diff options
author | Sokomine <wegwerf@anarres.dyndns.org> | 2015-07-25 23:48:07 +0200 |
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committer | Sokomine <wegwerf@anarres.dyndns.org> | 2015-07-25 23:48:07 +0200 |
commit | 42521c5f2b2943a2f656d2fdfdcb3be3c76fb8de (patch) | |
tree | 5ec3d0c9c3121b54c918761f81cbfe1e7f78a8da /init.lua | |
parent | 46c6a4c47e1bbb0ad3cdbceab79a07ebd96d3d4f (diff) |
added the files in the same state as they where in on random_buildings/cottages
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..2bb4244 --- /dev/null +++ b/init.lua @@ -0,0 +1,38 @@ + +-- Version: 2.0 +-- Autor: Sokomine +-- License: GPLv3 +-- +-- Modified: +-- 23.01.14 Added conversion receipes in case of installed castle-mod (has its own anvil) +-- 23.01.14 Added hammer and anvil as decoration and for repairing tools. +-- Added hatches (wood and steel). +-- Changed the texture of the fence/handrail. +-- 17.01.13 Added alternate receipe for fences in case of interference due to xfences +-- 14.01.13 Added alternate receipes for roof parts in case homedecor is not installed. +-- Added receipe for stove pipe, tub and barrel. +-- Added stairs/slabs for dirt road, loam and clay +-- Added fence_small, fence_corner and fence_end, which are useful as handrails and fences +-- If two or more window shutters are placed above each other, they will now all close/open simultaneously. +-- Added threshing floor. +-- Added hand-driven mill. + +cottages = {} + +--cottages.config_use_mesh_barrel = false; +--cottages.config_use_mesh_handmill = true; + +-- uncomment parts you do not want + +dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_historic.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_straw.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_anvil.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_doorlike.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_fences.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_roof.lua"); +dofile(minetest.get_modpath("cottages").."/nodes_barrel.lua"); +--dofile(minetest.get_modpath("cottages").."/nodes_chests.lua"); + +-- this is only required and useful if you run versions of the random_buildings mod where the nodes where defined inside that mod +dofile(minetest.get_modpath("cottages").."/alias.lua"); |