summaryrefslogtreecommitdiff
path: root/init.lua
blob: 2bb42441cc6a66d9a779992e7fa88a3e32ff667e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38

-- Version: 2.0
-- Autor:   Sokomine
-- License: GPLv3
--
-- Modified:
-- 23.01.14 Added conversion receipes in case of installed castle-mod (has its own anvil)
-- 23.01.14 Added hammer and anvil as decoration and for repairing tools.
--          Added hatches (wood and steel).
--          Changed the texture of the fence/handrail.
-- 17.01.13 Added alternate receipe for fences in case of interference due to xfences
-- 14.01.13 Added alternate receipes for roof parts in case homedecor is not installed.
--          Added receipe for stove pipe, tub and barrel.
--          Added stairs/slabs for dirt road, loam and clay
--          Added fence_small, fence_corner and fence_end, which are useful as handrails and fences
--          If two or more window shutters are placed above each other, they will now all close/open simultaneously.
--          Added threshing floor.
--          Added hand-driven mill.

cottages = {}

--cottages.config_use_mesh_barrel   = false;
--cottages.config_use_mesh_handmill = true;

-- uncomment parts you do not want

dofile(minetest.get_modpath("cottages").."/nodes_furniture.lua");
dofile(minetest.get_modpath("cottages").."/nodes_historic.lua");
dofile(minetest.get_modpath("cottages").."/nodes_straw.lua");
dofile(minetest.get_modpath("cottages").."/nodes_anvil.lua");
dofile(minetest.get_modpath("cottages").."/nodes_doorlike.lua");
dofile(minetest.get_modpath("cottages").."/nodes_fences.lua");
dofile(minetest.get_modpath("cottages").."/nodes_roof.lua");
dofile(minetest.get_modpath("cottages").."/nodes_barrel.lua");
--dofile(minetest.get_modpath("cottages").."/nodes_chests.lua");

-- this is only required and useful if you run versions of the random_buildings mod where the nodes where defined inside that mod
dofile(minetest.get_modpath("cottages").."/alias.lua");