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path: root/plantlife.lua
AgeCommit message (Expand)Author
2018-09-03redo schems, add firethorn and igloo, tweak mapgenTenPlus1
2018-09-02tweak fiery biome decorationTenPlus1
2018-03-12added food groups for better recipe handlingTenPlus1
2018-01-04vine, lightstring and dry shrub now flammableTenPlus1
2017-09-05change vine recipe to X of leavesTenPlus1
2017-02-12amend visual_scale for plantlike nodesTenPlus1
2016-12-21selection boxes updated thanks to RQWorldblenderTenPlus1
2016-12-04few recipe changes (thanks RQWorldblender)TenPlus1
2016-06-09Added intllib supportTenPlus1
2016-05-17Ethereal NG 1.20 release for minetest 0.4.14TenPlus1
2016-01-22Added glowing vines (1x fire dust surrounded by vines)TenPlus1
2016-01-21Optimize code, allfaces leaves by default, leaves walkable by defaultTenPlus1
2016-01-09Optimize and tidy code.TenPlus1
2015-12-13Fire flower and fire dust can be used as fuelTenPlus1
2015-12-09Added fire dustTenPlus1
2015-11-23Add wield imagesTenPlus1
2015-11-01Added savannah biome with acacia and dry grassTenPlus1
2015-10-25Added fire flower to fiery biomeTenPlus1
2015-09-30Switched farmed shrooms for default mt shroomsTenPlus1
2015-09-08Fixed moss soundsTenPlus1
2015-08-31Changed Bamboo biome, added bamboo tree, bush, tidied codeTenPlus1
2015-08-27Apple and Orange spawn rate increased, Bamboo added to fuelsTenPlus1
2015-07-25Tweaked and Tidied codeTenPlus1
2015-07-04Code tidy and fixed fruit not droppingTenPlus1
2015-06-24Adjusted ground content flagstenplus1
2015-05-29Code Tidy (thanks HybridDog)tenplus1
2015-05-20Fixed light_max, added scorched wood recipetenplus1
2014-11-25bug fixestenplus1
2014-11-23Changed coconut nodebox and now breakable by handtenplus1
2014-11-21Updated: flowers and code tidytenplus1
2014-11-09First Commit by TenPlus1tenplus1