1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
|
local characters = {"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z","1","2","3","4","5","6","7","8","9","0","!","#","$","%","&","(",")","*","+",",","-",".","/",":",";","<","=",">","?","@"}
for _, name in ipairs(characters) do --do this for all characters in the list
local byte = string.byte(name)
if byte < 10 then file = "00"..byte end
if byte > 10 and byte < 100 then file = "0"..byte end
if byte > 100 then file = tostring(byte) end
local desc = "The \'"..name.."\' Character"
minetest.register_node("ehlphabet:"..byte, {
description = "Ehlphabet Block \'"..name.."\'",
tiles = {"ehlphabet_"..file..".png"},
groups = {cracky=3,not_in_creative_inventory=1,not_in_crafting_guide=1}
})
minetest.register_craft ({ type="shapeless", output = "ehlphabet:block", recipe = {"ehlphabet:"..byte} })
end
minetest.register_node("ehlphabet:machine", {
description = "Letter Machine",
tiles = {"ehlphabet_machine_top.png", "ehlphabet_machine_bottom.png", "ehlphabet_machine_side.png",
"ehlphabet_machine_side.png", "ehlphabet_machine_back.png", "ehlphabet_machine_front.png"},
paramtype = "light",
groups = {cracky=2},
can_dig = function(pos, player) -- "Can you dig it?" -Cyrus
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("input") or not inv:is_empty("output") then
if player then
minetest.chat_send_player(player:get_player_name(), "You cannot dig the Letter Machine with blocks inside")
end -- end if player
return false
end -- end if not empty
return true
end, -- end can_dig function
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec", "invsize[8,6;]"..
"field[3.8,.5;1,1;lettername;Letter;]"..
"list[current_name;input;2.5,0.2;1,1;]"..
"list[current_name;output;4.5,0.2;1,1;]"..
"list[current_player;main;0,2;8,4;]"..
"button[2.54,-0.25;3,4;name;Blank -> Letter]")
local inv = meta:get_inventory()
inv:set_size("input", 1)
inv:set_size("output", 1)
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
local inputstack = inv:get_stack("input", 1)
if fields.lettername ~= nil and inputstack:get_name()=="ehlphabet:block" then
for _,v in pairs(characters) do
if v == fields.lettername then
local give = {}
give[1] = inv:add_item("output","ehlphabet:"..string.byte(fields.lettername))
inputstack:take_item()
inv:set_stack("input",1,inputstack)
break
end
end
end
end
})
minetest.register_node("ehlphabet:block", {
description = "Ehlphabet Block (blank)",
tiles = {"ehlphabet_000.png"},
groups = {cracky=3},
})
--RECIPE: blank blocks
minetest.register_craft({ output = "ehlphabet:block 8",
recipe = {
{'default:paper', 'default:paper', 'default:paper'},
{'default:paper', '', 'default:paper'},
{'default:paper', 'default:paper', 'default:paper'},
}
})
--RECIPE: build the machine!
minetest.register_craft({ output = "ehlphabet:machine",
recipe = {
{'default:stick', 'default:coal_lump', 'default:stick'},
{'default:coal_lump', 'ehlphabet:block', 'default:coal_lump'},
{'default:stick', 'default:coal_lump', 'default:stick'},
}
})
--RECIPE: craft unused blocks back into paper
minetest.register_craft ({ output = "default:paper",
recipe = {"ehlphabet:block"},
type = "shapeless"
})
|