diff options
| -rw-r--r-- | README.md | 1 | ||||
| -rw-r--r-- | water.lua | 11 | 
2 files changed, 10 insertions, 2 deletions
@@ -17,6 +17,7 @@ Ethereal Mapgen mod for Minetest (works on all except v6)   - Mesa biomes are now topped with dirt with dry grass (redwood saplings grow on dry grass)   - Added bonemeal support for moretree's saplings   - Added settings.conf file example so that settings remain after mod update + - Added support for Real Torch so that torches near water drop an unlit torch  ### 1.21 @@ -125,9 +125,16 @@ minetest.register_abm({  -- If torch touching water then drop as item (when enabled)  if ethereal.torchdrop == true then +local torch_drop = "default:torch" + +if minetest.get_modpath("real_torch") then +	torch_drop = "real_torch:torch" +end +  minetest.register_abm({  	label = "Ethereal drop torch", -	nodenames = {"default:torch", "default:torch_wall", "default:torch_ceiling"}, +	nodenames = {"default:torch", "default:torch_wall", "default:torch_ceiling", +	"real_torch:torch", "real_torch:torch_wall", "real_torch:torch_ceiling"},  	neighbors = {"group:water"},  	interval = 5,  	chance = 1, @@ -154,7 +161,7 @@ end  			minetest.set_node(pos, {name = "air"}) -			minetest.add_item(pos, {name = "default:torch"}) +			minetest.add_item(pos, {name = torch_drop})  		end  	end,  })  | 
