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-rw-r--r--nodes_barrel.lua10
1 files changed, 5 insertions, 5 deletions
diff --git a/nodes_barrel.lua b/nodes_barrel.lua
index 4c84983..4a2d096 100644
--- a/nodes_barrel.lua
+++ b/nodes_barrel.lua
@@ -69,7 +69,7 @@ end
-- right-click to open/close barrel; punch to switch between horizontal/vertical position
minetest.register_node("cottages:barrel", {
- description = S("barrel (closed)"),
+ description = S("Barrel (closed)"),
paramtype = "light",
drawtype = "mesh",
mesh = "cottages_barrel_closed.obj",
@@ -100,7 +100,7 @@ end
-- this barrel is opened at the top
minetest.register_node("cottages:barrel_open", {
- description = S("barrel (open)"),
+ description = S("Barrel (open)"),
paramtype = "light",
drawtype = "mesh",
mesh = "cottages_barrel.obj",
@@ -119,7 +119,7 @@ end
-- horizontal barrel
minetest.register_node("cottages:barrel_lying", {
- description = S("barrel (closed), lying somewhere"),
+ description = S("Barrel (closed), lying somewhere"),
paramtype = "light",
paramtype2 = "facedir",
drawtype = "mesh",
@@ -143,7 +143,7 @@ end
-- horizontal barrel, open
minetest.register_node("cottages:barrel_lying_open", {
- description = S("barrel (opened), lying somewhere"),
+ description = S("Barrel (opened), lying somewhere"),
paramtype = "light",
paramtype2 = "facedir",
drawtype = "mesh",
@@ -168,7 +168,7 @@ end
-- let's hope "tub" is the correct english word for "bottich"
minetest.register_node("cottages:tub", {
- description = S("tub"),
+ description = S("Tub"),
paramtype = "light",
drawtype = "mesh",
mesh = "cottages_tub.obj",