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-rw-r--r--nodes_chests.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/nodes_chests.lua b/nodes_chests.lua
index c099749..bc7bbbc 100644
--- a/nodes_chests.lua
+++ b/nodes_chests.lua
@@ -24,7 +24,7 @@ cottages_chests.can_dig = function(pos,player)
-- the chests do not need receipes since they are only placeholders and not intended to be built by players
-- (they are later on supposed to be filled with diffrent items by fill_chest.lua)
minetest.register_node("cottages:chest_private", {
- description = S("private NPC chest"),
+ description = S("Private NPC chest"),
infotext = "chest containing the possesions of one of the inhabitants",
tiles = cottages.texture_chest,
paramtype2 = "facedir",
@@ -36,7 +36,7 @@ minetest.register_node("cottages:chest_private", {
})
minetest.register_node("cottages:chest_work", {
- description = S("chest for work utils and kitchens"),
+ description = S("Chest for work utils and kitchens"),
infotext = "everything the inhabitant needs for his work",
tiles = cottages.texture_chest,
paramtype2 = "facedir",
@@ -48,7 +48,7 @@ minetest.register_node("cottages:chest_work", {
})
minetest.register_node("cottages:chest_storage", {
- description = S("storage chest"),
+ description = S("Storage chest"),
infotext = "stored food reserves",
tiles = cottages.texture_chest,
paramtype2 = "facedir",