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authorh-v-smacker <hans-von-smacker+github@gmail.com>2018-04-29 23:24:52 +0300
committerh-v-smacker <hans-von-smacker+github@gmail.com>2018-04-29 23:24:52 +0300
commite2247ce575bc288932c2b6794bf42497a2b63e6e (patch)
tree64155a3b5da837149bca90c69319a9e007b21165
parent7325798dce3cf80bc07ec883e48f6095c171bfc1 (diff)
readme+bonemeal
-rw-r--r--README.md14
1 files changed, 13 insertions, 1 deletions
diff --git a/README.md b/README.md
index a53e88d..c1e4386 100644
--- a/README.md
+++ b/README.md
@@ -5,4 +5,16 @@ This mod adds a maple tree to the minetest game. Originally written for the Home
## The tree
-![Maple Tree](https://github.com/h-v-smacker/maple/blob/master/maple_in_the_wild.jpg) \ No newline at end of file
+![Maple Tree](https://github.com/h-v-smacker/maple/blob/master/maple_in_the_wild.jpg)
+
+## Bonemeal
+
+If you are using the bonemeal mod, add this to mods.lua to enable mapple support:
+
+```
+if minetest.get_modpath("maple") then
+ bonemeal:add_sapling({
+ {"maple:maple_sapling", maple.grow_sapling, "soil"},
+ })
+end
+``` \ No newline at end of file