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-rw-r--r--init.lua930
1 files changed, 18 insertions, 912 deletions
diff --git a/init.lua b/init.lua
index e06aa9a..fed7ceb 100644
--- a/init.lua
+++ b/init.lua
@@ -16,922 +16,28 @@
-- The global award namespace
awards = {
- show_mode = "hud"
+ show_mode = "hud",
+ registered_triggers = {},
}
-- Internationalization support.
-local S, NS = dofile(minetest.get_modpath("awards").."/intllib.lua")
-
-awards.gettext, awards.ngettext = S, NS
+awards.gettext, awards.ngettext = dofile(minetest.get_modpath("awards").."/intllib.lua")
+-- Load files
dofile(minetest.get_modpath("awards").."/api.lua")
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
-dofile(minetest.get_modpath("awards").."/sfinv.lua")
-dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
+dofile(minetest.get_modpath("awards").."/gui.lua")
dofile(minetest.get_modpath("awards").."/triggers.lua")
-
--- Saint-Maclou
-if minetest.get_modpath("moreblocks") then
- awards.register_achievement("award_saint_maclou",{
- title = S("Saint-Maclou"),
- description = S("Place 20 coal checkers."),
- icon = "awards_novicebuilder.png",
- trigger = {
- type = "place",
- node = "moreblocks:coal_checker",
- target = 20
- }
- })
-
- -- Castorama
- awards.register_achievement("award_castorama",{
- title = S("Castorama"),
- description = S("Place 20 iron checkers."),
- icon = "awards_novicebuilder.png",
- trigger = {
- type = "place",
- node = "moreblocks:iron_checker",
- target = 20
- }
- })
-
- -- Sam the Trapper
- awards.register_achievement("award_sam_the_trapper",{
- title = S("Sam the Trapper"),
- description = S("Place 2 trap stones."),
- icon = "awards_novicebuilder.png",
- trigger = {
- type = "place",
- node = "moreblocks:trap_stone",
- target = 2
- }
- })
-end
-
--- This award can't be part of Unified Inventory, it would make a circular dependency
-if minetest.get_modpath("unified_inventory") then
- if minetest.get_all_craft_recipes("unified_inventory:bag_large") ~= nil then
- awards.register_achievement("awards_ui_bags", {
- title = S("Backpacker"),
- description = S("Craft 4 large bags."),
- icon = "awards_ui_bags.png",
- trigger = {
- type = "craft",
- item = "unified_inventory:bag_large",
- target = 4
- }
- })
- end
-end
-
-if minetest.get_modpath("fire") then
- awards.register_achievement("awards_pyro", {
- title = S("Pyromaniac"),
- description = S("Craft 8 times flint and steel."),
- icon = "fire_flint_steel.png",
- trigger = {
- type = "craft",
- item = "fire:flint_and_steel",
- target = 8
- }
- })
- if minetest.settings:get_bool("disable_fire") ~= true then
- awards.register_achievement("awards_firefighter", {
- title = S("Firefighter"),
- description = S("Put out 1000 fires."),
- icon = "awards_firefighter.png",
- trigger = {
- type = "dig",
- node = "fire:basic_flame",
- target = 1000
- }
- })
- end
-end
-
-if minetest.get_modpath("default") then
- -- Light it up
- awards.register_achievement("award_lightitup",{
- title = S("Light It Up"),
- description = S("Place 100 torches."),
- icon = "awards_novicebuilder.png^awards_level1.png",
- trigger = {
- type = "place",
- node = "default:torch",
- target = 100
- }
- })
-
- -- Light ALL the things!
- awards.register_achievement("award_well_lit",{
- title = S("Well Lit"),
- description = S("Place 1,000 torches."),
- icon = "awards_novicebuilder.png^awards_level2.png",
- trigger = {
- type = "place",
- node = "default:torch",
- target = 1000
- }
- })
-
- awards.register_achievement("award_meselamp",{
- title = S("Really Well Lit"),
- description = S("Craft 10 mese lamps."),
- icon = "default_meselamp.png",
- trigger = {
- type = "craft",
- item = "default:meselamp",
- target = 10
- }
- })
-
- awards.register_achievement("awards_stonebrick", {
- title = S("Outpost"),
- description = S("Craft 200 stone bricks."),
- icon = "default_stone_brick.png^awards_level1.png",
- trigger = {
- type = "craft",
- item = "default:stonebrick",
- target = 200
- }
- })
-
- awards.register_achievement("awards_stonebrick2", {
- title = S("Watchtower"),
- description = S("Craft 800 stone bricks."),
- icon = "default_stone_brick.png^awards_level2.png",
- trigger = {
- type = "craft",
- item = "default:stonebrick",
- target = 800
- }
- })
-
- awards.register_achievement("awards_stonebrick3", {
- title = S("Fortress"),
- description = S("Craft 3,200 stone bricks."),
- icon = "default_stone_brick.png^awards_level3.png",
- trigger = {
- type = "craft",
- item = "default:stonebrick",
- target = 3200
- }
- })
-
- awards.register_achievement("awards_desert_stonebrick", {
- title = S("Desert Dweller"),
- description = S("Craft 400 desert stone bricks."),
- icon = "default_desert_stone_brick.png",
- trigger = {
- type = "craft",
- item = "default:desert_stonebrick",
- target = 400
- }
- })
-
- awards.register_achievement("awards_desertstonebrick", {
- title = S("Pharaoh"),
- description = S("Craft 100 sandstone bricks."),
- icon = "default_sandstone_brick.png",
- trigger = {
- type = "craft",
- item = "default:sandstonebrick",
- target = 100
- }
- })
-
- awards.register_achievement("awards_bookshelf", {
- title = S("Little Library"),
- description = S("Craft 7 bookshelves."),
- icon = "default_bookshelf.png",
- trigger = {
- type = "craft",
- item = "default:bookshelf",
- target = 7
- }
- })
-
- awards.register_achievement("awards_obsidian", {
- title = S("Lava and Water"),
- description = S("Mine your first obsidian."),
- icon = "default_obsidian.png^awards_level1.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:obsidian",
- target = 1
- }
- })
-
- -- Obsessed with Obsidian
- awards.register_achievement("award_obsessed_with_obsidian",{
- title = S("Obsessed with Obsidian"),
- description = S("Mine 50 obsidian."),
- icon = "default_obsidian.png^awards_level2.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:obsidian",
- target = 50
- }
- })
-
- -- Proof that player has found lava
- awards.register_achievement("award_lavaminer",{
- title = S("Lava Miner"),
- description = S("Mine any block while being very close to lava."),
- background = "awards_bg_mining.png",
- icon = "default_lava.png",
- })
- awards.register_on_dig(function(player,data)
- local pos = player:getpos()
- if pos and (minetest.find_node_near(pos, 1, "default:lava_source") ~= nil or
- minetest.find_node_near(pos, 1, "default:lava_flowing") ~= nil) then
- return "award_lavaminer"
- end
- return nil
- end)
-
- -- On the way
- awards.register_achievement("award_on_the_way", {
- title = S("On The Way"),
- description = S("Place 100 rails."),
- icon = "carts_rail_straight.png",
- trigger = {
- type = "place",
- node = "default:rail",
- target = 100
- }
- })
-
- awards.register_achievement("award_lumberjack_firstday", {
- title = S("First Day in the Woods"),
- description = S("Dig 6 tree blocks."),
- icon = "default_tree.png^awards_level1.png",
- trigger = {
- type = "dig",
- node = "default:tree",
- target = 6
- }
- })
-
- -- Lumberjack
- awards.register_achievement("award_lumberjack", {
- title = S("Lumberjack"),
- description = S("Dig 36 tree blocks."),
- icon = "default_tree.png^awards_level2.png",
- trigger = {
- type = "dig",
- node = "default:tree",
- target = 36
- }
- })
-
- -- Semi-pro Lumberjack
- awards.register_achievement("award_lumberjack_semipro", {
- title = S("Semi-pro Lumberjack"),
- description = S("Dig 216 tree blocks."),
- icon = "default_tree.png^awards_level3.png",
- trigger = {
- type = "dig",
- node = "default:tree",
- target = 216
- }
- })
-
- -- Professional Lumberjack
- awards.register_achievement("award_lumberjack_professional", {
- title = S("Professional Lumberjack"),
- description = S("Dig 1,296 tree blocks."),
- icon = "default_tree.png^awards_level4.png",
- trigger = {
- type = "dig",
- node = "default:tree",
- target = 1296
- }
- })
-
- -- Junglebaby
- awards.register_achievement("award_junglebaby", {
- title = S("Junglebaby"),
- description = S("Dig 100 jungle tree blocks."),
- icon = "default_jungletree.png^awards_level1.png",
- trigger = {
- type = "dig",
- node = "default:jungletree",
- target = 100
- }
- })
-
- -- Jungleman
- awards.register_achievement("award_jungleman", {
- title = S("Jungleman"),
- description = S("Dig 1,000 jungle tree blocks."),
- icon = "default_jungletree.png^awards_level2.png",
- trigger = {
- type = "dig",
- node = "default:jungletree",
- target = 1000
- }
- })
-
- -- Found some Mese!
- awards.register_achievement("award_mesefind", {
- title = S("First Mese Find"),
- description = S("Mine your first mese ore."),
- icon = "default_stone.png^default_mineral_mese.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_mese",
- target = 1
- }
- })
-
- -- Mese Block
- awards.register_achievement("award_meseblock", {
- secret = true,
- title = S("Mese Mastery"),
- description = S("Mine a mese block."),
- icon = "default_mese_block.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:mese",
- target = 1
- }
- })
-
- -- You're a copper
- awards.register_achievement("award_youre_a_copper", {
- title = S("You’re a copper"),
- description = S("Dig 1,000 copper ores."),
- icon = "default_stone.png^default_mineral_copper.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_copper",
- target = 1000
- }
- })
-
- -- Found a Nyan cat!
- awards.register_achievement("award_nyanfind", {
- secret = true,
- title = S("A Cat in a Pop-Tart?!"),
- description = S("Mine a nyan cat."),
- icon = "nyancat_front.png",
- trigger = {
- type = "dig",
- node = "default:nyancat",
- target = 1
- }
- })
-
- -- Mini Miner
- awards.register_achievement("award_mine2", {
- title = S("Mini Miner"),
- description = S("Dig 100 stone blocks."),
- icon = "awards_miniminer.png^awards_level1.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone",
- target = 100
- }
- })
-
- -- Hardened Miner
- awards.register_achievement("award_mine3", {
- title = S("Hardened Miner"),
- description = S("Dig 1,000 stone blocks."),
- icon = "awards_miniminer.png^awards_level2.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone",
- target = 1000
- }
- })
-
- -- Master Miner
- awards.register_achievement("award_mine4", {
- title = S("Master Miner"),
- description = S("Dig 10,000 stone blocks."),
- icon = "awards_miniminer.png^awards_level3.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone",
- target = 10000
- }
- })
-
- -- Marchand de sable
- awards.register_achievement("award_marchand_de_sable", {
- title = S("Marchand De Sable"),
- description = S("Dig 1,000 sand."),
- icon = "default_sand.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:sand",
- target = 1000
- }
- })
-
- awards.register_achievement("awards_crafter_of_sticks", {
- title = S("Crafter of Sticks"),
- description = S("Craft 100 sticks."),
- icon = "default_stick.png",
- trigger = {
- type = "craft",
- item = "default:stick",
- target = 100
- }
- })
-
- awards.register_achievement("awards_junglegrass", {
- title = S("Jungle Discoverer"),
- description = S("Mine your first jungle grass."),
- icon = "default_junglegrass.png",
- trigger = {
- type = "dig",
- node = "default:junglegrass",
- target = 1
- }
- })
-
- awards.register_achievement("awards_grass", {
- title = S("Grasslands Discoverer"),
- description = S("Mine some grass."),
- icon = "default_grass_3.png",
- trigger = {
- type = "dig",
- node = "default:grass_1",
- target = 1
- }
- })
-
- awards.register_achievement("awards_dry_grass", {
- title = S("Savannah Discoverer"),
- description = S("Mine some dry grass."),
- icon = "default_dry_grass_3.png",
- trigger = {
- type = "dig",
- node = "default:dry_grass_3",
- target = 1
- }
- })
-
- awards.register_achievement("awards_cactus", {
- title = S("Desert Discoverer"),
- description = S("Mine your first cactus."),
- icon = "default_cactus_side.png",
- trigger = {
- type = "dig",
- node = "default:cactus",
- target = 1
- }
- })
-
- awards.register_achievement("awards_dry_shrub", {
- title = S("Far Lands"),
- description = S("Mine your first dry shrub."),
- icon = "default_dry_shrub.png",
- trigger = {
- type = "dig",
- node = "default:dry_shrub",
- target = 1
- }
- })
-
- awards.register_achievement("awards_ice", {
- title = S("Glacier Discoverer"),
- description = S("Mine your first ice."),
- icon = "default_ice.png",
- trigger = {
- type = "dig",
- node = "default:ice",
- target = 1
- }
- })
-
- -- Proof that player visited snowy lands
- awards.register_achievement("awards_snowblock", {
- title = S("Very Simple Snow Man"),
- description = S("Place two snow blocks."),
- icon = "default_snow.png",
- trigger = {
- type = "place",
- node = "default:snowblock",
- target = 2
- }
- })
-
- awards.register_achievement("awards_gold_ore", {
- title = S("First Gold Find"),
- description = S("Mine your first gold ore."),
- icon = "default_stone.png^default_mineral_gold.png^awards_level1.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_gold",
- target = 1
- }
- })
-
- awards.register_achievement("awards_gold_rush", {
- title = S("Gold Rush"),
- description = S("Mine 45 gold ores."),
- icon = "default_stone.png^default_mineral_gold.png^awards_level2.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_gold",
- target = 45
- }
- })
-
- awards.register_achievement("awards_diamond_ore", {
- title = S("Wow, I am Diamonds!"),
- description = S("Mine your first diamond ore."),
- icon = "default_stone.png^default_mineral_diamond.png^awards_level1.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_diamond",
- target = 1
- }
- })
-
- awards.register_achievement("awards_diamond_rush", {
- title = S("Girl's Best Friend"),
- description = S("Mine 18 diamond ores."),
- icon = "default_stone.png^default_mineral_diamond.png^awards_level2.png",
- background = "awards_bg_mining.png",
- trigger = {
- type = "dig",
- node = "default:stone_with_diamond",
- target = 18
- }
- })
-
- awards.register_achievement("awards_diamondblock", {
- title = S("Hardest Block on Earth"),
- description = S("Craft a diamond block."),
- icon = "default_diamond_block.png",
- trigger = {
- type = "craft",
- item = "default:diamondblock",
- target = 1
- }
- })
-
- awards.register_achievement("awards_mossycobble", {
- title = S("In the Dungeon"),
- description = S("Mine a mossy cobblestone."),
- icon = "default_mossycobble.png",
- trigger = {
- type = "dig",
- node = "default:mossycobble",
- target = 1
- }
- })
-
- awards.register_achievement("award_furnace", {
- title = S("Smelter"),
- description = S("Craft 10 furnaces."),
- icon = "default_furnace_front.png",
- trigger = {
- type = "craft",
- item= "default:furnace",
- target = 10
- }
- })
-
- awards.register_achievement("award_chest", {
- title = S("Treasurer"),
- description = S("Craft 15 chests."),
- icon = "default_chest_front.png",
- trigger = {
- type = "craft",
- item= "default:chest",
- target = 15
- }
- })
-
- awards.register_achievement("award_chest2", {
- title = S("Bankier"),
- description = S("Craft 30 locked chests."),
- icon = "default_chest_lock.png",
- trigger = {
- type = "craft",
- item= "default:chest_locked",
- target = 30
- }
- })
-
- awards.register_achievement("award_brick", {
- title = S("Bricker"),
- description = S("Craft 200 brick blocks."),
- icon = "default_brick.png",
- trigger = {
- type = "craft",
- item= "default:brick",
- target = 200
- }
- })
-
- awards.register_achievement("award_obsidianbrick", {
- title = S("House of Obsidian"),
- description = S("Craft 100 obsidian bricks."),
- icon = "default_obsidian_brick.png",
- trigger = {
- type = "craft",
- item= "default:obsidianbrick",
- target = 100
- }
- })
-
- awards.register_achievement("award_placestone", {
- title = S("Build a Cave"),
- description = S("Place 100 stone."),
- icon = "default_stone.png",
- trigger = {
- type = "place",
- node = "default:stone",
- target = 100
- }
- })
-
- awards.register_achievement("award_woodladder", {
- title = S("Long Ladder"),
- description = S("Place 400 wooden ladders."),
- icon = "default_ladder_wood.png",
- trigger = {
- type = "place",
- node = "default:ladder_wood",
- target = 400
- }
- })
-
- awards.register_achievement("award_steelladder", {
- title = S("Industrial Age"),
- description = S("Place 40 steel ladders."),
- icon = "default_ladder_steel.png",
- trigger = {
- type = "place",
- node = "default:ladder_steel",
- target = 40
- }
- })
-
- awards.register_achievement("award_apples", {
- title = S("Yummy!"),
- description = S("Eat 80 apples."),
- icon = "default_apple.png",
- trigger = {
- type = "eat",
- item = "default:apple",
- target = 80
- }
- })
-end
-
-if minetest.get_modpath("vessels") then
- awards.register_achievement("award_vessels_shelf", {
- title = S("Glasser"),
- icon = "vessels_shelf.png",
- description = S("Craft 14 vessels shelves."),
- trigger = {
- type = "craft",
- item= "vessels:shelf",
- target = 14
- }
- })
-end
-
-if minetest.get_modpath("farming") then
- awards.register_achievement("awards_farmer", {
- title = S("Farming Skills Acquired"),
- description = S("Harvest a fully grown wheat plant."),
- icon = "farming_wheat_8.png^awards_level1.png",
- trigger = {
- type = "dig",
- node = "farming:wheat_8",
- target = 1
- }
- })
- awards.register_achievement("awards_farmer2", {
- title = S("Field Worker"),
- description = S("Harvest 25 fully grown wheat plants."),
- icon = "farming_wheat_8.png^awards_level2.png",
- trigger = {
- type = "dig",
- node = "farming:wheat_8",
- target = 25
- }
- })
-
- awards.register_achievement("awards_farmer3", {
- title = S("Aspiring Farmer"),
- description = S("Harvest 125 fully grown wheat plants."),
- icon = "farming_wheat_8.png^awards_level3.png",
- trigger = {
- type = "dig",
- node = "farming:wheat_8",
- target = 125
- }
- })
-
- awards.register_achievement("awards_farmer4", {
- title = S("Wheat Magnate"),
- description = S("Harvest 625 fully grown wheat plants."),
- icon = "farming_wheat_8.png^awards_level4.png",
- trigger = {
- type = "dig",
- node = "farming:wheat_8",
- target = 625
- }
- })
-
- awards.register_achievement("award_bread", {
- title = S("Baker"),
- description = S("Eat 10 loaves of bread."),
- icon = "farming_bread.png",
- trigger = {
- type = "eat",
- item = "farming:bread",
- target = 10
- }
- })
-
-end
-
-if minetest.get_modpath("wool") and minetest.get_modpath("farming") then
- awards.register_achievement("awards_wool", {
- title = S("Wool Over Your Eyes"),
- description = S("Craft 250 white wool."),
- icon = "wool_white.png",
- trigger = {
- type = "craft",
- item = "wool:white",
- target = 250
- }
- })
-end
-
-if minetest.get_modpath("beds") then
- awards.register_achievement("award_bed", {
- title = S("Hotelier"),
- description = S("Craft 15 fancy beds."),
- icon = "beds_bed_fancy.png",
- trigger = {
- type = "craft",
- item= "beds:fancy_bed_bottom",
- target = 15
- }
- })
-end
-
-if minetest.get_modpath("stairs") then
- awards.register_achievement("award_stairs_goldblock", {
- title = S("Filthy Rich"),
- description = S("Craft 24 gold block stairs."),
- icon = "default_gold_block.png",
- trigger = {
- type = "craft",
- item= "stairs:stair_goldblock",
- target = 24
- }
- })
-end
-
-if minetest.get_modpath("dye") then
- awards.register_achievement("awards_dye_red", {
- title = S("Roses Are Red"),
- description = S("Craft 400 red dyes."),
- icon = "dye_red.png",
- trigger = {
- type = "craft",
- item = "dye:red",
- target = 400
- }
- })
-
- awards.register_achievement("awards_dye_yellow", {
- title = S("Dandelions are Yellow"),
- description = S("Craft 400 yellow dyes."),
- icon = "dye_yellow.png",
- trigger = {
- type = "craft",
- item = "dye:yellow",
- target = 400
- }
- })
-
- awards.register_achievement("awards_dye_blue", {
- title = S("Geraniums are Blue"),
- description = S("Craft 400 blue dyes."),
- icon = "dye_blue.png",
- trigger = {
- type = "craft",
- item= "dye:blue",
- target = 400
- }
- })
-
- awards.register_achievement("awards_dye_white", {
- title = S("White Color Stock"),
- description = S("Craft 100 white dyes."),
- icon = "dye_white.png",
- trigger = {
- type = "craft",
- item= "dye:white",
- target = 100
- }
- })
-end
-
-if minetest.get_modpath("flowers") then
- awards.register_achievement("awards_brown_mushroom1", {
- title = S("Tasty Mushrooms"),
- description = S("Eat 3 brown mushrooms."),
- icon = "flowers_mushroom_brown.png^awards_level1.png",
- trigger = {
- type = "eat",
- item= "flowers:mushroom_brown",
- target = 3,
- }
- })
- awards.register_achievement("awards_brown_mushroom2", {
- title = S("Mushroom Lover"),
- description = S("Eat 33 brown mushrooms."),
- icon = "flowers_mushroom_brown.png^awards_level2.png",
- trigger = {
- type = "eat",
- item= "flowers:mushroom_brown",
- target = 33,
- }
- })
- awards.register_achievement("awards_brown_mushroom3", {
- title = S("Underground Mushroom Farmer"),
- description = S("Eat 333 brown mushrooms."),
- icon = "flowers_mushroom_brown.png^awards_level3.png",
- trigger = {
- type = "eat",
- item= "flowers:mushroom_brown",
- target = 333,
- }
- })
-end
-
--- This ensures the following code is executed after all items have been registered
-minetest.after(0, function()
- -- Check whether there is at least one node which can be built by the player
- local building_is_possible = false
- for _, def in pairs(minetest.registered_nodes) do
- if (def.description and def.pointable ~= false and not def.groups.not_in_creative_inventory) then
- building_is_possible = true
- break
- end
- end
-
- -- The following awards require at least one node which can be built
- if not building_is_possible then
- return
- end
-
- awards.register_achievement("awards_builder1", {
- title = S("Builder"),
- icon = "awards_house.png^awards_level1.png",
- trigger = {
- type = "place",
- target = 1000,
- },
- })
- awards.register_achievement("awards_builder2", {
- title = S("Constructor"),
- icon = "awards_house.png^awards_level2.png",
- trigger = {
- type = "place",
- target = 5000,
- },
- })
- awards.register_achievement("awards_builder3", {
- title = S("Architect"),
- icon = "awards_house.png^awards_level3.png",
- trigger = {
- type = "place",
- target = 10000,
- },
- })
- awards.register_achievement("awards_builder4", {
- title = S("Master Architect"),
- icon = "awards_house.png^awards_level4.png",
- trigger = {
- type = "place",
- target = 25000,
- },
- })
-end)
+dofile(minetest.get_modpath("awards").."/awards.lua")
+
+-- Backwards compatibility
+awards.give_achievement = awards.unlock
+awards.getFormspec = awards.get_formspec
+awards.showto = awards.show_to
+awards.register_onDig = awards.register_on_dig
+awards.register_onPlace = awards.register_on_place
+awards.register_onDeath = awards.register_on_death
+awards.register_onChat = awards.register_on_chat
+awards.register_onJoin = awards.register_on_join
+awards.register_onCraft = awards.register_on_craft
+awards.def = awards.registered_awards