summaryrefslogtreecommitdiff
path: root/beanpole.lua
diff options
context:
space:
mode:
authortenplus1 <kinsellaja@yahoo.com>2015-04-19 12:42:12 +0100
committertenplus1 <kinsellaja@yahoo.com>2015-04-19 12:42:12 +0100
commit0b3952bd3d6226f780f70a0c840e01e6363b3ee3 (patch)
treec0c7ad699cce885e602f3514ed2ab0233f65e7f5 /beanpole.lua
parent5902909121aac07b8f79de1f5d8fafd4ce51befe (diff)
Added Green Beans and beanpoles to grow them with
Diffstat (limited to 'beanpole.lua')
-rw-r--r--beanpole.lua186
1 files changed, 186 insertions, 0 deletions
diff --git a/beanpole.lua b/beanpole.lua
new file mode 100644
index 0000000..bd31aad
--- /dev/null
+++ b/beanpole.lua
@@ -0,0 +1,186 @@
+--[[
+ All textures by
+ (C) Auke Kok <sofar@foo-projects.org>
+ CC-BY-SA-3.0
+--]]
+
+minetest.register_craftitem("farming:beans", {
+ description = "Green Beans",
+ inventory_image = "farming_beans.png",
+ on_use = minetest.item_eat(1),
+ on_place = function(itemstack, placer, pointed_thing)
+ local nod = minetest.get_node_or_nil(pointed_thing.under)
+ if nod and nod.name == "farming:beanpole" then
+ minetest.set_node(pointed_thing.under, {name="farming:beanpole_1"})
+ else
+ return
+ end
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+ end
+})
+
+-- Beanpole
+
+minetest.register_node("farming:beanpole", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole.png"},
+ inventory_image = "farming_beanpole.png",
+ visual_scale = 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,not_in_creative_inventory=1,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+ on_place = function(itemstack, placer, pointed_thing)
+ local nod = minetest.get_node_or_nil(pointed_thing.under)
+ if nod and minetest.get_item_group(nod.name, "soil") < 2 then return end
+ local top = {x=pointed_thing.above.x, y=pointed_thing.above.y+1, z=pointed_thing.above.z}
+ nod = minetest.get_node_or_nil(top)
+ if nod and nod.name ~= "air" then return end
+ minetest.set_node(pointed_thing.above, {name="farming:beanpole"})
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+ end
+})
+
+minetest.register_craft({
+ output = "farming:beanpole",
+ recipe = {
+ {'', '', ''},
+ {'default:stick', '', 'default:stick'},
+ {'default:stick', '', 'default:stick'},
+ }
+})
+
+-- Define Corn growth stages
+
+minetest.register_node("farming:beanpole_1", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole_1.png"},
+ visual_scale = 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=3,not_in_creative_inventory=1,attached_node=1,growing=1},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("farming:beanpole_2", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole_2.png"},
+ visual_scale = 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+minetest.register_node("farming:beanpole_3", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole_3.png"},
+ visual_scale = 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+
+minetest.register_node("farming:beanpole_4", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole_4.png"},
+ visual_scale = 1.45,
+ paramtype = "light",
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1,growing=1},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-- Last stage of Corn growth doesnnot have growing=1 so abm never has to check these
+
+minetest.register_node("farming:beanpole_5", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanpole_5.png"},
+ visual_scale = 1.45,
+ paramtype = "light",
+ waving = 1,
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beanpole'},rarity=1},
+ {items = {'farming:beans 3'},rarity=1},
+ {items = {'farming:beans 2'},rarity=2},
+ {items = {'farming:beans 2'},rarity=3},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+})
+
+-- Wild Green Bean Bush (this is what you find on the map)
+
+minetest.register_node("farming:beanbush", {
+ drawtype = "plantlike",
+ tiles = {"farming_beanbush.png"},
+ paramtype = "light",
+ waving = 1,
+ walkable = false,
+ buildable_to = true,
+ sunlight_propagates = true,
+ drop = {
+ items = {
+ {items = {'farming:beans 1'},rarity=1},
+ {items = {'farming:beans 1'},rarity=2},
+ {items = {'farming:beans 1'},rarity=3},
+ }
+ },
+ selection_box = {type = "fixed",fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},},
+ groups = {snappy=3,flammable=2,plant=1,not_in_creative_inventory=1,attached_node=1},
+ sounds = default.node_sound_leaves_defaults(),
+})