diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2015-12-23 10:13:09 +0000 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2015-12-23 10:13:09 +0000 |
commit | 2ac5ceadd9ee36c4c7a5dcd43958f251b720958d (patch) | |
tree | 90768c1de6e9228efc0533b8fee84d0526547d65 /schematics | |
parent | 433ecb1ee6bc9359f179962bcb63fe22789c384c (diff) |
Added waterlily to ethereal maps using stable 0.4.13 builds
Diffstat (limited to 'schematics')
-rw-r--r-- | schematics/waterlily.lua | 50 |
1 files changed, 49 insertions, 1 deletions
diff --git a/schematics/waterlily.lua b/schematics/waterlily.lua index 028cb66..d6bfaa3 100644 --- a/schematics/waterlily.lua +++ b/schematics/waterlily.lua @@ -16,6 +16,54 @@ ethereal.waterlily = { }, } +if minetest.registered_nodes["flowers:waterlily"] then + minetest.override_item("flowers:waterlily", { walkable = true, -})
\ No newline at end of file +}) + +else + +minetest.register_node(":flowers:waterlily", { + description = "Waterlily", + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"flowers_waterlily.png"}, + inventory_image = "flowers_waterlily.png", + wield_image = "flowers_waterlily.png", + liquids_pointable = true, + walkable = true, + buildable_to = true, + groups = {snappy = 3, flower = 1}, + sounds = default.node_sound_leaves_defaults(), + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.46875, 0.5} + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5} + }, + + after_place_node = function(pos, placer, itemstack, pointed_thing) + local find_water = minetest.find_nodes_in_area({x = pos.x - 1, y = pos.y, z = pos.z - 1}, + {x = pos.x + 1, y = pos.y, z = pos.z + 1}, "default:water_source") + local find_river_water = minetest.find_nodes_in_area({x = pos.x - 1, y = pos.y, z = pos.z - 1}, + {x = pos.x + 1, y = pos.y, z = pos.z + 1}, "default:river_water_source") + if #find_water ~= 0 then + minetest.set_node(pos, {name = "default:water_source"}) + pos.y = pos.y + 1 + minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)}) + elseif #find_river_water ~= 0 then + minetest.set_node(pos, {name = "default:river_water_source"}) + pos.y = pos.y + 1 + minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)}) + else + minetest.remove_node(pos) + return true + end + end +}) + +end |