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mail = {}
mail.highlightedmessages = {}
mail.messages = {}
function mail.load()
local file = io.open(minetest.get_worldpath().."/mail.db","r")
if file then
local data = file:read("*a")
mail.messages = minetest.deserialize(data)
file:close()
end
end
function mail.save()
local file = io.open(minetest.get_worldpath().."/mail.db","w")
if file and file:write(minetest.serialize(mail.messages)) and file:close() then
return true
else
minetest.log("error","[mail] Save failed - messages may be lost!")
return false
end
end
mail.inboxformspec = "size[8,9;]"..
"button_exit[7.5,0;0.5,0.5;quit;X]"..
"button[6.25,1;1.5,0.5;new;New Message]"..
"button[6.25,2;1.5,0.5;read;Read]"..
"button[6.25,3;1.5,0.5;delete;Delete]"..
"button[6.25,4;1.5,0.5;markread;Mark Read]"..
"button[6.25,5;1.5,0.5;markunread;Mark Unread]"..
"textlist[0,0.5;6,8.5;message;"
function mail.send(src,dst,subject,body)
if not mail.messages[dst] then mail.messages[dst] = {} end
table.insert(mail.messages[dst],1,{unread=true,sender=src,subject=subject,body=body})
for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
if name == dst then
if subject == "" then subject = "(No subject)" end
minetest.chat_send_player(dst,string.format("You have a new message from %s!. Use the /mail command" .. (minetest.get_modpath("unified_inventory") and " or the mail button in the inventory " or " ") .. "to view it. Subject: %s",src,(string.len(subject) > 30 and string.sub(subject,1,27) .. "..." or subject)))
end
end
mail.save()
end
function mail.showinbox(name)
local formspec = mail.inboxformspec
if not mail.messages[name] then mail.messages[name] = {} end
local idx, message
if mail.messages[name][1] then
for idx,message in ipairs(mail.messages[name]) do
if idx ~= 1 then formspec = formspec .. "," end
if message.unread then
formspec = formspec .. "#FF8888"
end
formspec = formspec .. "From: " .. minetest.formspec_escape(message.sender) .. " Subject: "
if message.subject ~= "" then
if string.len(message.subject) > 30 then
formspec = formspec .. minetest.formspec_escape(string.sub(message.subject,1,27)).. "..."
else
formspec = formspec .. minetest.formspec_escape(message.subject)
end
else
formspec = formspec .. "(No subject)"
end
end
formspec = formspec .. "]label[0,0;Welcome! You've got mail!]"
else
formspec = formspec .. "No mail :(]label[0,0;Welcome!]"
end
minetest.show_formspec(name,"mail:inbox",formspec)
end
function mail.showmessage(name,msgnumber)
local message = mail.messages[name][msgnumber]
local formspec = "size[8,6]label[0,0;From: %s]label[0,0.5;Subject: %s]textarea[0.25,1;8,4;body;;%s]button[3,5;2,1;back;Back]"
local sender = minetest.formspec_escape(message.sender)
local subject = minetest.formspec_escape(message.subject)
local body = minetest.formspec_escape(message.body)
formspec = string.format(formspec,sender,subject,body)
minetest.show_formspec(name,"mail:message",formspec)
end
function mail.showcompose(name,defaulttgt,defaultsubj,defaultbody)
local formspec = "size[8,8]field[0.25,0.5;4,1;to;To:;%s]field[0.25,1.5;4,1;subject;Subject:;%s]textarea[0.25,2.5;8,4;body;;%s]button[1,7;2,1;cancel;Cancel]button[5,7;2,1;send;Send]"
formspec = string.format(formspec,defaulttgt,defaultsubj,defaultbody)
minetest.show_formspec(name,"mail:compose",formspec)
end
minetest.register_on_player_receive_fields(function(player,formname,fields)
if formname == "mail:inbox" then
local name = player:get_player_name()
if fields.message then
local event = minetest.explode_textlist_event(fields.message)
mail.highlightedmessages[name] = event.index
if event.type == "DCL" and mail.messages[name][mail.highlightedmessages[name]] then
mail.messages[name][mail.highlightedmessages[name]].unread = false
mail.showmessage(name,mail.highlightedmessages[name])
end
end
if fields.read then
if mail.messages[name][mail.highlightedmessages[name]] then
mail.messages[name][mail.highlightedmessages[name]].unread = false
mail.showmessage(name,mail.highlightedmessages[name])
end
elseif fields.delete then
if mail.messages[name][mail.highlightedmessages[name]] then table.remove(mail.messages[name],mail.highlightedmessages[name]) end
mail.showinbox(name)
mail.save()
elseif fields.markread then
if mail.messages[name][mail.highlightedmessages[name]] then mail.messages[name][mail.highlightedmessages[name]].unread = false end
mail.showinbox(name)
mail.save()
elseif fields.markunread then
if mail.messages[name][mail.highlightedmessages[name]] then mail.messages[name][mail.highlightedmessages[name]].unread = true end
mail.showinbox(name)
mail.save()
elseif fields.new then
mail.showcompose(name,"","","Type your message here.")
elseif fields.quit then
if minetest.get_modpath("unified_inventory") then
unified_inventory.set_inventory_formspec(player, "craft")
end
end
return true
elseif formname == "mail:message" then
mail.showinbox(player:get_player_name())
return true
elseif formname == "mail:compose" then
if fields.send then
mail.send(player:get_player_name(),fields.to,fields.subject,fields.body)
end
mail.showinbox(player:get_player_name())
return true
elseif formname == "mail:unreadnag" then
if fields.yes then
mail.showinbox(player:get_player_name())
else
minetest.chat_send_player(player:get_player_name(),"You can use the /mail command" .. (minetest.get_modpath("unified_inventory") and " or the mail button in the inventory " or " ") .. "to read your messages later.")
end
return true
elseif fields.mail then
mail.showinbox(player:get_player_name())
else
return false
end
end)
if minetest.get_modpath("unified_inventory") then
unified_inventory.register_button("mail", {
type = "image",
image = "mail_button.png",
tooltip = "Mail"
})
end
minetest.register_chatcommand("mail",{
description = "Open the mail interface",
func = function(name)
mail.showinbox(name)
end
}
)
minetest.register_on_joinplayer(function(player)
minetest.after(0,function(player)
local name = player:get_player_name()
local unreadflag = false
if mail.messages[name] then
for _,message in ipairs(mail.messages[name]) do
if message.unread then unreadflag = true end
end
end
if unreadflag then
minetest.show_formspec(name,"mail:unreadnag","size[3,2]label[0,0;You have unread messages in your inbox.]label[0,0.5;Go there now?]button[0.5,0.75;2,1;yes;Yes]button_exit[0.5,1.5;2,1;no;No]")
end
end,player)
end)
mail.load()
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