Branch | Commit message | Author | Age |
master | Fix crash in microcontroller (#439) | ne-vlezay80 | 6 years |
origin/HEAD | Fix crash in microcontroller (#439) | ne-vlezay80 | 6 years |
origin/animated_turbine | make "on" water turbine animated! | Vanessa Ezekowitz | 8 years |
origin/luacontroller_jit_functions | Luacontroller: Fix function usage in LuaJIT, make 'do' no longer | Jeija | 9 years |
origin/master | Fix crash in microcontroller (#439) | ne-vlezay80 | 6 years |
origin/meshes | clean-up the new wall-lever models | Vanessa Ezekowitz | 10 years |
origin/movestones_nodes | Rewrite movestones, make them nodes instead of entities | Jeija | 10 years |
origin/piston-rotation-rebased | Properly handle missing screwdriver mod | Carter Kolwey | 8 years |
origin/sticky_blocks | Add support for sticky blocks for pistons and a a sample sticky block | Jeija | 10 years |
origin/voxelmanip | fix Z-fighting on water turbine | Vanessa Ezekowitz | 8 years |
[...] |
|
Tag | Download | Author | Age |
v1.2 | commit d4e05f33af... | number Zero | 7 years |
2017.03.05 | commit d80c788fab... | DS | 8 years |
2016.09.13 | commit 95fedc88bc... | Jeija | 8 years |
2016.07.09 | commit acd41b5773... | Carter Kolwey | 9 years |
2016.05.15 | commit ed3964da80... | Jeija | 9 years |
20130211 | commit 0e34696214... | Jeija | 12 years |
v0.6-stable | commit 3926c46293... | Jeija | 12 years |
|
Age | Commit message | Author |
2012-12-07 | Merge pull request #58 from PilzAdam/masterv0.6-stable | Jeija |
2012-12-07 | Speed update of pressureplates up by using node_timers | PilzAdam |
2012-12-03 | Fix a bug (in some cases the output rules of a receptor weren't respected, bu... | Jeija |
2012-12-01 | `mesecon:updatenode()` was written to work only with conductors, though in se... | Anthony Zhang |
2012-11-28 | Simpler piston push/pull method. | Anthony Zhang |
2012-11-27 | Fix a rare piston pushing bug and make piston updating faster. | Anthony Zhang |
2012-11-11 | Merge remote-tracking branch 'origin/master' | Anthony Zhang |
2012-11-11 | Use nodeupdate() so things like pushing gravel/sand off a ledge allows it to ... | Anthony Zhang |
2012-11-08 | Merge pull request #55 from Jat15/master | Anthony |
2012-11-08 | Update tile_images | Jat |
[...] |