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authorTenPlus1 <kinsellaja@yahoo.com>2015-07-25 16:45:29 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2015-07-25 16:45:29 +0100
commit170b62ecdeaae56c2c612f534d5c99593ccb10b1 (patch)
treee496d78772dc7ef061dd6b7c7980aff4443cca28
parentf37b81262aaa40445abddc8aa0a17f4801c9d68d (diff)
Tweaked and Tidied code
-rw-r--r--description.txt2
-rw-r--r--init.lua52
-rw-r--r--leaves.lua13
-rw-r--r--mapgen_v7n.lua137
-rw-r--r--plantlife.lua1
-rw-r--r--sapling.lua171
-rw-r--r--wood.lua3
7 files changed, 260 insertions, 119 deletions
diff --git a/description.txt b/description.txt
index a272080..5338835 100644
--- a/description.txt
+++ b/description.txt
@@ -1 +1 @@
-This is a mod that causes Minetest to use the Ethereal v7 mapgen. \ No newline at end of file
+Ethereal mod uses the v7 mapgen to add many new biomes to the world. \ No newline at end of file
diff --git a/init.lua b/init.lua
index 7ea7bd0..3859dca 100644
--- a/init.lua
+++ b/init.lua
@@ -1,6 +1,6 @@
--[[
- Minetest Ethereal Mod 1.16 (22nd July 2015)
+ Minetest Ethereal Mod 1.16 (25th July 2015)
Created by ChinChow
@@ -13,29 +13,29 @@ ethereal.leaftype = 0 -- 0 for 2D plantlike, 1 for 3D allfaces
-- Set following to 1 to enable biome or 0 to disable
-ethereal.bamboo = 1 -- Bamboo with sprouts
-ethereal.mesa = 1 -- Mesa red and orange clay with giant redwood
-ethereal.alpine = 1 -- Snowy grass
-ethereal.healing = 1 -- Snowy peaks with healing trees
-ethereal.snowy = 1 -- Cold grass with pine trees and snow spots
-ethereal.frost = 1 -- Blue dirt with blue/pink frost trees
-ethereal.grassy = 1 -- Green grass with flowers and trees
-ethereal.caves = 1 -- Desert stone ares with huge caverns underneath
-ethereal.grayness = 1 -- Grey grass with willow trees
-ethereal.grassytwo = 1 -- Sparse trees with old trees and flowers
-ethereal.prairie = 1 -- Flowery grass with many plants and flowers
-ethereal.jumble = 1 -- Green grass with trees and jungle grass
-ethereal.junglee = 1 -- Jungle grass with tall jungle trees
-ethereal.desert = 1 -- Desert sand with cactus
-ethereal.grove = 1 -- Banana groves and ferns
-ethereal.mushroom = 1 -- Purple grass with giant mushrooms
-ethereal.desertstone = 1 -- Desert stone with smaller cactus
-ethereal.quicksand = 1 -- Quicksand banks
-ethereal.lake = 1 -- Small sandy lake areas with gravel below, also used for ocean floor
-ethereal.plains = 1 -- Dry dirt with scorched trees
-ethereal.fiery = 1 -- Red grass with lava craters
-ethereal.sandclay = 1 -- Sand areas with clay underneath
-ethereal.icewater = 1 -- Ice surrounding cold coastal areas
+ethereal.bamboo = 1 -- Bamboo with sprouts
+ethereal.mesa = 1 -- Mesa red and orange clay with giant redwood
+ethereal.alpine = 1 -- Snowy grass
+ethereal.healing = 1 -- Snowy peaks with healing trees
+ethereal.snowy = 1 -- Cold grass with pine trees and snow spots
+ethereal.frost = 1 -- Blue dirt with blue/pink frost trees
+ethereal.grassy = 1 -- Green grass with flowers and trees
+ethereal.caves = 1 -- Desert stone ares with huge caverns underneath
+ethereal.grayness = 1 -- Grey grass with willow trees
+ethereal.grassytwo = 1 -- Sparse trees with old trees and flowers
+ethereal.prairie = 1 -- Flowery grass with many plants and flowers
+ethereal.jumble = 1 -- Green grass with trees and jungle grass
+ethereal.junglee = 1 -- Jungle grass with tall jungle trees
+ethereal.desert = 1 -- Desert sand with cactus
+ethereal.grove = 1 -- Banana groves and ferns
+ethereal.mushroom = 1 -- Purple grass with giant mushrooms
+ethereal.sandstone = 1 -- Sandstone with smaller cactus
+ethereal.quicksand = 1 -- Quicksand banks
+ethereal.lake = 1 -- Small sandy lake areas with gravel below, also used for ocean floor
+ethereal.plains = 1 -- Dry dirt with scorched trees
+ethereal.fiery = 1 -- Red grass with lava craters
+ethereal.sandclay = 1 -- Sand areas with clay underneath
+ethereal.icewater = 1 -- Ice surrounding cold coastal areas
dofile(minetest.get_modpath("ethereal").."/plantlife.lua")
dofile(minetest.get_modpath("ethereal").."/mushroom.lua")
@@ -54,7 +54,9 @@ dofile(minetest.get_modpath("ethereal").."/extra.lua")
dofile(minetest.get_modpath("ethereal").."/sealife.lua")
dofile(minetest.get_modpath("ethereal").."/fences.lua")
dofile(minetest.get_modpath("ethereal").."/gates.lua")
-dofile(minetest.get_modpath("ethereal").."/stairs.lua")
+if stairs and not stairs.mod then
+ dofile(minetest.get_modpath("ethereal").."/stairs.lua")
+end
dofile(minetest.get_modpath("ethereal").."/mapgen_v7n.lua") -- 0.4.12+
-- Xanadu server Only
diff --git a/leaves.lua b/leaves.lua
index 5ddc746..2b32c6d 100644
--- a/leaves.lua
+++ b/leaves.lua
@@ -32,9 +32,19 @@ minetest.register_node("ethereal:acacia_leaves", {
else
minetest.override_item("default:acacia_leaves", {
drawtype = leaftype,
+ tiles = {"moretrees_acacia_leaves.png"},
+ inventory_image = "moretrees_acacia_leaves.png",
visual_scale = 1.2,
+ walkable = false,
+ drop = {
+ max_items = 1,
+ items = {
+ {items = {"ethereal:acacia_sapling"}, rarity = 20},
+ {items = {"ethereal:acacia_leaves"}}
+ }
+ },
})
-print ("dont need ethereal's acacia leaves")
+minetest.register_alias("ethereal:acacia_leaves", "default:acacia_leaves")
end
-- Willow Twig
@@ -208,6 +218,7 @@ minetest.override_item("default:pine_needles", {
visual_scale = 1.2,
tiles = {"pine_leaves.png"},
inventory_image = "pine_leaves.png",
+ walkable = false,
drop = {
max_items = 1,
items = {
diff --git a/mapgen_v7n.lua b/mapgen_v7n.lua
index 240b101..afd425d 100644
--- a/mapgen_v7n.lua
+++ b/mapgen_v7n.lua
@@ -34,11 +34,23 @@ minetest.register_biome({
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
- y_min = 1,
+ y_min = 3,
y_max = 71,
heat_point = 45,
humidity_point = 75,
})
+
+minetest.register_biome({
+ name = "bamboo_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 45,
+ humidity_point = 75,
+})
end
if ethereal.mesa == 1 then
@@ -53,6 +65,18 @@ minetest.register_biome({
heat_point = 25,
humidity_point = 28,
})
+
+minetest.register_biome({
+ name = "mesa_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 1,
+ heat_point = 25,
+ humidity_point = 28,
+})
end
if ethereal.alpine == 1 then
@@ -132,11 +156,23 @@ minetest.register_biome({
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
- y_min = 1,
+ y_min = 2,
y_max = 41,
heat_point = 15,
humidity_point = 30,
})
+
+minetest.register_biome({
+ name = "grayness_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 1,
+ heat_point = 15,
+ humidity_point = 30,
+})
end
if ethereal.grassytwo == 1 then
@@ -207,6 +243,18 @@ minetest.register_biome({
heat_point = 35,
humidity_point = 20,
})
+
+minetest.register_biome({
+ name = "desert_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 35,
+ humidity_point = 20,
+})
end
if ethereal.grove == 1 then
@@ -221,6 +269,18 @@ minetest.register_biome({
heat_point = 40,
humidity_point = 60,
})
+
+minetest.register_biome({
+ name = "grove_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 40,
+ humidity_point = 60,
+})
end
if ethereal.mushroom == 1 then
@@ -230,14 +290,26 @@ minetest.register_biome({
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
- y_min = 1,
+ y_min = 3,
y_max = 50,
heat_point = 45,
humidity_point = 65,
})
+
+minetest.register_biome({
+ name = "mushroom_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 45,
+ humidity_point = 65,
+})
end
-if ethereal.desertstone == 1 then
+if ethereal.sandstone == 1 then
minetest.register_biome({
name = "desertstone",
node_top = "default:sandstone",
@@ -249,6 +321,18 @@ minetest.register_biome({
heat_point = 50,
humidity_point = 20,
})
+
+minetest.register_biome({
+ name = "sandstone_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 50,
+ humidity_point = 20,
+})
end
if ethereal.quicksand == 1 then
@@ -293,6 +377,18 @@ minetest.register_biome({
heat_point = 55,
humidity_point = 25,
})
+
+minetest.register_biome({
+ name = "plains_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 2,
+ heat_point = 55,
+ humidity_point = 25,
+})
end
if ethereal.fiery == 1 then
@@ -307,6 +403,18 @@ minetest.register_biome({
heat_point = 80,
humidity_point = 10,
})
+
+minetest.register_biome({
+ name = "fiery_ocean",
+ node_top = "default:sand",
+ depth_top = 1,
+ node_filler = "default:sand",
+ depth_filler = 2,
+ y_min = -192,
+ y_max = 4,
+ heat_point = 80,
+ humidity_point = 10,
+})
end
if ethereal.sandclay == 1 then
@@ -704,16 +812,25 @@ minetest.register_on_generated(function(minp, maxp, seed)
local divlen = 8
local divs = (maxp.x - minp.x) / divlen + 1
local pr, x, z
- for divx=0,divs-1 do
- for divz=0,divs-1 do
+ for divx = 0, divs - 1 do
+ for divz = 0, divs - 1 do
-- find random positions for palm tree
pr = PseudoRandom(seed + 1)
- x = pr:next(minp.x + math.floor((divx + 0) * divlen), minp.x + math.floor((divx + 1) * divlen))
- z = pr:next(minp.z + math.floor((divz + 0) * divlen), minp.z + math.floor((divz + 1) * divlen))
+ x = pr:next(minp.x + math.floor((divx + 0) * divlen),
+ minp.x + math.floor((divx + 1) * divlen))
+ z = pr:next(minp.z + math.floor((divz + 0) * divlen),
+ minp.z + math.floor((divz + 1) * divlen))
nn = minetest.get_node_or_nil({x = x, y = 1, z = z})
+ -- only on sand and beside water
if nn and nn.name == "default:sand"
- and minetest.find_node_near({x = x, y = 1,z = z}, 1, "default:water_source") then
- minetest.place_schematic({x = x - 4, y = 2, z = z - 4}, path.."palmtree.mts", 0, '', 0)
+ and minetest.find_node_near(
+ {x = x, y = 1, z = z}, 1,
+ "default:water_source") then
+ minetest.place_schematic({
+ x = x - 4,
+ y = 2,
+ z = z - 4
+ }, path .. "palmtree.mts", "random", {}, false)
end
end
end
diff --git a/plantlife.lua b/plantlife.lua
index 64ca511..6bd8364 100644
--- a/plantlife.lua
+++ b/plantlife.lua
@@ -219,6 +219,7 @@ minetest.register_node("ethereal:coconut", {
paramtype = "light",
sunlight_propagates = true,
tiles = {"moretrees_coconut.png"},
+ inventory_image = "moretrees_coconut.png",
selection_box = {
type = "fixed",
fixed = {-0.35, -0.35, -0.35, 0.35, 0.35, 0.35}
diff --git a/sapling.lua b/sapling.lua
index fef6d2a..644a141 100644
--- a/sapling.lua
+++ b/sapling.lua
@@ -1,61 +1,43 @@
--- Function to Register Saplings
-ethereal.register_sapling = function(sapling_node_name, sapling_descr, sapling_texture)
- -- if the sapling does not exist yet, create a node for it
- if not minetest.registered_nodes[sapling_node_name] then
- minetest.register_node( sapling_node_name, {
- description = sapling_descr,
- drawtype = "plantlike",
- visual_scale = 1.0,
- tiles = {sapling_texture},
- inventory_image = sapling_texture,
- wield_image = sapling_texture,
- paramtype = "light",
- sunlight_propagates = true,
- is_ground_content = false,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
- },
- groups = {
- snappy = 2, dig_immediate = 3, flammable = 2,
- ethereal_sapling = 1, attached_node = 1
- },
- sounds = default.node_sound_defaults(),
- })
- end
-end
-
-- Register Saplings
-ethereal.register_sapling("ethereal:willow_sapling", "Willow Sapling", "willow_sapling.png")
-ethereal.register_sapling("ethereal:yellow_tree_sapling", "Healing Tree Sapling", "yellow_tree_sapling.png")
-ethereal.register_sapling("ethereal:tree_sapling", "Tree Sapling", "ethereal_tree_sapling.png")
-ethereal.register_sapling("ethereal:jungle_tree_sapling","Jungletree Sapling", "ethereal_jungle_tree_sapling.png")
-ethereal.register_sapling("ethereal:pine_tree_sapling", "Pine Sapling", "ethereal_pine_tree_sapling.png")
-ethereal.register_sapling("ethereal:big_tree_sapling", "Big Tree Sapling", "ethereal_big_tree_sapling.png")
-ethereal.register_sapling("ethereal:banana_tree_sapling", "Banana Tree Sapling", "banana_tree_sapling.png")
-ethereal.register_sapling("ethereal:frost_tree_sapling", "Frost Sapling", "ethereal_frost_tree_sapling.png")
-ethereal.register_sapling("ethereal:gray_tree_sapling", "Gray Sapling", "ethereal_gray_tree_sapling.png")
-ethereal.register_sapling("ethereal:mushroom_sapling", "Mushroom Sapling", "ethereal_mushroom_sapling.png")
-ethereal.register_sapling("ethereal:palm_sapling", "Palm Sapling", "moretrees_palm_sapling.png")
-ethereal.register_sapling("ethereal:redwood_sapling", "Redwood Sapling", "redwood_sapling.png")
-ethereal.register_sapling("ethereal:orange_tree_sapling", "Orange Tree Sapling", "orange_tree_sapling.png")
-ethereal.register_sapling("ethereal:acacia_sapling", "Acacia Sapling", "moretrees_acacia_sapling.png")
-
--- current routine
-ethereal.place_tree = function (pos, ofx, ofz, schem)
- -- Remove Sapling and Place Tree Schematic
- minetest.set_node(pos, {name = "air"})
- pos.x = pos.x - ofx
- pos.z = pos.z - ofz
- minetest.place_schematic(
- pos,
- minetest.get_modpath("ethereal").."/schematics/"..schem..".mts",
- "0", {}, false
- )
+ethereal.register_sapling = function(name, desc, texture)
+
+ minetest.register_node(name .. "_sapling", {
+ description = desc .. " Tree Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tiles = {texture .. "_sapling.png"},
+ inventory_image = texture .. "_sapling.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ is_ground_content = false,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
+ },
+ groups = {
+ snappy = 2, dig_immediate = 3, flammable = 2,
+ ethereal_sapling = 1, attached_node = 1
+ },
+ sounds = default.node_sound_defaults(),
+ })
end
--- new routine
+ethereal.register_sapling("ethereal:willow", "Willow", "willow")
+ethereal.register_sapling("ethereal:yellow_tree", "Healing", "yellow_tree")
+ethereal.register_sapling("ethereal:tree", "Apple", "ethereal_tree")
+ethereal.register_sapling("ethereal:jungle_tree","Jungle", "ethereal_jungle_tree")
+ethereal.register_sapling("ethereal:pine_tree", "Pine", "ethereal_pine_tree")
+ethereal.register_sapling("ethereal:big_tree", "Big", "ethereal_big_tree")
+ethereal.register_sapling("ethereal:banana_tree", "Banana", "banana_tree")
+ethereal.register_sapling("ethereal:frost_tree", "Frost", "ethereal_frost_tree")
+ethereal.register_sapling("ethereal:gray_tree", "Gray", "ethereal_gray_tree")
+ethereal.register_sapling("ethereal:mushroom", "Mushroom", "ethereal_mushroom")
+ethereal.register_sapling("ethereal:palm", "Palm", "moretrees_palm")
+ethereal.register_sapling("ethereal:redwood", "Redwood", "redwood")
+ethereal.register_sapling("ethereal:orange_tree", "Orange", "orange_tree")
+ethereal.register_sapling("ethereal:acacia", "Acacia", "moretrees_acacia")
+
ethereal.add_tree = function (pos, ofx, ofz, schem)
-- check for schematic
if not schem then
@@ -70,40 +52,69 @@ ethereal.add_tree = function (pos, ofx, ofz, schem)
)
end
+local path = minetest.get_modpath("ethereal").."/schematics/"
+
ethereal.grow_sapling = function (pos, node)
local under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
if under then under = under.name else return end
-- Check if Sapling is growing on correct substrate
- if (node.name == "ethereal:yellow_tree_sapling" and under == "default:dirt_with_snow") then
- ethereal.place_tree(pos, 4, 4, "yellowtree")
- elseif (node.name == "ethereal:tree_sapling" and under == "ethereal:green_dirt") then
+ if node.name == "ethereal:yellow_tree_sapling"
+ and under == "default:dirt_with_snow" then
+ ethereal.add_tree(pos, 4, 4, path .. "yellowtree.mts")
+
+ elseif node.name == "ethereal:tree_sapling"
+ and under == "ethereal:green_dirt" then
ethereal.add_tree(pos, 1, 1, ethereal.appletree)
- elseif (node.name == "ethereal:jungle_tree_sapling" and under == "ethereal:jungle_dirt") then
- ethereal.place_tree(pos, 6, 6, "jungletree")
- elseif (node.name == "ethereal:pine_tree_sapling" and under == "ethereal:cold_dirt") then
- ethereal.place_tree(pos, 3, 3, "pinetree")
- elseif (node.name == "ethereal:big_tree_sapling" and under == "ethereal:green_dirt") then
- ethereal.place_tree(pos, 4, 4, "bigtree")
- elseif (node.name == "ethereal:banana_tree_sapling" and under == "ethereal:grove_dirt") then
+
+ elseif node.name == "ethereal:jungle_tree_sapling"
+ and under == "ethereal:jungle_dirt" then
+ ethereal.add_tree(pos, 6, 6, path .. "jungletree.mts")
+
+ elseif node.name == "ethereal:pine_tree_sapling"
+ and under == "ethereal:cold_dirt" then
+ ethereal.add_tree(pos, 3, 3, path .. "pinetree.mts")
+
+ elseif node.name == "ethereal:big_tree_sapling"
+ and under == "ethereal:green_dirt" then
+ ethereal.add_tree(pos, 4, 4, path .. "bigtree.mts")
+
+ elseif node.name == "ethereal:banana_tree_sapling"
+ and under == "ethereal:grove_dirt" then
ethereal.add_tree(pos, 3, 3, ethereal.bananatree)
- elseif (node.name == "ethereal:frost_tree_sapling" and under == "ethereal:crystal_dirt") then
- ethereal.place_tree(pos, 4, 4, "frosttrees")
- elseif (node.name == "ethereal:gray_tree_sapling" and under == "ethereal:gray_dirt") then
- ethereal.place_tree(pos, 2, 2, "graytrees")
- elseif (node.name == "ethereal:mushroom_sapling" and under == "ethereal:mushroom_dirt") then
- ethereal.place_tree(pos, 4, 4, "mushroomone")
- elseif (node.name == "ethereal:palm_sapling" and under == "default:sand") then
- ethereal.place_tree(pos, 4, 4, "palmtree")
- elseif (node.name == "ethereal:willow_sapling" and under == "ethereal:gray_dirt") then
- ethereal.place_tree(pos, 5, 5, "willow")
- elseif (node.name == "ethereal:redwood_sapling" and under == "bakedclay:red") then
- ethereal.place_tree(pos, 9, 9, "redwood")
- elseif (node.name == "ethereal:orange_tree_sapling" and under == "ethereal:prairie_dirt") then
+
+ elseif node.name == "ethereal:frost_tree_sapling"
+ and under == "ethereal:crystal_dirt" then
+ ethereal.add_tree(pos, 4, 4, path .. "frosttrees.mts")
+
+ elseif node.name == "ethereal:gray_tree_sapling"
+ and under == "ethereal:gray_dirt" then
+ ethereal.add_tree(pos, 2, 2, path .. "graytrees.mts")
+
+ elseif node.name == "ethereal:mushroom_sapling"
+ and under == "ethereal:mushroom_dirt" then
+ ethereal.add_tree(pos, 4, 4, path .. "mushroomone.mts")
+
+ elseif node.name == "ethereal:palm_sapling"
+ and under == "default:sand" then
+ ethereal.add_tree(pos, 4, 4, path .. "palmtree.mts")
+
+ elseif node.name == "ethereal:willow_sapling"
+ and under == "ethereal:gray_dirt" then
+ ethereal.add_tree(pos, 5, 5, path .. "willow.mts")
+
+ elseif node.name == "ethereal:redwood_sapling"
+ and under == "bakedclay:red" then
+ ethereal.add_tree(pos, 9, 9, path .. "redwood.mts")
+
+ elseif node.name == "ethereal:orange_tree_sapling"
+ and under == "ethereal:prairie_dirt" then
ethereal.add_tree(pos, 1, 1, ethereal.orangetree)
- elseif (node.name == "ethereal:acacia_sapling" and under == "default:desert_sand") then
- ethereal.place_tree(pos, 5, 5, "acaciatree")
+
+ elseif node.name == "ethereal:acacia_sapling"
+ and under == "default:desert_sand" then
+ ethereal.add_tree(pos, 5, 5, path .. "acaciatree.mts")
end
end
diff --git a/wood.lua b/wood.lua
index 1b4675c..3981bee 100644
--- a/wood.lua
+++ b/wood.lua
@@ -3,9 +3,8 @@
-- Acacia Trunk (thanks to VanessaE for acacia textures)
if minetest.registered_nodes["default:acacia_tree"] then
minetest.register_alias("ethereal:acacia_trunk", "default:acacia_tree")
- minetest.register_alias("ethereal:acacia_leaves", "default:acacia_leaves")
minetest.register_alias("ethereal:acacia_wood", "default:acacia_wood")
- print ("acacia tree in default game")
+ print ("using acacia tree in default game")
else
minetest.register_node("ethereal:acacia_trunk", {
description = "Acacia Trunk",