Age | Commit message (Expand) | Author |
2017-10-27 | Prevent items from entering drawers without room for the item (#12) | gpcf |
2017-10-16 | Forbid stealing drawer upgrades (#11) | gpcf |
2017-10-10 | Add support for protections (#10) | gpcf |
2017-06-03 | Set formspec on every load to support old drawers | LNJ |
2017-06-03 | Add Drawer Upgradesorigin/drawer-upgrades | LNJ |
2017-06-03 | Play interact sound on adding/removing items from drawer | LNJ |
2017-04-23 | Fix stack_max=1 items are being stored | LNJ |
2017-04-14 | Fix inventory cubes; using fitting tiles now | LNJ |
2017-04-14 | Add drawers in all wood types | LNJ |
2017-04-11 | Fix "Could not load 'drawers_empty.png'" | LNJ |
2017-04-11 | Add i18n support using intllib | LNJ |
2017-04-10 | Use blank.png instead of own drawers_empty.png | LNJ |
2017-04-10 | Make entities selectable in latest dev build | FaceDeer |
2017-04-10 | Fix "uninitialized global variable" warnings | FaceDeer |
2017-04-09 | Make 1x1, 1x2 and 2x2 drawers disableable | LNJ |
2017-04-05 | Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2 | LNJ |
2017-04-05 | Change descriptions to use plural for 2x2 drawers | LNJ |
2017-04-05 | Adjust pipeworks support (on insert object) for 2x2 drawers | LNJ |
2017-04-05 | Fix drawer initialization bug; used wrong meta fields for 1x1 Drawers | LNJ |
2017-04-05 | Adjust restore visual lbm, Add new drawers.remove_visuals | LNJ |
2017-04-05 | Randomize drop pos | LNJ |
2017-04-05 | Adapt drop function for 2x2 drawers to drop *all* items | LNJ |
2017-04-05 | Add basic 2x2 Drawers | LNJ |
2017-04-01 | Visual: Fix not resetting self.namev0.2.2 | LNJ |
2017-04-01 | Fix infotext is displaying "0 Empty (0% full)"v0.2.1 | LNJ |
2017-04-01 | New infotext format with percent | LNJ |
2017-04-01 | Fix bug: not removing items from stack if drawer is nearly full | LNJ |
2017-04-01 | Clean up visual.lua | LNJ |
2017-04-01 | Add support for pipeworks | LNJ |
2017-04-01 | Split up source code into multiple files | LNJ |