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|
landrush = {}
local requireClaim = false -- Change this to true if you want to require people to claim an area before building or digging
local onlineProtection = true -- false turns protection off when the claim owner is online
local autoBan = false -- users who attempt to dig and build in claimed areas can be auto banned
local banLevel = 40 -- the offense level they must exceed to get banned, 40 is roughly 5 nodes dug in the same area
local banWarning = 25 -- the offense level they start getting ban warnings
local offenseReset = 1440 -- after this number of minutes all offenses will be forgiven
local adminUser = nil -- this user will be messaged if chat plus is installed when a player is autobanned
local chunkSize = 16
local claims = {}
local offense = {}
-- These are items that can be dug in unclaimed areas when requireClaim is true
local global_dig_list = {["default:ladder"]=true,["default:leaves"]=true,["default:tree"]=true,["default:grass"]=true,["default:grass_1"]=true,["default:grass_2"]=true,["default:grass_3"]=true,["default:grass_4"]=true}
local filename = minetest.get_worldpath().."/landrush-claims"
minetest.register_privilege("landrush", "Allows player to dig and build anywhere, and use the landrush chat commands.")
function landrush.load_claims()
local file = io.open(filename, "r")
if file then
for line in file:lines() do
if line ~= "" then
local area = line:split(" ")
local shared = {}
if area[3] and area[3] ~= "*" then
for k,v in ipairs(area[3]:split(",")) do
shared[v] = v
end
end
local claimtype
if area[4] then
claimtype = area[4]
else
claimtype = "landrush:landclaim"
end
claims[area[1]] = {owner=area[2], shared=shared, claimtype=claimtype}
end
end
file:close()
end
end
function landrush.save_claims()
local file = io.open(filename, "w")
for key,value in pairs(claims) do
local sharedata = ""
for k,v in pairs(value.shared) do
sharedata = sharedata..v..","
end
local sharestring
if sharedata == "" then
sharestring = "*"
else
sharestring = sharedata:sub(1,-2)
end
file:write(key.." "..value.owner.." "..sharestring.." "..value.claimtype.."\n")
end
file:close()
end
function landrush.get_chunk(pos)
local x = math.floor(pos.x/chunkSize)
-- 3 levels of vertical protection
local y = 0
if ( pos.y < -60 ) then
y = -200
elseif ( pos.y < 140 ) then
y = -30
else
y = 90
end
local z = math.floor(pos.z/chunkSize)
return x..","..y..","..z
end
function landrush.get_chunk_center(pos)
local x = math.floor(pos.x/chunkSize)*chunkSize+7.5
local y = 0
if ( pos.y < -60 ) then
y = -200
elseif ( pos.y < 120 ) then
y = -30
else
y = 120
end
local z = math.floor(pos.z/chunkSize)*chunkSize+7.5
return {x=x,y=y,z=z}
end
function landrush.get_owner(pos)
local chunk = landrush.get_chunk(pos)
if claims[chunk] then
return claims[chunk].owner
end
end
function landrush.can_interact(name, pos)
if ( minetest.check_player_privs(name, {landrush=true}) ) then
return true
end
local chunk = landrush.get_chunk(pos)
-- return claims[chunk] == nil or claims[chunk].owner == name or claims[chunk].shared[name]
if ( claims[chunk] == nil ) then
if ( requireClaim == true ) then
return false
else
return true
end
end
-- if it's the owner or it's shared
if ( claims[chunk].shared[name] or claims[chunk].owner == name ) then
return true
end
-- see if the owner is offline, and area is not shared then it's off limits
if ( minetest.env:get_player_by_name(claims[chunk].owner) == nil ) then
if ( claims[chunk].shared[name] ) then
return true
else
return nil
end
else
if ( claims[chunk].owner ~= name and onlineProtection == false ) then
minetest.chat_send_player( claims[chunk].owner, "You are being griefed by "..name.." at "..minetest.pos_to_string(pos) )
for u,u in pairs(claims[chunk].shared) do
minetest.chat_send_player( u, name.." is griefing your shared claim at "..minetest.pos_to_string(pos) )
end
minetest.chat_send_player( name, "You are griefing "..claims[chunk].owner )
return true
end
end
return claims[chunk].owner == name or claims[chunk].shared[name]
end
landrush.default_place = minetest.item_place
landrush.default_dig = minetest.node_dig
-- Redefined Lua:
function minetest.node_dig(pos, node, digger)
local player = digger:get_player_name()
if landrush.can_interact(player, pos) then
landrush.default_dig(pos, node, digger)
else
local owner = landrush.get_owner(pos)
if ( owner ~= nil ) then
minetest.chat_send_player(player, "Area owned by "..owner.." stop trying to dig here!")
--[[ **********************************************
START THE AUTOBAN SECTION!!
***********************************************]]
if ( autoBan == true ) then
if ( offense[player] == nil ) then
offense[player] = {count=0,lastpos=nil,lasttime=os.time()}
end
local timediff = (os.time() - offense[player].lasttime)/60
local distance = landrush.get_distance(offense[player].lastpos,pos)
-- reset offenses after a given time period
if timediff > offenseReset then
offense[player].count=0
end
-- offense amount starts at 10 and is decreased based on the length of time between offenses
-- and the distance from the last offense. This weighted system tries to make it fair for people who aren't
-- intentionally griefing
offenseAmount = ( 10 - ( timediff / 10 ) ) - ( ( distance / chunkSize ) * 0.5 )
offense[player].count=offense[player].count + offenseAmount
minetest.log("action",player.." greifing attempt")
if ( offense[player].count > banLevel ) then
minetest.chat_send_player(player, "You have been banned!")
minetest.log("action",player.." has been banned for griefing attempts")
minetest.chat_send_all(player.." has been banned for griefing attempts")
if ( chatplus and adminUser ~= nil) then
table.insert(chatplus.players[adminUser].messages,"mail from <LandRush>: "..player.." banned for attempted griefing")
end
minetest.ban_player(player)
return
end
if ( offense[player].count > banWarning ) then
minetest.chat_send_player(player, "Stop trying to dig in claimed areas or you will be banned!")
minetest.chat_send_player(player, "Use /showarea and /landowner to see the protected area and who owns it.")
minetest.sound_play("landrush_ban_warning", {to_player=player,gain = 10.0})
end
offense[player].lasttime = os.time()
end
--[[ **********************************************
END THE AUTOBAN SECTION!!
***********************************************]]
else
-- allow them to dig the global dig list
if ( global_dig_list[node['name']] ~= true ) then
minetest.chat_send_player(player,"Area unclaimed, claim this area to build")
else
landrush.default_dig(pos, node, digger)
end
end
end
end
function minetest.item_place(itemstack, placer, pointed_thing)
owner = landrush.get_owner(pointed_thing.above)
player = placer:get_player_name()
if landrush.can_interact(player, pointed_thing.above) then
return landrush.default_place(itemstack, placer, pointed_thing)
else
if ( owner ~= nil ) then
minetest.chat_send_player(player, "Area owned by "..owner)
return itemstack
else
minetest.chat_send_player(player,"Area unclaimed, claim this area to build")
return itemstack
end
end
end
landrush.load_claims()
-- Load now
-- In-game additions:
minetest.register_chatcommand("landowner", {
params = "",
description = "tells the owner of the current map chunk",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
local owner = landrush.get_owner(pos)
if owner then
minetest.chat_send_player(name, "This area is owned by "..owner)
else
minetest.chat_send_player(name, "This area is unowned.")
end
end,
})
minetest.register_chatcommand("unclaim", {
params = "",
description = "unclaims the current map chunk",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
local owner = landrush.get_owner(pos)
local inv = player:get_inventory()
if owner then
if owner == name or minetest.check_player_privs(name, {landrush=true}) then
chunk = landrush.get_chunk(pos)
--if inv:room_for_item("main", claims[chunk].claimtype) then
-- player:get_inventory():add_item("main", {name=claims[chunk].claimtype}) -- they don't get their claim item back
claims[chunk] = nil
landrush.save_claims()
minetest.chat_send_player(name, "You renounced your claim on this area.")
--else
-- minetest.chat_send_player(name, "Your inventory is full.")
-- end
else
minetest.chat_send_player(name, "This area is owned by "..owner)
end
else
minetest.chat_send_player(name, "This area is unowned.")
end
end,
})
minetest.register_chatcommand("sharearea", {
params = "<name>",
description = "shares the current map chunk with <name>",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
local owner = landrush.get_owner(pos)
if owner then
if ( owner == name and name ~= param ) or minetest.check_player_privs(name, {landrush=true}) then
if minetest.env:get_player_by_name(param) then
claims[landrush.get_chunk(pos)].shared[param] = param
landrush.save_claims()
minetest.chat_send_player(name, param.." may now edit this area.")
minetest.chat_send_player(param, name.." has just shared an area with you.")
else
minetest.chat_send_player(name, param.." is not a valid player.")
end
else
minetest.chat_send_player(name, "This area is owned by "..owner)
end
else
minetest.chat_send_player(name, "This area is unowned.")
end
end,
})
minetest.register_chatcommand("unsharearea", {
params = "<name>",
description = "unshares the current map chunk with <name>",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
local owner = landrush.get_owner(pos)
if owner then
if owner == name or minetest.check_player_privs(name, {landrush=true}) then
if name ~= param then
claims[landrush.get_chunk(pos)].shared[param] = nil
landrush.save_claims()
minetest.chat_send_player(name, param.." may no longer edit this area.")
minetest.chat_send_player(param, name.." has just revoked your editing privileges in an area.")
else
minetest.chat_send_player(name, 'Use "/unclaim" to unclaim the aria.')
end
else
minetest.chat_send_player(name, "This area is owned by "..owner)
end
else
minetest.chat_send_player(name, "This area is unowned.")
end
end,
})
minetest.register_chatcommand("mayedit", {
params = "",
description = "lists the people who may edit the current map chunk",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
local mayedit = landrush.get_owner(pos)
if mayedit then
local chunk = landrush.get_chunk(pos)
for user, user in pairs(claims[chunk].shared) do
mayedit = mayedit..", "..user
end
minetest.chat_send_player(name, mayedit)
else
minetest.chat_send_player(name, "This area is unowned.")
end
end,
})
function landrush.regester_claimnode(node, image)
local claimnode = minetest.get_current_modname()..":"..node
minetest.register_node(claimnode, {
description = "Land Rush Land Claim",
tiles = {image},
groups = {oddly_breakable_by_hand=2,not_in_creative_inventory=1},
on_place = function(itemstack, placer, pointed_thing)
owner = landrush.get_owner(pointed_thing.above)
player = placer:get_player_name()
if owner then
minetest.chat_send_player(player, "This area is already owned by "..owner)
else
minetest.env:remove_node(pointed_thing.above)
chunk = landrush.get_chunk(pointed_thing.above)
claims[chunk] = {owner=placer:get_player_name(),shared={},claimtype=claimnode}
landrush.save_claims()
minetest.chat_send_player(claims[chunk].owner, "You now own this area.")
itemstack:take_item()
return itemstack
end
end,
})
end
landrush.regester_claimnode("landclaim", "landrush_landclaim.png")
landrush.regester_claimnode("landclaim_b", "landrush_landclaim.png")
minetest.register_entity("landrush:showarea",{
on_activate = function(self, staticdata, dtime_s)
minetest.after(16,function()
self.object:remove()
end)
end,
initial_properties = {
hp_max = 1,
physical = true,
weight = 0,
collisionbox = {-8,-8,-8,8,8,8},
visual = "mesh",
visual_size = {x=16.1, y=120.1},
mesh = "landrush_showarea.x",
textures = {"landrush_showarea.png", "landrush_showarea.png", "landrush_showarea.png", "landrush_showarea.png", "landrush_showarea.png", "landrush_showarea.png"}, -- number of required textures depends on visual
colors = {}, -- number of required colors depends on visual
spritediv = {x=1, y=1},
initial_sprite_basepos = {x=0, y=0},
is_visible = true,
makes_footstep_sound = false,
automatic_rotate = false,
}
})
minetest.register_chatcommand("showarea", {
params = "",
description = "highlights the boundaries of the current protected area",
privs = {interact=true},
func = function(name, param)
local player = minetest.env:get_player_by_name(name)
local pos = player:getpos()
--local owner = landrush.get_owner(pos)
-- if owner then
--if landrush.can_interact(name, pos) then
local entpos = landrush.get_chunk_center(pos)
minetest.env:add_entity(entpos, "landrush:showarea")
--else
-- minetest.chat_send_player(name, "This area is owned by "..owner)
--end
--[[ else
minetest.chat_send_player(name, "This area is unowned.")
end]]
-- (Removed at Rarkenin's request)
end,
})
function landrush.get_distance(pos1,pos2)
if ( pos1 ~= nil and pos2 ~= nil ) then
return math.abs(math.floor(math.sqrt( (pos1.x - pos2.x)^2 + (pos1.y - pos2.y)^2 + (pos1.z - pos2.z)^2 )))
else
return 0
end
end
minetest.after(0,function()
local path = minetest.get_modpath("landrush")
dofile(path.."/bucket.lua")
dofile(path.."/default.lua")
dofile(path.."/doors.lua")
dofile(path.."/fire.lua")
minetest.log('action','Loading Land Rush Land Claim')
end)
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