summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--mesecons_compatibility/init.lua167
-rw-r--r--mesecons_doors/depends.txt (renamed from mesecons_compatibility/depends.txt)2
-rw-r--r--mesecons_doors/init.lua130
3 files changed, 131 insertions, 168 deletions
diff --git a/mesecons_compatibility/init.lua b/mesecons_compatibility/init.lua
deleted file mode 100644
index 5bdce27..0000000
--- a/mesecons_compatibility/init.lua
+++ /dev/null
@@ -1,167 +0,0 @@
-doors = {}
-
--- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE
--- name: The name of the door
--- def: a table with the folowing fields:
--- description
--- inventory_image
--- groups
--- tiles_bottom: the tiles of the bottom part of the door {front, side}
--- tiles_top: the tiles of the bottom part of the door {front, side}
--- If the following fields are not defined the default values are used
--- node_box_bottom
--- node_box_top
--- selection_box_bottom
--- selection_box_top
--- only_placer_can_open: if true only the player who placed the door can
--- open it
-
-function doors:register_door(name, def)
- def.groups.not_in_creative_inventory = 1
-
- local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
-
- if not def.node_box_bottom then
- def.node_box_bottom = box
- end
- if not def.node_box_top then
- def.node_box_top = box
- end
- if not def.selection_box_bottom then
- def.selection_box_bottom= box
- end
- if not def.selection_box_top then
- def.selection_box_top = box
- end
-
- local tt = def.tiles_top
- local tb = def.tiles_bottom
-
- local function after_dig_node(pos, name)
- if minetest.get_node(pos).name == name then
- minetest.remove_node(pos)
- end
- end
-
- local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
- pos.y = pos.y+dir
- if not minetest.get_node(pos).name == check_name then
- return
- end
- local p2 = minetest.get_node(pos).param2
- p2 = params[p2+1]
-
- local meta = minetest.get_meta(pos):to_table()
- minetest.set_node(pos, {name=replace_dir, param2=p2})
- minetest.get_meta(pos):from_table(meta)
-
- pos.y = pos.y-dir
- meta = minetest.get_meta(pos):to_table()
- minetest.set_node(pos, {name=replace, param2=p2})
- minetest.get_meta(pos):from_table(meta)
- end
-
- local function on_mesecons_signal_open (pos, node)
- on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
- end
-
- local function on_mesecons_signal_close (pos, node)
- on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
- end
-
- local function check_player_priv(pos, player)
- if not def.only_placer_can_open then
- return true
- end
- local meta = minetest.get_meta(pos)
- local pn = player:get_player_name()
- return meta:get_string("doors_owner") == pn
- end
-
- minetest.register_node(":"..name.."_b_1", {
- tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
- paramtype = "light",
- paramtype2 = "facedir",
- drop = name,
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = def.node_box_bottom
- },
- selection_box = {
- type = "fixed",
- fixed = def.selection_box_bottom
- },
- groups = def.groups,
-
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- pos.y = pos.y+1
- after_dig_node(pos, name.."_t_1")
- end,
-
- on_rightclick = function(pos, node, puncher)
- if check_player_priv(pos, puncher) then
- on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
- end
- end,
-
- mesecons = {effector = {
- action_on = on_mesecons_signal_open
- }},
-
- can_dig = check_player_priv,
- })
-
- minetest.register_node(":"..name.."_b_2", {
- tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
- paramtype = "light",
- paramtype2 = "facedir",
- drop = name,
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = def.node_box_bottom
- },
- selection_box = {
- type = "fixed",
- fixed = def.selection_box_bottom
- },
- groups = def.groups,
-
- after_dig_node = function(pos, oldnode, oldmetadata, digger)
- pos.y = pos.y+1
- after_dig_node(pos, name.."_t_2")
- end,
-
- on_rightclick = function(pos, node, puncher)
- if check_player_priv(pos, puncher) then
- on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
- end
- end,
-
- mesecons = {effector = {
- action_off = on_mesecons_signal_close
- }},
-
- can_dig = check_player_priv,
- })
-end
-
-doors:register_door("doors:door_wood", {
- description = "Wooden Door",
- inventory_image = "door_wood.png",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
- tiles_bottom = {"door_wood_b.png", "door_brown.png"},
- tiles_top = {"door_wood_a.png", "door_brown.png"},
- sounds = default.node_sound_wood_defaults(),
-})
-
-doors:register_door("doors:door_steel", {
- description = "Steel Door",
- inventory_image = "door_steel.png",
- groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
- tiles_bottom = {"door_steel_b.png", "door_grey.png"},
- tiles_top = {"door_steel_a.png", "door_grey.png"},
- only_placer_can_open = true,
- sounds = default.node_sound_stone_defaults(),
-})
diff --git a/mesecons_compatibility/depends.txt b/mesecons_doors/depends.txt
index ed2fcd8..308c4c1 100644
--- a/mesecons_compatibility/depends.txt
+++ b/mesecons_doors/depends.txt
@@ -1,2 +1,2 @@
-mesecons
doors
+mesecons
diff --git a/mesecons_doors/init.lua b/mesecons_doors/init.lua
new file mode 100644
index 0000000..0938889
--- /dev/null
+++ b/mesecons_doors/init.lua
@@ -0,0 +1,130 @@
+local other_state_node = {}
+for _, material in ipairs({
+ { id = "wood", desc = "Wooden", color = "brown" },
+ { id = "steel", desc = "Steel", color = "grey" },
+}) do
+ doors:register_door("mesecons_doors:op_door_"..material.id, {
+ description = "Mesecon-operated "..material.desc.." Door",
+ inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
+ groups = minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups,
+ tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
+ tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
+ })
+ local groups_plus_mesecon = { mesecon = 2 }
+ for k, v in pairs(minetest.registered_nodes["doors:door_"..material.id.."_b_1"].groups) do
+ groups_plus_mesecon[k] = v
+ end
+ doors:register_door("mesecons_doors:sig_door_"..material.id, {
+ description = "Mesecon-signalling "..material.desc.." Door",
+ inventory_image = minetest.registered_items["doors:door_"..material.id].inventory_image,
+ groups = groups_plus_mesecon,
+ tiles_bottom = {"door_"..material.id.."_b.png", "door_"..material.color..".png"},
+ tiles_top = {"door_"..material.id.."_a.png", "door_"..material.color..".png"},
+ })
+ for _, thishalf in ipairs({ "t", "b" }) do
+ local otherhalf = thishalf == "t" and "b" or "t"
+ local otherdir = thishalf == "t" and -1 or 1
+ for orientation = 1, 2 do
+ local thissuffix = material.id.."_"..thishalf.."_"..orientation
+ local othersuffix = material.id.."_"..otherhalf.."_"..orientation
+ local thisopname = "mesecons_doors:op_door_"..thissuffix
+ local otheropname = "mesecons_doors:op_door_"..othersuffix
+ local oponr = minetest.registered_nodes[thisopname].on_rightclick
+ local function handle_mesecon_signal (thispos, thisnode, signal)
+ local thismeta = minetest.get_meta(thispos)
+ if signal == thismeta:get_int("sigstate") then return end
+ thismeta:set_int("sigstate", signal)
+ local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+ if minetest.get_node(otherpos).name ~= otheropname then return end
+ local othermeta = minetest.get_meta(otherpos)
+ local newdoorstate = math.max(thismeta:get_int("sigstate"), othermeta:get_int("sigstate"))
+ if newdoorstate == thismeta:get_int("doorstate") then return end
+ oponr(thispos, thisnode, nil)
+ thismeta:set_int("doorstate", newdoorstate)
+ othermeta:set_int("doorstate", newdoorstate)
+ end
+ minetest.override_item(thisopname, {
+ on_construct = function (pos)
+ if mesecon:is_powered(pos) then
+ local node = minetest.get_node(pos)
+ mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1)
+ mesecon:activate(pos, node, nil, 1)
+ end
+ end,
+ on_rightclick = function (pos, node, clicker) end,
+ mesecons = {
+ effector = {
+ action_on = function (pos, node)
+ handle_mesecon_signal(pos, node, 1)
+ end,
+ action_off = function (pos, node)
+ handle_mesecon_signal(pos, node, 0)
+ end,
+ },
+ },
+ })
+ local thissigname = "mesecons_doors:sig_door_"..thissuffix
+ local othersigname = "mesecons_doors:sig_door_"..othersuffix
+ local sigonr = minetest.registered_nodes[thissigname].on_rightclick
+ minetest.override_item(thissigname, {
+ on_rightclick = function (thispos, thisnode, clicker)
+ local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+ print("open: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
+ if minetest.get_node(otherpos).name ~= othersigname then return end
+ sigonr(thispos, thisnode, clicker)
+ for _, pos in ipairs({ thispos, otherpos }) do
+ local node = minetest.get_node(pos)
+ node.name = other_state_node[node.name]
+ minetest.swap_node(pos, node)
+ mesecon:receptor_on(pos)
+ end
+ end,
+ mesecons = { receptor = { state = mesecon.state.off } },
+ })
+ other_state_node[thissigname] = thissigname.."_on"
+ local ondef = {}
+ for k, v in pairs(minetest.registered_nodes[thissigname]) do
+ ondef[k] = v
+ end
+ ondef.on_rightclick = function (thispos, thisnode, clicker)
+ local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+ print("close: otherpos.name="..minetest.get_node(otherpos).name..", othersigname="..othersigname)
+ if minetest.get_node(otherpos).name ~= othersigname.."_on" then return end
+ for _, pos in ipairs({ thispos, otherpos }) do
+ local node = minetest.get_node(pos)
+ node.name = other_state_node[node.name]
+ minetest.swap_node(pos, node)
+ mesecon:receptor_off(pos)
+ end
+ sigonr(thispos, thisnode, clicker)
+ end
+ ondef.mesecons = { receptor = { state = mesecon.state.on } }
+ ondef.after_destruct = function (thispos, thisnode)
+ local otherpos = { x = thispos.x, y = thispos.y + otherdir, z = thispos.z }
+ if minetest.get_node(otherpos).name == othersigname.."_on" then
+ minetest.remove_node(otherpos)
+ mesecon:receptor_off(otherpos)
+ end
+ end
+ other_state_node[thissigname.."_on"] = thissigname
+ ondef.mesecon_other_state_node = thissigname
+ minetest.register_node(thissigname.."_on", ondef)
+ end
+ end
+ minetest.register_craft({
+ output = "mesecons_doors:op_door_"..material.id,
+ recipe = {
+ { "group:mesecon_conductor_craftable", "", "" },
+ { "", "doors:door_"..material.id, "group:mesecon_conductor_craftable" },
+ { "group:mesecon_conductor_craftable", "", "" },
+ },
+ })
+ minetest.register_craft({
+ output = "mesecons_doors:sig_door_"..material.id,
+ recipe = {
+ { "", "", "group:mesecon_conductor_craftable" },
+ { "group:mesecon_conductor_craftable", "doors:door_"..material.id, "" },
+ { "", "", "group:mesecon_conductor_craftable" },
+ },
+ })
+end