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authorWuzzy <almikes@aol.com>2016-11-30 12:37:54 +0100
committerWuzzy <almikes@aol.com>2016-11-30 12:37:54 +0100
commit3d0f32cbd1b9724e66d4825ed0b56eacd9d327c9 (patch)
tree5e59b528ad40963d1545aef57a2a26b06620fa7c /init.lua
parent5787e8fdc5073be235845746aabce3ba341e65e3 (diff)
Add player images
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua7
1 files changed, 5 insertions, 2 deletions
diff --git a/init.lua b/init.lua
index 80d8ae3..6e814c5 100644
--- a/init.lua
+++ b/init.lua
@@ -116,7 +116,8 @@ Technical:
doc.new_entry("basics", "players", {
name="Players",
- data = { text =
+ data = {
+ text =
[=[Players (actually: “player characters”) are the characters which user control.
Players are living beings which occupy a space of roughly 1×2×1 cubes and start with 20 health points and 10 breath points.
@@ -136,7 +137,9 @@ Breath is reduced for being with the head inside some block which causes drownin
Damage can be disabled on any world. Without damage, players are basically immortal. Health and breath don't play a role anymore and are hidden.
-In online multiplayer, the name of other players is written above their head.]=]}})
+In online multiplayer, the name of other players is written above their head.]=],
+ images = {{image="doc_basics_players_sam.png"}, {image="doc_basics_players_lott.png"}, {image="doc_basics_players_flat.png"}},
+}})
doc.new_entry("basics", "tools", {
name="Tools and weapons",