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lua
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Author
2018-06-04
Fix issue where storage drawer saves item name for items with max stack of 1 ...
isaiah658
2018-02-07
Check protection violations on digging drawer (#16)
gpcf
2017-12-08
Fix duplicate items bug when inserting items from pipes (#13)
gpcf
2017-10-27
Prevent items from entering drawers without room for the item (#12)
gpcf
2017-10-16
Forbid stealing drawer upgrades (#11)
gpcf
2017-10-10
Add support for protections (#10)
gpcf
2017-06-03
Set formspec on every load to support old drawers
LNJ
2017-06-03
Add Drawer Upgrades
origin/drawer-upgrades
LNJ
2017-06-03
Play interact sound on adding/removing items from drawer
LNJ
2017-04-23
Fix stack_max=1 items are being stored
LNJ
2017-04-14
Fix inventory cubes; using fitting tiles now
LNJ
2017-04-14
Add drawers in all wood types
LNJ
2017-04-11
Fix "Could not load 'drawers_empty.png'"
LNJ
2017-04-11
Add i18n support using intllib
LNJ
2017-04-10
Use blank.png instead of own drawers_empty.png
LNJ
2017-04-10
Make entities selectable in latest dev build
FaceDeer
2017-04-10
Fix "uninitialized global variable" warnings
FaceDeer
2017-04-09
Make 1x1, 1x2 and 2x2 drawers disableable
LNJ
2017-04-05
Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2
LNJ
2017-04-05
Change descriptions to use plural for 2x2 drawers
LNJ
2017-04-05
Adjust pipeworks support (on insert object) for 2x2 drawers
LNJ
2017-04-05
Fix drawer initialization bug; used wrong meta fields for 1x1 Drawers
LNJ
2017-04-05
Adjust restore visual lbm, Add new drawers.remove_visuals
LNJ
2017-04-05
Randomize drop pos
LNJ
2017-04-05
Adapt drop function for 2x2 drawers to drop *all* items
LNJ
2017-04-05
Add basic 2x2 Drawers
LNJ
2017-04-01
Visual: Fix not resetting self.name
v0.2.2
LNJ
2017-04-01
Fix infotext is displaying "0 Empty (0% full)"
v0.2.1
LNJ
2017-04-01
New infotext format with percent
LNJ
2017-04-01
Fix bug: not removing items from stack if drawer is nearly full
LNJ
2017-04-01
Clean up visual.lua
LNJ
2017-04-01
Add support for pipeworks
LNJ
2017-04-01
Split up source code into multiple files
LNJ