diff options
Diffstat (limited to 'corn.lua')
| -rw-r--r-- | corn.lua | 20 | 
1 files changed, 10 insertions, 10 deletions
| @@ -84,8 +84,8 @@ minetest.register_node("crops:corn_base_seed", {  minetest.register_abm({  	nodenames = { "crops:corn_base_seed" },  	neighbors = { "group:soil" }, -	interval = crops.interval, -	chance = crops.chance, +	interval = crops.settings.interval, +	chance = crops.settings.chance,  	action = function(pos, node, active_object_count, active_object_count_wider)  		if not crops.can_grow(pos) then  			return @@ -112,8 +112,8 @@ minetest.register_node("crops:corn_base_1", {  minetest.register_abm({  	nodenames = { "crops:corn_base_1" },  	neighbors = { "group:soil" }, -	interval = crops.interval, -	chance = crops.chance, +	interval = crops.settings.interval, +	chance = crops.settings.chance,  	action = function(pos, node, active_object_count, active_object_count_wider)  		if not crops.can_grow(pos) then  			return @@ -218,10 +218,10 @@ minetest.register_node("crops:corn_top_1", {  minetest.register_abm({  	nodenames = { "crops:corn_top_1" },  	neighbors = { "crops:corn_base_2" }, -	interval = crops.interval, -	chance = crops.chance, +	interval = crops.settings.interval, +	chance = crops.settings.chance,  	action = function(pos, node, active_object_count, active_object_count_wider) -		if minetest.get_node_light(pos, nil) < crops.light then +		if minetest.get_node_light(pos, nil) < crops.settings.light then  			return  		end  		minetest.swap_node(pos, { name = "crops:corn_top_2" }) @@ -254,12 +254,12 @@ minetest.register_node("crops:corn_top_2", {  minetest.register_abm({  	nodenames = { "crops:corn_top_2" },  	neighbors = { "crops:corn_base_2" }, -	interval = crops.interval, -	chance = crops.chance, +	interval = crops.settings.interval, +	chance = crops.settings.chance,  	action = function(pos, node, active_object_count, active_object_count_wider)  		-- we don't call crops.grow here otherwise there would be 2 abm's hitting  		-- this stack, and dmg needs to be applied to the bottom part -		if minetest.get_node_light(pos, nil) < crops.light then +		if minetest.get_node_light(pos, nil) < crops.settings.light then  			return  		end  		minetest.swap_node(pos, { name = "crops:corn_top_3" }) | 
