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author | TenPlus1 <kinsellaja@yahoo.com> | 2016-03-10 17:45:55 +0000 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-03-10 17:45:55 +0000 |
commit | daac92f3983afd8e1ff63c4043547d03519ef460 (patch) | |
tree | 4dd7ae04f10559a5a54cc93095db49922f3f28e0 /README.txt | |
parent | a91b9807974440c5a6487a4446ada29e382d7061 (diff) |
Added barley, tidied and tweaked code
Diffstat (limited to 'README.txt')
-rw-r--r-- | README.txt | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -13,6 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t Changelog: +1.23 - Huge code tweak and tidy done and added barley seeds to be found in dry grass, barley can make flour for bread also. 1.22 - Added grape bushes at high climates which can be cultivated into grape vines using trellis (9 sticks). 1.21 - Added auto-refill code for planting crops (thanks crabman77), also fixed a few bugs 1.20b- Tidied code, made api compatible with new 0.4.13 changes and changed to soil texture overlays |