diff options
Diffstat (limited to 'class_layout.lua')
-rw-r--r-- | class_layout.lua | 68 |
1 files changed, 48 insertions, 20 deletions
diff --git a/class_layout.lua b/class_layout.lua index c340060..83f3c8b 100644 --- a/class_layout.lua +++ b/class_layout.lua @@ -319,13 +319,43 @@ function DigtronLayout.can_write_layout_image(self) end function DigtronLayout.write_layout_image(self, player) + + -- We need to call on_dignode and on_placenode for dug and placed nodes, + -- but that triggers falling nodes (sand and whatnot) and destroys Digtrons + -- if done during mid-write. So we need to defer the calls until after the + -- Digtron has been fully written. + + local dug_nodes = {} + local placed_nodes = {} + -- destroy the old digtron local oldpos, _ = self.old_pos_pointset:pop() while oldpos ~= nil do local old_node = minetest.get_node(oldpos) local old_meta = minetest.get_meta(oldpos) - local old_def = minetest.registered_nodes[old_node.name] minetest.remove_node(oldpos) + table.insert(dug_nodes, {oldpos, old_node, old_meta}) + oldpos, _ = self.old_pos_pointset:pop() + end + + -- create the new one + for k, node_image in pairs(self.all) do + local new_pos = node_image.pos + local new_node = node_image.node + local old_node = minetest.get_node(new_pos) + minetest.set_node(new_pos, new_node) + minetest.get_meta(new_pos):from_table(node_image.meta) + + table.insert(placed_nodes, {new_pos, new_node, old_node}) + end + + + for _, dug_node in pairs(dug_nodes) do + local old_pos = dug_node[1] + local old_node = dug_node[2] + local old_meta = dug_node[3] + + minetest.log("action", string.format("%s removes Digtron component %s at (%d, %d, %d)", player:get_player_name(), old_node.name, old_pos.x, old_pos.y, old_pos.z)) if modpath_awards then -- We're about to tell the awards mod that we're digging a node, but we @@ -336,26 +366,23 @@ function DigtronLayout.write_layout_image(self, player) for _, callback in ipairs(minetest.registered_on_dignodes) do -- Copy pos and node because callback can modify them - local pos_copy = {x=oldpos.x, y=oldpos.y, z=oldpos.z} + local pos_copy = {x=old_pos.x, y=old_pos.y, z=old_pos.z} local oldnode_copy = {name=old_node.name, param1=old_node.param1, param2=old_node.param2} callback(pos_copy, oldnode_copy, player) end - - minetest.log("action", string.format("%s removes Digtron component %s at (%d, %d, %d)", player:get_player_name(), old_node.name, oldpos.x, oldpos.y, oldpos.z)) - if old_def.after_dig_node ~= nil then - old_def.after_dig_node(oldpos, old_node, old_meta, player) - end - oldpos, _ = self.old_pos_pointset:pop() - end - -- create the new one - for k, node_image in pairs(self.all) do - local new_pos = node_image.pos - local new_node = node_image.node - local old_node = minetest.get_node(new_pos) - minetest.set_node(new_pos, new_node) - minetest.get_meta(new_pos):from_table(node_image.meta) - minetest.log("action", string.format("%s adds Digtron component %s at (%d, %d, %d)", player:get_player_name(), node_image.node.name, node_image.pos.x, node_image.pos.y, node_image.pos.z)) + local old_def = minetest.registered_nodes[old_node.name] + if old_def ~= nil and old_def.after_dig_node ~= nil then + old_def.after_dig_node(old_pos, old_node, old_meta, player) + end + end + + for _, placed_node in pairs(placed_nodes) do + local new_pos = placed_node[1] + local new_node = placed_node[2] + local old_node = placed_node[3] + + minetest.log("action", string.format("%s adds Digtron component %s at (%d, %d, %d)", player:get_player_name(), new_node.name, new_pos.x, new_pos.y, new_pos.z)) if modpath_awards then -- We're about to tell the awards mod that we're placing a node, but we @@ -372,10 +399,11 @@ function DigtronLayout.write_layout_image(self, player) callback(pos_copy, newnode_copy, player, oldnode_copy) end - local new_def = minetest.registered_nodes[node_image.node.name] - if new_def.after_place_node ~= nil then - new_def.after_place_node(node_image.pos, player) + local new_def = minetest.registered_nodes[new_node.name] + if new_def ~= nil and new_def.after_place_node ~= nil then + new_def.after_place_node(new_pos, player) end + end end |