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2.1.5
-----
- Fixed armor not being updated correct due armor mod changes

2.1.4
-----
- Fixed unhandled exception in hud.swap_statbar()

2.1.3
-----
- Added hud.swap_statbar() and fix wrong behavior of previous workaround
- Fixed missing background of some statbars in multiplayer

2.1.2
-----
- Fixed crash caused by animated nodes (reported by Krock)
- Fixed "freezing" of empty slots (reported by kilbith)

2.1.1
-----
- Added itemcounting/wearout info
- Added support for hud scaling
- Fixed typo causing endless updating
- Fixed image scaling of some textures (like glass)
- Improved ItemWheel image

2.1
---
- Added "ItemWheel" (experimental)
- Fixed disapperaring hunger bar (reported by poet-nohit)

2.0.1
-----
- Fix disappearing hotbar (reported by poet-nohit)
- Fix unused global var
- Added one more check to catch probably incorrect players

2.0
---
- Complete rewrite
- Moved hunger into seperate mod
- Added API
- Switched License to LGPL 2.1

=====   =====   =====
-----   0-1.x   -----
=====   =====   =====

1.4.1
-----
- ###

1.4
---
- New hunger mechanics/added experimental player-action based hunger
- Better crosshair texture, switched to "new" default hand
- Added support for farming redo mod, kpgmobs and jkmod

1.3.3
-----
- Prevent crash with armor mod and missing player
- Add support for ethereal mod (by TenPlus1)

1.3.2
-----
- Fix dependecies (by Chris Beelby)
- Add support for creatures mod
- Add optional healing for food (by TenPlus1)

1.3.1
-----
- Add compatibility for statbar scaling
- Fix typo in depends.txt
- Lower maintimer tick

1.3
---
- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
- Fixed healing (not while drowning, fix after death)
- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
- Tweaked hand image
- Player can die caus of starving now

1.2
---
- Send statbar values only to client when changed
- Hide armor bar if not wearing armor
- More reliable food overrides (by CiaranG)
- Support for bushes_classic foods (plantlife modpack) (by CiaranG)
- Add support for mushroom mod food/poison (by CiaranG)
- Add support for mods: fruit and mush45
- New images for hotbar, smaller armor icons

1.1
---
- added support for stu's 3darmor mod
- restructured and cleaned up code
- added support for poisen food (damages player, but does not kill)

1.0
---
- hunger is reset after death
- health and hunger bar is shown correct on all screen resolutions now
- switched to changed native hotbar image support
- fixed revival of player when drown
- hunger bar is not shown anymore if hunger is disabled
- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")

0.5 Beta
----------
- removed the fancy borders of hud inventory bar and moved to new native support
- moved crosshair to native support too

0.4 Beta
----------
- enabled drowning

0.3 Beta
----------
- added fancy borders of hud inventory bar (only for screenheight <= 800)

0.2.3 Beta
----------
- added support for food of glooptest and bushes (commit by CheeseKeg)

0.2.2 Beta
----------
- added support for food of animalmaterials (mobf modpack),fishing

0.2.1 Beta
----------
- tweaked override of food
- added support for food of dwares, moretrees and simple mobs

0.2 Beta
--------
- added support of custom config files
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
- you get healed with 8 breads and more (in hunger bar) now
- a bread (from farming) == 2 breads in hunger bar