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authorBrandon Bohannon <brandon@bremaweb.com>2013-02-16 00:07:16 -0600
committerBrandon Bohannon <brandon@bremaweb.com>2013-02-16 00:07:16 -0600
commite83f5144665edafd80b5f99435cf12f66e37432d (patch)
tree1ff7d9dd7537d99980f4c57cbfe1a22900efea14 /models
parent6537ff75ae31a13b5f9160127c484911477c0e6b (diff)
initial commit
Diffstat (limited to 'models')
-rw-r--r--models/landrush_showarea.pngbin0 -> 166 bytes
-rw-r--r--models/landrush_showarea.x220
2 files changed, 220 insertions, 0 deletions
diff --git a/models/landrush_showarea.png b/models/landrush_showarea.png
new file mode 100644
index 0000000..ba271ed
--- /dev/null
+++ b/models/landrush_showarea.png
Binary files differ
diff --git a/models/landrush_showarea.x b/models/landrush_showarea.x
new file mode 100644
index 0000000..ebd0e98
--- /dev/null
+++ b/models/landrush_showarea.x
@@ -0,0 +1,220 @@
+xof 0303txt 0032
+
+Frame Root {
+ FrameTransformMatrix {
+ 1.000000, 0.000000, 0.000000, 0.000000,
+ 0.000000, 0.000000, 1.000000, 0.000000,
+ 0.000000, 1.000000,-0.000000, 0.000000,
+ 0.000000, 0.000000, 0.000000, 1.000000;;
+ }
+ Frame Cube {
+ FrameTransformMatrix {
+ 5.000000, 0.000000, 0.000000, 0.000000,
+ 0.000000, 5.000000, 0.000000, 0.000000,
+ 0.000000, 0.000000, 5.000000, 0.000000,
+ 0.000000, 0.000000, 0.000000, 1.000000;;
+ }
+ Mesh { //Cube_001 Mesh
+ 48;
+ -1.000000; 1.000000;-1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ -1.000000; 1.000000;-1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ -1.000000; 1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000;-1.000000;-1.000000;,
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+ -1.000000; 1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ -1.000000;-1.000000; 1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ -1.000000; 1.000000;-1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ -1.000000; 1.000000;-1.000000;,
+ -1.000000; 1.000000; 1.000000;,
+ 1.000000; 0.999999; 1.000000;;
+ 12;
+ 4;0;1;2;3;,
+ 4;4;5;6;7;,
+ 4;8;9;10;11;,
+ 4;12;13;14;15;,
+ 4;16;17;18;19;,
+ 4;20;21;22;23;,
+ 4;24;25;26;27;,
+ 4;28;29;30;31;,
+ 4;32;33;34;35;,
+ 4;36;37;38;39;,
+ 4;40;41;42;43;,
+ 4;44;45;46;47;;
+ MeshNormals { //Cube_001 Normals
+ 48;
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000;-0.000000; 1.000000;,
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+ -0.000000;-1.000000;-0.000000;,
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+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
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+ -0.000000;-1.000000;-0.000000;,
+ -0.000000;-1.000000;-0.000000;,
+ -0.000000;-1.000000;-0.000000;;
+ 12;
+ 4;0;1;2;3;,
+ 4;4;5;6;7;,
+ 4;8;9;10;11;,
+ 4;12;13;14;15;,
+ 4;16;17;18;19;,
+ 4;20;21;22;23;,
+ 4;24;25;26;27;,
+ 4;28;29;30;31;,
+ 4;32;33;34;35;,
+ 4;36;37;38;39;,
+ 4;40;41;42;43;,
+ 4;44;45;46;47;;
+ } //End of Cube_001 Normals
+ MeshMaterialList { //Cube_001 Material List
+ 1;
+ 12;
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0;;
+ Material Material {
+ 0.640000; 0.640000; 0.640000; 0.000000;;
+ 96.078431;
+ 0.500000; 0.500000; 0.500000;;
+ 0.000000; 0.000000; 0.000000;;
+ TextureFilename {"0gb.us_showarea.png";}
+ }
+ } //End of Cube_001 Material List
+ MeshTextureCoords { //Cube_001 UV Coordinates
+ 48;
+ 0.000000; 0.000000;,
+ 1.000000; 0.000000;,
+ 1.000000; 1.000000;,
+ 0.000000; 1.000000;,
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+ 0.000000; 0.000000;,
+ 0.000000; 1.000000;;
+ } //End of Cube_001 UV Coordinates
+ } //End of Cube_001 Mesh
+ } //End of Cube
+} //End of Root Frame