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authorAuke Kok <auke-jan.h.kok@intel.com>2015-05-04 01:52:41 -0700
committerAuke Kok <auke-jan.h.kok@intel.com>2015-05-04 01:52:41 -0700
commit0bb0aceabe6e9bad9b5635f4926ee6f9951b6319 (patch)
treec6c7b352d56e0041662fa20fdc774ddcf3ccb073 /crops_settings.txt
parent01925abc36b51313a5720215fb4ef91d55a85944 (diff)
Humidity for melons.
Lots of more templated code here. Use swap_node throughout. Each plant has it's own properties table now, which trims the settings.txt file. Will be easier to maintain and extend. Had to add a withered texture for the melon plant... yes melon plants will be able to wither on hard settings.
Diffstat (limited to 'crops_settings.txt')
-rw-r--r--crops_settings.txt7
1 files changed, 0 insertions, 7 deletions
diff --git a/crops_settings.txt b/crops_settings.txt
index e784407..7ab195e 100644
--- a/crops_settings.txt
+++ b/crops_settings.txt
@@ -23,13 +23,6 @@ crops.light = 10
crops.watercan = 25
crops.watercan_max = 89
crops.watercanuses = 20
-crops.waterstart = 50
-crops.wateruse = 1
-crops.night = 5
-crops.soak = 80
-crops.soak_damage = 90
-crops.wither = 20
-crops.wither_damage = 10
crops.max_damage = 50
--[[