = 216
}
})
--- L33T Lumberjack
-awards.register_achievement("award_lumberjack_leet", {
- title = S("L33T Lumberjack"),
- description = S("Dig 100,000 tree blocks."),
+-- Professional Lumberjack
+awards.register_achievement("award_lumberjack_professional", {
+ title = S("Professional Lumberjack"),
+ description = S("Dig 1296 tree blocks."),
icon = "default_tree.png^awards_level4.png",
trigger = {
type = "dig",
node = "default:tree",
- target = 100000
+ target = 1296
}
})