diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2016-10-04 21:05:06 +0100 |
---|---|---|
committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-10-04 21:05:06 +0100 |
commit | afb7ef04d052089c0ec4e780f252eeaa2da74a11 (patch) | |
tree | 04c803879d4258e034b05c89409d1066d20ff8a6 | |
parent | f18e82112fb6ca80824c03458d8a5ba6c86ee904 (diff) |
Optimize flower spreading function
-rw-r--r-- | dirt.lua | 43 |
1 files changed, 22 insertions, 21 deletions
@@ -147,15 +147,13 @@ end -- flower spread, also crystal and fire flower regeneration local flower_spread = function(pos, node) - local light = minetest.get_node_light(pos) - - if not light - or light < 13 then + if (minetest.get_node_light(pos) or 0) < 13 then return end local pos0 = {x = pos.x - 4, y = pos.y - 2, z = pos.z - 4} local pos1 = {x = pos.x + 4, y = pos.y + 2, z = pos.z + 4} + local num = #minetest.find_nodes_in_area_under_air(pos0, pos1, "group:flora") if num > 3 @@ -167,15 +165,15 @@ local flower_spread = function(pos, node) if #grass > 4 and not minetest.find_node_near(pos, 4, {"ethereal:crystal_spike"}) then - grass = grass[math.random(#grass)] + pos = grass[math.random(#grass)] - grass.y = grass.y - 1 + pos.y = pos.y - 1 - if minetest.get_node(grass).name == "ethereal:crystal_dirt" then + if minetest.get_node(pos).name == "ethereal:crystal_dirt" then - grass.y = grass.y + 1 + pos.y = pos.y + 1 - minetest.swap_node(grass, {name = "ethereal:crystal_spike"}) + minetest.swap_node(pos, {name = "ethereal:crystal_spike"}) end end @@ -190,15 +188,15 @@ local flower_spread = function(pos, node) if #grass > 8 and not minetest.find_node_near(pos, 4, {"ethereal:fire_flower"}) then - grass = grass[math.random(#grass)] + pos = grass[math.random(#grass)] - grass.y = grass.y - 1 + pos.y = pos.y - 1 - if minetest.get_node(grass).name == "ethereal:fiery_dirt" then + if minetest.get_node(pos).name == "ethereal:fiery_dirt" then - grass.y = grass.y + 1 + pos.y = pos.y + 1 - minetest.swap_node(grass, {name = "ethereal:fire_flower"}) + minetest.swap_node(pos, {name = "ethereal:fire_flower"}) end end @@ -213,17 +211,20 @@ local flower_spread = function(pos, node) if #seedling > 0 then - seedling = seedling[math.random(#seedling)] - seedling.y = seedling.y + 1 + pos = seedling[math.random(#seedling)] - light = minetest.get_node_light(seedling) + -- default farming has desert sand as soil, so dont spread on this + if minetest.get_node(pos).name == "default:desert_sand" then + return + end - if not light - or light < 13 then + pos.y = pos.y + 1 + + if (minetest.get_node_light(pos) or 0) < 13 then return end - minetest.swap_node(seedling, {name = node.name}) + minetest.swap_node(pos, {name = node.name}) end end @@ -310,7 +311,7 @@ for _, ab in pairs(minetest.registered_abms) do elseif label == "Flower spread" or node1 == "group:flora" then - --ab.interval = 2 + --ab.interval = 1 --ab.chance = 1 ab.nodenames = {"group:flora"} ab.neighbors = {"group:soil"} |