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authorFaceDeer <derksenmobile@gmail.com>2017-01-14 16:58:37 -0700
committerFaceDeer <derksenmobile@gmail.com>2017-01-14 16:58:37 -0700
commit51c5e9b6417b807ea3b7890240bd2ea43e8a297a (patch)
tree94c33a1c482b4509d10b31a3e260b1f187aaad53 /util_execute_cycle.lua
parentf0e09f136a40efa7ebf41db880693b67b3f9f628 (diff)
Diagonal movement setting for the auto-controller.
Diffstat (limited to 'util_execute_cycle.lua')
-rw-r--r--util_execute_cycle.lua156
1 files changed, 147 insertions, 9 deletions
diff --git a/util_execute_cycle.lua b/util_execute_cycle.lua
index e029692..fdb74b8 100644
--- a/util_execute_cycle.lua
+++ b/util_execute_cycle.lua
@@ -98,7 +98,6 @@ digtron.execute_dig_cycle = function(pos, clicker)
end
local facing = minetest.get_node(pos).param2
- local move_dir = minetest.facedir_to_dir(facing)
local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
----------------------------------------------------------------------------------------------------------------------
@@ -121,7 +120,7 @@ digtron.execute_dig_cycle = function(pos, clicker)
table.insert(items_dropped, itemname)
end
if digtron.particle_effects then
- table.insert(particle_systems, dig_dust(vector.add(location.pos, move_dir), target.param2))
+ table.insert(particle_systems, dig_dust(digtron.find_new_pos(location.pos, facing), target.param2))
end
end
digging_fuel_cost = digging_fuel_cost + fuel_cost
@@ -236,8 +235,8 @@ digtron.execute_dig_cycle = function(pos, clicker)
end
--move the array
- layout:move_layout_image(facing, clicker:get_player_name())
- layout:write_layout_image()
+ layout:move_layout_image(minetest.facedir_to_dir(facing))
+ layout:write_layout_image(clicker)
local oldpos = {x=pos.x, y=pos.y, z=pos.z}
pos = digtron.find_new_pos(pos, facing)
meta = minetest.get_meta(pos)
@@ -332,10 +331,8 @@ digtron.execute_move_cycle = function(pos, clicker)
local move_player = move_player_test(layout, clicker)
-- test if any digtrons are obstructed by non-digtron nodes
- layout:move_layout_image(facing, clicker:get_player_name())
- local can_move = layout:can_write_layout_image(clicker)
-
- if not can_move then
+ layout:move_layout_image(minetest.facedir_to_dir(facing))
+ if not layout:can_write_layout_image() then
-- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
minetest.get_meta(pos):set_string("waiting", "true")
minetest.get_node_timer(pos):start(digtron.cycle_time)
@@ -347,10 +344,151 @@ digtron.execute_move_cycle = function(pos, clicker)
minetest.sound_play("truck", {gain=1.0, pos=pos})
--move the array
- layout:write_layout_image()
+ layout:write_layout_image(clicker)
pos = digtron.find_new_pos(pos, facing)
if move_player then
clicker:moveto(digtron.find_new_pos(clicker:getpos(), facing), true)
end
return pos, "", 0
+end
+
+-- Simplified version of the dig cycle that moves laterally relative to the controller's orientation ("downward")
+-- Does the dig portion of the cycle, but skips the build portion.
+-- returns newpos, status string, and a return code indicating why the method returned (so the auto-controller can keep trying if it's due to unloaded nodes)
+-- 0 - success
+-- 1 - failed due to unloaded nodes
+-- 2 - failed due to insufficient traction
+-- 3 - obstructed by undiggable node
+-- 4 - insufficient fuel
+digtron.execute_downward_dig_cycle = function(pos, clicker)
+ local meta = minetest.get_meta(pos)
+ local fuel_burning = meta:get_float("fuel_burning") -- get amount of burned fuel left over from last cycle
+ local status_text = string.format("Heat remaining in controller furnace: %d", fuel_burning)
+
+ local layout = DigtronLayout.create(pos, clicker)
+
+ local status_text, return_code = neighbour_test(layout, status_text)
+ if return_code ~= 0 then
+ return pos, status_text, return_code
+ end
+
+ local facing = minetest.get_node(pos).param2
+ local controlling_coordinate = digtron.get_controlling_coordinate(pos, facing)
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ local items_dropped = {}
+ local digging_fuel_cost = 0
+ local particle_systems = {}
+
+ -- execute the execute_dig method on all digtron components that have one
+ -- This builds a set of nodes that will be dug and returns a list of products that will be generated
+ -- but doesn't actually dig the nodes yet. That comes later.
+ -- If we dug them now, sand would fall and some digtron nodes would die.
+ for k, location in pairs(layout.diggers) do
+ local target = minetest.get_node(location.pos)
+ local targetdef = minetest.registered_nodes[target.name]
+ if targetdef.execute_dig ~= nil then
+ local fuel_cost, dropped = targetdef.execute_dig(location.pos, layout.protected, layout.nodes_dug, controlling_coordinate, true)
+ if table.getn(dropped) > 0 then
+ for _, itemname in pairs(dropped) do
+ table.insert(items_dropped, itemname)
+ end
+ if digtron.particle_effects then
+ table.insert(particle_systems, dig_dust(digtron.find_new_pos_downward(location.pos, facing), target.param2))
+ end
+ end
+ digging_fuel_cost = digging_fuel_cost + fuel_cost
+ else
+ minetest.log(string.format("%s has digger group but is missing execute_dig method! This is an error in mod programming, file a bug.", targetdef.name))
+ end
+ end
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ -- test if any digtrons are obstructed by non-digtron nodes that haven't been marked
+ -- as having been dug.
+ local can_move = true
+ for _, location in pairs(layout.all) do
+ local newpos = digtron.find_new_pos_downward(location.pos, facing)
+ if not digtron.can_move_to(newpos, layout.protected, layout.nodes_dug) then
+ can_move = false
+ end
+ end
+
+ if not can_move then
+ -- mark this node as waiting, will clear this flag in digtron.cycle_time seconds
+ minetest.get_meta(pos):set_string("waiting", "true")
+ minetest.get_node_timer(pos):start(digtron.cycle_time)
+ minetest.sound_play("squeal", {gain=1.0, pos=pos})
+ minetest.sound_play("buzzer", {gain=0.5, pos=pos})
+ return pos, "Digtron is obstructed.\n" .. status_text, 3 --Abort, don't dig and don't build.
+ end
+
+ ----------------------------------------------------------------------------------------------------------------------
+
+ -- All tests passed, ready to go for real!
+ minetest.sound_play("construction", {gain=1.0, pos=pos})
+
+ -- if the player is standing within the array or next to it, move him too.
+ local move_player = move_player_test(layout, clicker)
+
+ -- damage the weak flesh
+ if digtron.diggers_damage_creatures then
+ for k, location in pairs(layout.diggers) do
+ local target = minetest.get_node(location.pos)
+ local targetdef = minetest.registered_nodes[target.name]
+ if targetdef.damage_creatures ~= nil then
+ targetdef.damage_creatures(clicker, location.pos, controlling_coordinate)
+ end
+ end
+ end
+
+ --move the array
+ layout:move_layout_image(digtron.facedir_to_down_dir(facing))
+ layout:write_layout_image(clicker)
+ local oldpos = {x=pos.x, y=pos.y, z=pos.z}
+ pos = digtron.find_new_pos_downward(pos, facing)
+ meta = minetest.get_meta(pos)
+ if move_player then
+ clicker:moveto(digtron.find_new_pos_downward(clicker:getpos(), facing), true)
+ end
+
+ -- store or drop the products of the digger heads
+ for _, itemname in pairs(items_dropped) do
+ digtron.place_in_inventory(itemname, layout.inventories, oldpos)
+ end
+
+ local status_text = ""
+
+ -- acutally burn the fuel needed
+ fuel_burning = fuel_burning - digging_fuel_cost
+ if digtron.particle_effects then
+ table.insert(particle_systems, burn_smoke(pos, digging_fuel_cost))
+ end
+ if fuel_burning < 0 then
+ fuel_burning = fuel_burning + digtron.burn(layout.fuelstores, -fuel_burning, false)
+ end
+ meta:set_float("fuel_burning", fuel_burning)
+ status_text = status_text .. string.format("Heat remaining in controller furnace: %d", fuel_burning)
+
+ -- Eyecandy
+ for _, particles in pairs(particle_systems) do
+ minetest.add_particlespawner(particles)
+ end
+
+ -- finally, dig out any nodes remaining to be dug. Some of these will have had their flag revoked because
+ -- a builder put something there or because they're another digtron node.
+ local node_to_dig, whether_to_dig = layout.nodes_dug:pop()
+ while node_to_dig ~= nil do
+ if whether_to_dig == true then
+ minetest.log("action", string.format("%s uses Digtron to dig %s at (%d, %d, %d)", clicker:get_player_name(), minetest.get_node(node_to_dig).name, node_to_dig.x, node_to_dig.y, node_to_dig.z))
+ minetest.remove_node(node_to_dig)
+ end
+ -- all of the digtron's nodes wind up in nodes_dug, so this is an ideal place to stick
+ -- a check to make sand fall after the digtron has passed.
+ --minetest.check_for_falling({x=node_to_dig.x, y=node_to_dig.y+1, z=node_to_dig.z})
+ node_to_dig, whether_to_dig = layout.nodes_dug:pop()
+ end
+ return pos, status_text, 0
end \ No newline at end of file