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-rw-r--r--util_item_place_node.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/util_item_place_node.lua b/util_item_place_node.lua
index 0ee32ac..5d7a7d9 100644
--- a/util_item_place_node.lua
+++ b/util_item_place_node.lua
@@ -99,7 +99,7 @@ digtron.item_place_node = function(itemstack, placer, place_to, param2)
-- to know what to do in that case - if you're in creative_mode Digtron will place such items but it will think it failed and not
-- deduct them from inventory no matter what Digtron's settings are. Unfortunate, but not very harmful and I have no workaround.
local returnstack, success = def.on_place(ItemStack(itemstack), placer, pointed_thing)
- if returnstack:get_count() < itemstack:get_count() then success = true end -- some mods neglect to return a success condition
+ if returnstack and returnstack:get_count() < itemstack:get_count() then success = true end -- some mods neglect to return a success condition
if success then
-- Override the param2 value to force it to be what Digtron wants
local placed_node = minetest.get_node(place_to)