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-rw-r--r--init.lua136
1 files changed, 91 insertions, 45 deletions
diff --git a/init.lua b/init.lua
index d13279e..e141ead 100644
--- a/init.lua
+++ b/init.lua
@@ -1,5 +1,5 @@
--[[
- Minetest Farming Redo Mod 1.22 (8th December 2015)
+ Minetest Farming Redo Mod 1.22 (10th March 2016)
by TenPlus1
NEW growing routine by prestidigitator
auto-refill by crabman77
@@ -69,6 +69,7 @@ dofile(farming.path.."/blueberry.lua")
dofile(farming.path.."/rhubarb.lua")
dofile(farming.path.."/beanpole.lua")
dofile(farming.path.."/grapes.lua")
+dofile(farming.path.."/barley.lua")
dofile(farming.path.."/donut.lua")
dofile(farming.path.."/mapgen.lua")
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
@@ -76,7 +77,7 @@ dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
-- Utility Functions
local time_speed = tonumber(minetest.setting_get("time_speed")) or 72
-local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60 / time_speed) or 0 --nil
+local SECS_PER_CYCLE = (time_speed > 0 and 24 * 60 * 60 / time_speed) or 0
local function clamp(x, min, max)
return (x < min and min) or (x > max and max) or x
@@ -180,7 +181,7 @@ local function plant_name_stage(node)
if type(node) == 'table' then
if node.name then
- name = node.name
+ name = node.name
elseif node.x and node.y and node.z then
node = minetest.get_node_or_nil(node)
name = node and node.name
@@ -189,7 +190,9 @@ local function plant_name_stage(node)
name = tostring(node)
end
- if not name or name == "ignore" then return nil end
+ if not name or name == "ignore" then
+ return nil
+ end
local sep_pos = name:find("_[^_]+$")
@@ -205,8 +208,9 @@ local function plant_name_stage(node)
return name, 0
end
---- Map from node name to
- -- { plant_name = ..., name = ..., stage = n, stages_left = { node_name, ... } }
+-- Map from node name to
+-- { plant_name = ..., name = ..., stage = n, stages_left = { node_name, ... } }
+
local plant_stages = {}
farming.plant_stages = plant_stages
@@ -227,11 +231,15 @@ local function reg_plant_stages(plant_name, stage, force_last)
local node_name = plant_name and plant_name .. "_" .. stage
local node_def = node_name and minetest.registered_nodes[node_name]
- if not node_def then return nil end
+ if not node_def then
+ return nil
+ end
local stages = plant_stages[node_name]
- if stages then return stages end
+ if stages then
+ return stages
+ end
if minetest.get_item_group(node_name, "growing") > 0 then
@@ -253,13 +261,21 @@ local function reg_plant_stages(plant_name, stage, force_last)
minetest.override_item(node_name,
{
on_construct = function(pos)
- if old_constr then old_constr(pos) end
+
+ if old_constr then
+ old_constr(pos)
+ end
+
farming.handle_growth(pos)
end,
on_destruct = function(pos)
+
minetest.get_node_timer(pos):stop()
- if old_destr then old_destr(pos) end
+
+ if old_destr then
+ old_destr(pos)
+ end
end,
on_timer = function(pos, elapsed)
@@ -290,6 +306,7 @@ register_plant_node = function(node)
local plant_name, stage = plant_name_stage(node)
if plant_name then
+
local stages = reg_plant_stages(plant_name, stage, false)
return stages and #stages.stages_left
else
@@ -299,7 +316,9 @@ end
local function set_growing(pos, stages_left)
- if not stages_left then return end
+ if not stages_left then
+ return
+ end
local timer = minetest.get_node_timer(pos)
@@ -319,28 +338,33 @@ local function set_growing(pos, stages_left)
end
end
---- Detects a plant type node at the given position, starting or stopping the plant growth timer as appopriate
- --
- -- @param pos
- -- The node's position.
- -- @param node
- -- The cached node table if available, or nil.
+-- Detects a plant type node at the given position, starting
+-- or stopping the plant growth timer as appopriate
+
+-- @param pos
+-- The node's position.
+-- @param node
+-- The cached node table if available, or nil.
function farming.handle_growth(pos, node)
- if not pos then return end
+ if not pos then
+ return
+ end
local stages_left = register_plant_node(node or pos)
- if stages_left then set_growing(pos, stages_left) end
+ if stages_left then
+ set_growing(pos, stages_left)
+ end
end
-minetest.after(0,
- function()
- for _, node_def in pairs(minetest.registered_nodes) do
- register_plant_node(node_def)
- end
- end)
+minetest.after(0, function()
+
+ for _, node_def in pairs(minetest.registered_nodes) do
+ register_plant_node(node_def)
+ end
+end)
local abm_func = farming.handle_growth
@@ -349,6 +373,7 @@ if farming.DEBUG then
local normal_abm_func = abm_func
abm_func = function(...)
+
local t0 = minetest.get_us_time()
local r = { normal_abm_func(...) }
local t1 = minetest.get_us_time()
@@ -362,73 +387,92 @@ end
-- Just in case a growing type or added node is missed (also catches existing
-- nodes added to map before timers were incorporated).
-minetest.register_abm({
+minetest.register_abm({
nodenames = { "group:growing" },
interval = 300,
chance = 1,
action = abm_func
})
---- Plant timer function.
- --
- -- Grows plants under the right conditions.
+-- Plant timer function.
+-- Grows plants under the right conditions.
function farming.plant_growth_timer(pos, elapsed, node_name)
local stages = plant_stages[node_name]
- if not stages then return false end
+ if not stages then
+ return false
+ end
local max_growth = #stages.stages_left
- if max_growth <= 0 then return false end
+ if max_growth <= 0 then
+ return false
+ end
if stages.plant_name == "farming:cocoa" then
- if not minetest.find_node_near(pos, 1, { "default:jungletree", "moretrees:jungletree_leaves_green" }) then
+ if not minetest.find_node_near(pos, 1,
+ {"default:jungletree", "moretrees:jungletree_leaves_green"}) then
+
return true
end
else
local under = minetest.get_node_or_nil({ x = pos.x, y = pos.y - 1, z = pos.z })
- if not under or under.name ~= "farming:soil_wet" then return true end
+ if not under or under.name ~= "farming:soil_wet" then
+ return true
+ end
end
local growth
- local light_pos = { x = pos.x, y = pos.y, z = pos.z }
+ local light_pos = {x = pos.x, y = pos.y, z = pos.z}
local lambda = elapsed / STAGE_LENGTH_AVG
- if lambda < 0.1 then return true end
+ if lambda < 0.1 then
+ return true
+ end
if max_growth == 1 or lambda < 2.0 then
- local light = (minetest.get_node_light(light_pos) or 0) -- CHANGED
+ local light = (minetest.get_node_light(light_pos) or 0)
--print ("light level:", light)
- if not in_range(light, MIN_LIGHT, MAX_LIGHT) then return true end
+ if not in_range(light, MIN_LIGHT, MAX_LIGHT) then
+ return true
+ end
growth = 1
else
- local night_light = (minetest.get_node_light(light_pos, 0) or 0) -- CHANGED
- local day_light = (minetest.get_node_light(light_pos, 0.5) or 0) -- ChANGED
+ local night_light = (minetest.get_node_light(light_pos, 0) or 0)
+ local day_light = (minetest.get_node_light(light_pos, 0.5) or 0)
local night_growth = in_range(night_light, MIN_LIGHT, MAX_LIGHT)
local day_growth = in_range(day_light, MIN_LIGHT, MAX_LIGHT)
if not night_growth then
- if not day_growth then return true end
+
+ if not day_growth then
+ return true
+ end
+
lambda = day_time(elapsed) / STAGE_LENGTH_AVG
+
elseif not day_growth then
+
lambda = night_time(elapsed) / STAGE_LENGTH_AVG
end
growth = statistics.poisson(lambda, max_growth)
- if growth < 1 then return true end
+ if growth < 1 then
+ return true
+ end
end
if minetest.registered_nodes[stages.stages_left[growth]] then
- minetest.swap_node(pos, { name = stages.stages_left[growth] })
+ minetest.swap_node(pos, {name = stages.stages_left[growth]})
else
return true
end
@@ -479,7 +523,9 @@ function farming.refill_plant(player, plantname, index)
local inv = player:get_inventory()
local old_stack = inv:get_stack("main", index)
- if old_stack:get_name() ~= "" then return end
+ if old_stack:get_name() ~= "" then
+ return
+ end
for i, stack in pairs(inv:get_list("main")) do
@@ -492,7 +538,7 @@ function farming.refill_plant(player, plantname, index)
return
end
end
-end -- END refill
+end
-- Place Seeds on Soil
@@ -646,4 +692,4 @@ farming.register_plant("farming:cotton", {
description = "Cotton2 seed",
inventory_image = "farming_cotton_seed.png",
steps = 8,
-})]] \ No newline at end of file
+})]]