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-rw-r--r--triggers.lua55
1 files changed, 55 insertions, 0 deletions
diff --git a/triggers.lua b/triggers.lua
index 213d5c1..f4fb994 100644
--- a/triggers.lua
+++ b/triggers.lua
@@ -7,6 +7,7 @@
-- Function and table holders for Triggers
awards.onDig = {}
awards.onPlace = {}
+awards.onCraft = {}
awards.onChat = {}
awards.onDeath = {}
awards.onJoin = {}
@@ -122,6 +123,60 @@ minetest.register_on_placenode(function(pos,node,digger)
end
end)
+minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
+ if not player or not itemstack then
+ return
+ end
+ local itemcrafted = string.split(itemstack:get_name(), ":")
+ if #itemcrafted ~= 2 then
+ --minetest.log("error","Awards mod: "..itemstack:get_name().." is in wrong format!")
+ return
+ end
+ local mod = itemcrafted[1]
+ local item = itemcrafted[2]
+ local playern = player:get_player_name()
+
+ if (not playern or not itemcrafted or not mod or not item) then
+ return
+ end
+ awards.assertPlayer(playern)
+ awards.tbv(awards.players[playern].craft, mod)
+ awards.tbv(awards.players[playern].craft[mod], item, 0)
+
+ -- Increment counter
+ awards.players[playern].craft[mod][item]=awards.players[playern].craft[mod][item] + 1
+
+ -- Run callbacks and triggers
+ local data=awards.players[playern]
+ for i=1,# awards.onCraft do
+ local res = nil
+ if type(awards.onCraft[i]) == "function" then
+ -- Run trigger callback
+ res = awards.onDig[i](player,data)
+ elseif type(awards.onCraft[i]) == "table" then
+ -- Handle table trigger
+ if not awards.onCraft[i].item or not awards.onCraft[i].target or not awards.onCraft[i].award then
+ -- table running failed!
+ print("[ERROR] awards - onCraft trigger "..i.." is invalid!")
+ else
+ -- run the table
+ local titemcrafted = string.split(awards.onCraft[i].item, ":")
+ local tmod=titemcrafted[1]
+ local titem=titemcrafted[2]
+ if tmod==nil or titem==nil or not data.craft[tmod] or not data.craft[tmod][titem] then
+ -- table running failed!
+ elseif data.craft[tmod][titem] > awards.onCraft[i].target-1 then
+ res=awards.onCraft[i].award
+ end
+ end
+ end
+
+ if res then
+ awards.give_achievement(playern,res)
+ end
+ end
+end)
+
minetest.register_on_dieplayer(function(player)
-- Run checks
local name = player:get_player_name()