diff options
| -rw-r--r-- | README.txt | 7 | ||||
| -rw-r--r-- | changelog.txt | 10 | ||||
| -rw-r--r-- | init.lua | 42 | ||||
| -rw-r--r-- | textures/hud_hotbar.png (renamed from textures/hotbar.png) | bin | 29397 -> 29397 bytes | |||
| -rw-r--r-- | textures/hud_hotbar_selected.png (renamed from textures/hotbar_selected.png) | bin | 9079 -> 9079 bytes | 
5 files changed, 44 insertions, 15 deletions
| @@ -1,6 +1,6 @@  Minetest mod "Better HUD"  ========================= -version: 0.5 Beta +version: 1.0  License of source code: WTFPL  ----------------------------- @@ -35,8 +35,11 @@ Also it adds hunger to the game and and hunger bar to the HUD.  You can create a "hud.conf" to costumize the positions of health, hunger and breath bar. Take a look at "hud.conf.example" to get more infos. +!!NOTICE: Keep in mind if running a server with this mod, that the costum position should be displayed correct on every screen size!! + +  Hunger: -This mod adds hunger to the game. You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf". +This mod adds hunger to the game. You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf", or "hud_hunger_enable = false" in minetest.conf. In case of conflict hud.conf configuration is dominant.  Currently supported food:  - Apples (default) diff --git a/changelog.txt b/changelog.txt index e39ebfe..537fb53 100644 --- a/changelog.txt +++ b/changelog.txt @@ -29,5 +29,13 @@  0.5 Beta  ----------  - removed the fancy borders of hud inventory bar and moved to new native support -- moved crosshair to native support tooo +- moved crosshair to native support too +1.0 +--- +- hunger is reset after death +- health and hunger bar is shown correct on all screen resolutions now +- switched to changed native hotbar image support +- fixed revival of player when drown +- hunger bar is not shown anymore if hunger is disabled +- hunger can be disabled by minetest.conf ("hud_hunger_enable = false") @@ -9,20 +9,25 @@ local inv_hud = {}  local SAVE_INTERVAL = 0.5*60--currently useless  --default settings -HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage") +HUD_ENABLE_HUNGER = minetest.setting_getbool("hud_hunger_enable") +if HUD_ENABLE_HUNGER == nil then HUD_ENABLE_HUNGER = minetest.setting_getbool("enable_damage") end  HUD_HUNGER_TICK = 300 -HUD_HEALTH_POS = {x=0.5,y=1} -HUD_HEALTH_OFFSET = {x=-175,y=-60} -HUD_HUNGER_POS = {x=0.5,y=1} -HUD_HUNGER_OFFSET = {x=15,y=-60} -HUD_AIR_POS = {x=0.5,y=1} -HUD_AIR_OFFSET = {x=15,y=-75} +HUD_HEALTH_POS = {x=0.5,y=0.9} +HUD_HEALTH_OFFSET = {x=-175, y=2} +HUD_HUNGER_POS = {x=0.5,y=0.9} +HUD_HUNGER_OFFSET = {x=15, y=2} +HUD_AIR_POS = {x=0.5,y=0.9} +HUD_AIR_OFFSET = {x=15,y=-15}  --load costum settings  local set = io.open(minetest.get_modpath("hud").."/hud.conf", "r")  if set then   	dofile(minetest.get_modpath("hud").."/hud.conf")  	set:close() +else +	if not HUD_ENABLE_HUNGER then +		HUD_AIR_OFFSET = {x=15,y=0} +	end  end  --minetest.after(SAVE_INTERVAL, timer, SAVE_INTERVAL) @@ -34,9 +39,14 @@ end  local function costum_hud(player) + --fancy hotbar + player:hud_set_hotbar_image("hud_hotbar.png") + player:hud_set_hotbar_selected_image("hud_hotbar_selected.png") +   if minetest.setting_getbool("enable_damage") then   --hunger -        player:hud_add({ +	if HUD_ENABLE_HUNGER then +       	 player:hud_add({  		hud_elem_type = "statbar",  		position = HUD_HUNGER_POS,  		scale = {x=1, y=1}, @@ -44,9 +54,9 @@ local function costum_hud(player)  		number = 20,  		alignment = {x=-1,y=-1},  		offset = HUD_HUNGER_OFFSET, -	}) +	 }) -	hunger_hud[player:get_player_name()] = player:hud_add({ +	 hunger_hud[player:get_player_name()] = player:hud_add({  		hud_elem_type = "statbar",  		position = HUD_HUNGER_POS,  		scale = {x=1, y=1}, @@ -54,7 +64,8 @@ local function costum_hud(player)  		number = 20,  		alignment = {x=-1,y=-1},  		offset = HUD_HUNGER_OFFSET, -	}) +	 }) +	end   --health          player:hud_add({  		hud_elem_type = "statbar", @@ -148,6 +159,13 @@ minetest.register_on_joinplayer(function(player)  	end)  end) +minetest.register_on_respawnplayer(function(player) +	hud.hunger[player:get_player_name()] = 20 +	minetest.after(0.5, function() +		hud.save_hunger(player) +	end) +end) +  local timer = 0  local timer2 = 0  minetest.after(2.5, function() @@ -159,7 +177,7 @@ minetest.after(2.5, function()  			if minetest.setting_getbool("enable_damage") then  			 local h = tonumber(hud.hunger[player:get_player_name()])  			 if HUD_ENABLE_HUNGER and timer > 4 then -				if h>=16 then +				if h>=16 and player:get_hp() > 0 then  					player:set_hp(player:get_hp()+1)  				elseif h<=1 and minetest.setting_getbool("enable_damage") then  					if player:get_hp()-1 >= 1 then player:set_hp(player:get_hp()-1) end diff --git a/textures/hotbar.png b/textures/hud_hotbar.pngBinary files differ index 749ec89..749ec89 100644 --- a/textures/hotbar.png +++ b/textures/hud_hotbar.png diff --git a/textures/hotbar_selected.png b/textures/hud_hotbar_selected.pngBinary files differ index 22e538a..22e538a 100644 --- a/textures/hotbar_selected.png +++ b/textures/hud_hotbar_selected.png | 
