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authorSokomine <wegwerf@anarres.dyndns.org>2015-09-05 17:50:38 +0200
committerSokomine <wegwerf@anarres.dyndns.org>2015-09-05 17:50:38 +0200
commit01234ecd2bca88554d68d9f9410b8c6cee30f536 (patch)
treebacd4dff8a5983a7e9631548349a3e41b1ef7bca /config.lua
parent22b833d93d5803b2eedfa1542b79628fa0fe59ae (diff)
split config values into new config.lua; added markers.AREA_RANGE in order to restrict the amount of areas shown on big servers
Diffstat (limited to 'config.lua')
-rw-r--r--config.lua21
1 files changed, 21 insertions, 0 deletions
diff --git a/config.lua b/config.lua
new file mode 100644
index 0000000..d1ce1dd
--- /dev/null
+++ b/config.lua
@@ -0,0 +1,21 @@
+
+-- stores up to 4 marker positions for each player
+markers.positions = {}
+
+-- store the positions of that many markers for each player (until server restart)
+markers.MAX_MARKERS = 50;
+
+-- the protection against digging of the marker by other players expires after this time
+markers.EXPIRE_AFTER = 60*60*24;
+
+-- self-protected areas can not get higher than 100 blocks
+markers.MAX_HEIGHT = 100;
+
+-- only areas up to this size (in square meters) can be protected
+markers.MAX_SIZE = 1024; -- 32m * 32m = 1024 m^2
+
+-- show only areas withhin this range when showing the list of ALL areas
+-- (else it does get too crowded on multiplayer servers)
+-- set to something >60000 in order to view all areas; set to a smaller
+-- value (i.e. 500) on multiplayer servers with many protected areas
+markers.AREA_RANGE = 100000;