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authorrubenwardy <anjayward@gmail.com>2014-04-13 18:57:19 +0100
committerrubenwardy <anjayward@gmail.com>2014-04-13 18:57:19 +0100
commitc21b722e6d6d69336138ac04fed05339a2b4f092 (patch)
tree70d240b54532acfd4a3219ce4243d02132126b47
Initial Commit
-rw-r--r--.gitattributes22
-rw-r--r--.gitignore215
-rw-r--r--init.lua97
3 files changed, 334 insertions, 0 deletions
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..412eeda
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,22 @@
+# Auto detect text files and perform LF normalization
+* text=auto
+
+# Custom for Visual Studio
+*.cs diff=csharp
+*.sln merge=union
+*.csproj merge=union
+*.vbproj merge=union
+*.fsproj merge=union
+*.dbproj merge=union
+
+# Standard to msysgit
+*.doc diff=astextplain
+*.DOC diff=astextplain
+*.docx diff=astextplain
+*.DOCX diff=astextplain
+*.dot diff=astextplain
+*.DOT diff=astextplain
+*.pdf diff=astextplain
+*.PDF diff=astextplain
+*.rtf diff=astextplain
+*.RTF diff=astextplain
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..b9d6bd9
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,215 @@
+#################
+## Eclipse
+#################
+
+*.pydevproject
+.project
+.metadata
+bin/
+tmp/
+*.tmp
+*.bak
+*.swp
+*~.nib
+local.properties
+.classpath
+.settings/
+.loadpath
+
+# External tool builders
+.externalToolBuilders/
+
+# Locally stored "Eclipse launch configurations"
+*.launch
+
+# CDT-specific
+.cproject
+
+# PDT-specific
+.buildpath
+
+
+#################
+## Visual Studio
+#################
+
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+
+# User-specific files
+*.suo
+*.user
+*.sln.docstates
+
+# Build results
+
+[Dd]ebug/
+[Rr]elease/
+x64/
+build/
+[Bb]in/
+[Oo]bj/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+*_i.c
+*_p.c
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.log
+*.scc
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opensdf
+*.sdf
+*.cachefile
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# NCrunch
+*.ncrunch*
+.*crunch*.local.xml
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.Publish.xml
+*.pubxml
+
+# NuGet Packages Directory
+## TODO: If you have NuGet Package Restore enabled, uncomment the next line
+#packages/
+
+# Windows Azure Build Output
+csx
+*.build.csdef
+
+# Windows Store app package directory
+AppPackages/
+
+# Others
+sql/
+*.Cache
+ClientBin/
+[Ss]tyle[Cc]op.*
+~$*
+*~
+*.dbmdl
+*.[Pp]ublish.xml
+*.pfx
+*.publishsettings
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file to a newer
+# Visual Studio version. Backup files are not needed, because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+App_Data/*.mdf
+App_Data/*.ldf
+
+#############
+## Windows detritus
+#############
+
+# Windows image file caches
+Thumbs.db
+ehthumbs.db
+
+# Folder config file
+Desktop.ini
+
+# Recycle Bin used on file shares
+$RECYCLE.BIN/
+
+# Mac crap
+.DS_Store
+
+
+#############
+## Python
+#############
+
+*.py[co]
+
+# Packages
+*.egg
+*.egg-info
+dist/
+build/
+eggs/
+parts/
+var/
+sdist/
+develop-eggs/
+.installed.cfg
+
+# Installer logs
+pip-log.txt
+
+# Unit test / coverage reports
+.coverage
+.tox
+
+#Translations
+*.mo
+
+#Mr Developer
+.mr.developer.cfg
diff --git a/init.lua b/init.lua
new file mode 100644
index 0000000..c4bcc7d
--- /dev/null
+++ b/init.lua
@@ -0,0 +1,97 @@
+diet = {
+ players = {}
+}
+
+function diet.item_eat(max)
+ return function(itemstack, user, pointed_thing)
+ -- Process player data
+ local name = user:get_player_name()
+ local player = diet.__player(name)
+ local item = itemstack:get_name()
+
+ -- Get type
+ local ftype = ""
+ if (minetest.registered_items[item] and minetest.registered_items[item].groups) then
+ local groups = minetest.registered_items[item].groups
+ if groups.food_type_meal then
+ ftype = "meal"
+ elseif groups.food_type_snack then
+ ftype = "snack"
+ elseif groups.food_type_dessert then
+ ftype = "dessert"
+ elseif groups.food_type_drink then
+ ftype = "drink"
+ end
+ end
+
+ -- Calculate points
+ local points = max
+ if (#player.eaten>0) then
+ local same_food = 0
+ local same_type = 0
+ for _,v in pairs(player.eaten) do
+ if v[1] == item then
+ same_food = same_food + 1
+ end
+ if v[2] == ftype then
+ same_type = same_type + 1
+ end
+ end
+ local mult = same_food/10
+ points = points * 1-mult
+
+ if (mult > 0.9) then
+ local desc = item
+ if (minetest.registered_items[item] and minetest.registered_items[item].description) then
+ desc = minetest.registered_items[item].description
+ end
+ minetest.chat_send_player(name,"Your stomach hates "..desc)
+ elseif (mult > 0.4) then
+ minetest.chat_send_player(name,"Your stomach could do with a change.")
+ end
+ if points > max then
+ error("[DIET] This shouldn't happen! points > max")
+ return
+ end
+ end
+
+ -- Increase health
+ local hp = user:get_hp()
+ if (hp+points > 20) then
+ hp = 20
+ else
+ hp = hp + points
+ end
+ user:set_hp(hp)
+
+ -- Register
+ diet.__register_eat(player,item,ftype)
+
+ -- Remove item
+ itemstack:take_item()
+ return itemstack
+ end
+end
+
+function diet.__player(name)
+ if name == "" then
+ return nil
+ end
+ if diet.players[name] then
+ return diet.players[name]
+ end
+
+ diet.players[name] = {
+ name = name,
+ eaten = {}
+ }
+ return diet.players[name]
+end
+
+function diet.__register_eat(player,food,type)
+ table.insert(player.eaten,{food,type})
+
+ while (#player.eaten > 10) do
+ table.remove(player.eaten,1)
+ end
+end