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authorRubenwardy <anjayward@gmail.com>2013-02-22 20:43:40 +0000
committerRubenwardy <anjayward@gmail.com>2013-02-22 20:43:40 +0000
commitd769dd224d3fa3004ba5f3667f062cf1ae2575f3 (patch)
tree6ce7684aaf09200424ba427bcea7eab3e8be8b0a /init.lua
parent6a968c87c51a143f5d09da9991db25b6b0673af0 (diff)
restyled
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua109
1 files changed, 12 insertions, 97 deletions
diff --git a/init.lua b/init.lua
index c07c500..eb3dc45 100644
--- a/init.lua
+++ b/init.lua
@@ -1,104 +1,12 @@
-- AWARDS
-- by Rubenwardy, CC-BY-SA
-------------------------------------------------------
--- this is the api definition file for the awards mod
+-- this is the init file for the award mod
-------------------------------------------------------
--- Table Save Load Functions
-local function save_playerD()
- local file = io.open(minetest.get_worldpath().."/awards.txt", "w")
- if file then
- file:write(minetest.serialize(player_data))
- file:close()
- end
-end
-
-local function load_playerD()
- local file = io.open(minetest.get_worldpath().."/awards.txt", "r")
- if file then
- local table = minetest.deserialize(file:read("*all"))
- if type(table) == "table" then
- return table
- end
- end
- return {}
-end
-
--- The global award namespace
-awards={}
-player_data=load_playerD()
-
--- A table of award definitions
-awards.def={}
-
--- Load files
-dofile(minetest.get_modpath("awards").."/triggers.lua")
-
--- API Functions
-function awards.register_achievement(name,data_table)
- awards['def'][name] = data_table
-end
-
-function awards.register_onDig(func)
- table.insert(awards.onDig,func);
-end
-
-function awards.register_onPlace(func)
- table.insert(awards.onPlace,func);
-end
-
-function awards.give_achievement(name,award)
- local data=player_data[name]
-
- if not data['unlocked'] then
- data['unlocked']={}
- end
-
- if not data['unlocked'][award] or data['unlocked'][award]~=award then
- -- set player_data table
- data['unlocked'][award]=award
+dofile(minetest.get_modpath("awards").."/api.lua")
- -- define local award data
- local title = award
- local desc = ""
-
- -- check definition table
- if awards['def'][award] and awards['def'][award]['title'] then
- title=awards['def'][award]['title']
- end
-
- if awards['def'][award] and awards['def'][award]['description'] then
- desc=awards['def'][award]['description']
- end
-
- -- send award header
- minetest.chat_send_player(name, "Achievement Unlocked: "..title)
-
- -- send award content
- if desc~="" then
- minetest.chat_send_player(name, desc)
- end
-
- -- save player_data table
- save_playerD()
- end
-end
-
--- List a player's achievements
-minetest.register_chatcommand("list_awards", {
- params = "",
- description = "list_awards: list your awards",
- func = function(name, param)
- minetest.chat_send_player(name, "Your awards:");
-
- for _, str in pairs(player_data[name].unlocked) do
- minetest.chat_send_player(name, str);
- end
- end,
-})
-
-
--- Example Achievements
+-- Found some Mese!
awards.register_achievement("award_mesefind",{
title = "First Mese Find",
description = "Found some Mese!",
@@ -114,12 +22,19 @@ awards.register_onDig(function(player,data)
end
end)
+
+-- First Wood Placed!
+awards.register_achievement("award_woodplace",{
+ title = "Foundations",
+ description = "First Wood Placed!",
+})
+
awards.register_onPlace(function(player,data)
if not data['place']['default'] or not data['place']['default']['mese'] then
return
end
- if data['place']['default']['mese'] > 0 then
- return "award_meseplace"
+ if data['place']['default']['wood'] > 0 then
+ return "award_woodplace"
end
end) \ No newline at end of file